Difference between revisions of "Making a Plugin"

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===Lua bases plugins===
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If your plugin is 100% Lua code then you can easily make it into a plugin.
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Just create a folder based on the name of the plugin and add a file (also based on the plugin name) with the extension .gplugin .
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The contents of the file should look like this:
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<plugin
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name="My plugin name"
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description="What my plugin does!">
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<target name="APK,iOS,Html5,WinRT,Windows,MacOSX,Win32">
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</target>
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</plugin>
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Also add a sub-folder called 'luaplugin' to your folder, put your Lua files in there.  These will be automatically added to a project that adds your plugin.
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===[[Extend_your_application_with_plugins|Extend your application with plugins]]===
 
===[[Extend_your_application_with_plugins|Extend your application with plugins]]===

Revision as of 17:06, 23 December 2019

Lua bases plugins

If your plugin is 100% Lua code then you can easily make it into a plugin.

Just create a folder based on the name of the plugin and add a file (also based on the plugin name) with the extension .gplugin .

The contents of the file should look like this:

<plugin

name="My plugin name"
description="What my plugin does!">
<target name="APK,iOS,Html5,WinRT,Windows,MacOSX,Win32">
</target>

</plugin>

Also add a sub-folder called 'luaplugin' to your folder, put your Lua files in there. These will be automatically added to a project that adds your plugin.

Extend your application with plugins