Difference between revisions of "Lua Socket"

From GiderosMobile
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<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
socket = require("socket.core")
 
socket = require("socket.core")
</source>
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</syntaxhighlight>
  
 
=== Example ===
 
=== Example ===
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end
 
end
 
client:close()
 
client:close()
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Revision as of 15:31, 13 July 2023

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2013.x

Description

LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) protocols and other functionality commonly needed by applications that deal with the Internet.

For more info please see: https://w3.impa.br/~diego/software/luasocket/introduction.html

And here: https://w3.impa.br/~diego/software/luasocket/socket.html


To add Lua Socket support to your application you call:

socket = require("socket.core")

Example

local socket = require("socket.core")
client = socket.connect("google.com", 80)
client:send("GET /robots.txt HTTP/1.0\r\n\r\n")
while true do
	s, status, partial = client:receive(1024)
	print(s or partial)
		if status == "closed" then 
			break 
		end
end
client:close()

Methods TO DO

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Events

Constants