Mesh:setTextureCoordinate

From GiderosMobile
Revision as of 11:21, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2012.09

Description


Sets a texture coordinate at texture coordinate array. Indices are start from 1. If the texture coordinate array is not large enough, it's expanded automatically.

 Mesh:setTextureCoordinate(i,u,v)

'i: (number) index '
'u: (number) u coordinate '
'v: (number) v coordinate '