Difference between revisions of "Making a Plugin"

Line 7: Line 7:
  
 
<pre>
 
<pre>
<plugin
+
<plugin name="My plugin name" description="What my plugin does!">
name="My plugin name"
+
  <target name="APK,iOS,Html5,WinRT,Windows,MacOSX,Win32"></target>
description="What my plugin does!">
 
  <target name="APK,iOS,Html5,WinRT,Windows,MacOSX,Win32">
 
</target>
 
 
 
 
</plugin>
 
</plugin>
 
</pre>
 
</pre>

Revision as of 18:08, 23 December 2019

Lua bases plugins

If your plugin is 100% Lua code then you can easily make it into a plugin.

Just create a folder based on the name of the plugin and add a file (also based on the plugin name) with the extension .gplugin .

The contents of the file should look like this:

<plugin name="My plugin name" description="What my plugin does!">
 <target name="APK,iOS,Html5,WinRT,Windows,MacOSX,Win32"></target>
</plugin>

Also add a sub-folder called 'luaplugin' to your folder, put your Lua files in there. These will be automatically added to a project that adds your plugin.

Extend your application with plugins