Introduction

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The Ultimate Guide to Gideros Studio

Copyright

"The Ultimate Guide to Gideros Studio" is Copyright © 2011-2020 by its authors. All rights reserved.

The whole guide can be reproduced in other forms (e.g electronic or written), without permission in writing from the authors, provided that this copyright page remains intact.

You are allowed to reproduce parts of this guide on your web page, or in printed form, provided that you link back to the guide web page on www.giderosmobile.com (for latest updates).

Who is this guide for?

This guide is for you if you're curious about application and/or game programming. If you already have some programming experience, you'll see that the Lua language is very easy, and coding a basic skeleton of your application will take days, not weeks.

We believe that having a Lua background is critical to programming using Gideros Studio, therefore we also cover the basics of Lua.

After you finish this guide, you'll be familiar with the most important parts of Gideros Studio, and how to program your own application. We hope this guide will help smooth the learning curve towards making applications with Gideros Studio.

Authors

This guide has been written by the following authors:

  • Caroline Begbie
  • Atılım Çetin
  • Görkem Çetin
  • Nathan Doss
  • Michael Hartlef
  • Jayant Varma
  • Deniz A. S. Çetin
  • Anthony Ball


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