Difference between revisions of "Introduction"

From GiderosMobile
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==== Who this book is for? ====
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==== Who this guide is for? ====
  
This book is for you if you're curious about application programming on mobile devices, particularly interested in rapid mobile application development with a focus on multiplatform paradigms. If you already have some programming experience, you'll see that the Lua language used in Gideros Studio is very easy, and coding a basic skeleton of your application will take days, if not weeks.
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This guide is for you if you're curious about application programming on mobile devices, particularly interested in rapid mobile application development with a focus on multiplatform paradigms. If you already have some programming experience, you'll see that the Lua language used in Gideros Studio is very easy, and coding a basic skeleton of your application will take days, if not weeks.
  
 
The Ultimate Guide to Gideros Studio will teach you, from day 0, how to program using physics, produce sound using audio libraries, connect to resources on the internet, exploit the capabilities of your device and test your application in under 1 seconds' time.
 
The Ultimate Guide to Gideros Studio will teach you, from day 0, how to program using physics, produce sound using audio libraries, connect to resources on the internet, exploit the capabilities of your device and test your application in under 1 seconds' time.

Revision as of 11:49, 22 August 2018

Who this guide is for?

This guide is for you if you're curious about application programming on mobile devices, particularly interested in rapid mobile application development with a focus on multiplatform paradigms. If you already have some programming experience, you'll see that the Lua language used in Gideros Studio is very easy, and coding a basic skeleton of your application will take days, if not weeks.

The Ultimate Guide to Gideros Studio will teach you, from day 0, how to program using physics, produce sound using audio libraries, connect to resources on the internet, exploit the capabilities of your device and test your application in under 1 seconds' time.

We believe that having a Lua background is critical to mobile programming using Gideros Studio, therefore we also cover basics of Lua. This book doesn’t dive into Lua programming but only cover an introduction, since there are a lot of reference manuals and expert-level guides for Lua.

After you finish this book, you'll be familiar with the most important parts of Gideros Studio, and how to program your own application. We hope that this book will help smooth the learning way towards making mobile applications with Gideros Studio.

Authors

This book has been written by the following authors:

Caroline Begbie
Atılım Çetin
Görkem Çetin
Nathan Doss
Michael Hartlef
Jayant Varma
Deniz A. S. Çetin