Difference between revisions of "Introduction"

From GiderosMobile
Line 1: Line 1:
==== Copyright ====
+
==== <translate>Copyright</translate> ====
  
"The Ultimate Guide to Gideros Studio" is Copyright  © 2011-2018 by its authors. All rights reserved.
+
<translate>"The Ultimate Guide to Gideros Studio" is Copyright  © 2011-2018 by its authors. All rights reserved.</translate>
  
The whole guide can be reproduced in other forms (e.g electronic or written), without permission in writing from the authors, provided that this copyright page remains intact.
+
<translate>The whole guide can be reproduced in other forms (e.g electronic or written), without permission in writing from the authors, provided that this copyright page remains intact.</translate>
  
You are allowed to reproduce parts of this guide on your web page, or in printed form, provided that you provide a link back to the guide’s web page on www.giderosmobile.com (for latest updates).
+
<translate>You are allowed to reproduce parts of this guide on your web page, or in printed form, provided that you provide a link back to the guide’s web page on www.giderosmobile.com (for latest updates).</translate>
  
==== Who this guide is for? ====
+
==== <translate>Who this guide is for?</translate> ====
  
This guide is for you if you're curious about application programming on mobile devices, particularly interested in rapid mobile application development with a focus on multiplatform paradigms. If you already have some programming experience, you'll see that the Lua language used in Gideros Studio is very easy, and coding a basic skeleton of your application will take days, if not weeks.
+
<translate>This guide is for you if you're curious about application programming on mobile devices, particularly interested in rapid mobile application development with a focus on multiplatform paradigms. If you already have some programming experience, you'll see that the Lua language used in Gideros Studio is very easy, and coding a basic skeleton of your application will take days, if not weeks.</translate>
  
The Ultimate Guide to Gideros Studio will teach you, from day 0, how to program using physics, produce sound using audio libraries, connect to resources on the internet, exploit the capabilities of your device and test your application in under 1 seconds' time.
+
<translate>The Ultimate Guide to Gideros Studio will teach you, from day 0, how to program using physics, produce sound using audio libraries, connect to resources on the internet, exploit the capabilities of your device and test your application in under 1 seconds' time.</translate>
  
We believe that having a Lua background is critical to mobile programming using Gideros Studio, therefore we also cover basics of Lua. This book doesn’t dive into Lua programming but only cover an introduction, since there are a lot of reference manuals and expert-level guides for Lua.
+
<translate>We believe that having a Lua background is critical to mobile programming using Gideros Studio, therefore we also cover basics of Lua. This book doesn’t dive into Lua programming but only cover an introduction, since there are a lot of reference manuals and expert-level guides for Lua.</translate>
  
After you finish this book, you'll be familiar with the most important parts of Gideros Studio, and how to program your own application. We hope that this book will help smooth the learning way towards making mobile applications with Gideros Studio.
+
<translate>After you finish this guide, you'll be familiar with the most important parts of Gideros Studio, and how to program your own application. We hope that this guide will help smooth the learning way towards making mobile applications with Gideros Studio.</translate>
  
==== Authors ====
+
==== <translate>Authors</translate> ====
  
This book has been written by the following authors:
+
<translate>This book has been written by the following authors:</translate>
  
 
Caroline Begbie<br/>
 
Caroline Begbie<br/>

Revision as of 12:24, 23 August 2018

Copyright

"The Ultimate Guide to Gideros Studio" is Copyright © 2011-2018 by its authors. All rights reserved.

The whole guide can be reproduced in other forms (e.g electronic or written), without permission in writing from the authors, provided that this copyright page remains intact.

You are allowed to reproduce parts of this guide on your web page, or in printed form, provided that you provide a link back to the guide’s web page on www.giderosmobile.com (for latest updates).

Who this guide is for?

This guide is for you if you're curious about application programming on mobile devices, particularly interested in rapid mobile application development with a focus on multiplatform paradigms. If you already have some programming experience, you'll see that the Lua language used in Gideros Studio is very easy, and coding a basic skeleton of your application will take days, if not weeks.

The Ultimate Guide to Gideros Studio will teach you, from day 0, how to program using physics, produce sound using audio libraries, connect to resources on the internet, exploit the capabilities of your device and test your application in under 1 seconds' time.

We believe that having a Lua background is critical to mobile programming using Gideros Studio, therefore we also cover basics of Lua. This book doesn’t dive into Lua programming but only cover an introduction, since there are a lot of reference manuals and expert-level guides for Lua.

After you finish this guide, you'll be familiar with the most important parts of Gideros Studio, and how to program your own application. We hope that this guide will help smooth the learning way towards making mobile applications with Gideros Studio.

Authors

This book has been written by the following authors:

Caroline Begbie
Atılım Çetin
Görkem Çetin
Nathan Doss
Michael Hartlef
Jayant Varma
Deniz A. S. Çetin