Difference between revisions of "Introduction to Lua"

From GiderosMobile
Line 19: Line 19:
 
* Litt's Lua Laboratory: The 10% you need for 90% of your work (http://www.troubleshooters.com/codecorn/lua/index.htm)
 
* Litt's Lua Laboratory: The 10% you need for 90% of your work (http://www.troubleshooters.com/codecorn/lua/index.htm)
 
* Official Lua FAQ (http://www.lua.org/faq.html)
 
* Official Lua FAQ (http://www.lua.org/faq.html)
 +
* Classic data structures and algorithms in Lua (https://github.com/EvandroLG/computer_science_in_lua)
 
* Very nice Lua reference manual helper (http://pgl.yoyo.org/luai/i/_)
 
* Very nice Lua reference manual helper (http://pgl.yoyo.org/luai/i/_)
 
* Lua cheatsheet (https://devhints.io/lua)
 
* Lua cheatsheet (https://devhints.io/lua)

Revision as of 16:33, 2 January 2019

Overview

Gideros uses the Lua programming language. Lua was created in the early 1990s and is very popular as a scripting system in games.

Ideal for both beginners and professionals, if you are familiar with their BASIC or Python then you will feel at home using Lua.

Basic Concepts

The Language

Standard Libraries

Lua Resources

We suggest you have a good book covering Lua. There are many resources on the net, and here are a few of them: