Difference between revisions of "ImGui.DrawList:getWindowDrawList"
m (Text replacement - "<source" to "<syntaxhighlight") |
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=== Description === | === Description === | ||
Gets the current window ImGui draw list. | Gets the current window ImGui draw list. | ||
− | < | + | <syntaxhighlight lang="lua"> |
(drawlist) = ImGui:getWindowDrawList() | (drawlist) = ImGui:getWindowDrawList() | ||
</source> | </source> | ||
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=== Example === | === Example === | ||
− | < | + | <syntaxhighlight lang="lua"> |
require "ImGui" | require "ImGui" | ||
Revision as of 15:27, 13 July 2023
Available since: Gideros 2020.9
Class: ImGui.DrawList
Description
Gets the current window ImGui draw list. <syntaxhighlight lang="lua"> (drawlist) = ImGui:getWindowDrawList() </source>
Return values
Returns (drawlist) the current window draw list
Example
<syntaxhighlight lang="lua"> require "ImGui"
local imgui = ImGui.new() stage:addChild(imgui)
local window01 = true
function onEnterFrame(e) -- 1 we start ImGui imgui:newFrame(e) -- 2 the main window if window01 then -- if window exists local windowdrawn = false window01, windowdrawn = imgui:beginWindow( "Hello Dear ImGui", -- window title window01 -- is window expanded ) if (windowdrawn) then -- the variable is false when main window is collapsed imgui:text("Hello X Dear ImGui!") -- we add some element to our GUI imgui:textColored("Hello, Y Dear ImGui!", 0xff00ff, 1) -- we add some element to our GUI local drawlist = imgui:getWindowDrawList() drawlist:addCircle(128, 128, 64, 0x00ff00, 1, 32) end imgui:endWindow() end -- 3 we end the frame and render to screen imgui:endFrame() imgui:render() end
stage:addEventListener(Event.ENTER_FRAME, onEnterFrame) </source>