Difference between revisions of "ImGui.DrawList:getWindowDrawList"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
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=== Description ===
 
=== Description ===
 
Gets the current window ImGui draw list.
 
Gets the current window ImGui draw list.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
(drawlist) = ImGui:getWindowDrawList()
 
(drawlist) = ImGui:getWindowDrawList()
 
</source>
 
</source>
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=== Example ===
 
=== Example ===
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
require "ImGui"
 
require "ImGui"
  

Revision as of 15:27, 13 July 2023

Available since: Gideros 2020.9
Class: ImGui.DrawList

Description

Gets the current window ImGui draw list. <syntaxhighlight lang="lua"> (drawlist) = ImGui:getWindowDrawList() </source>

Return values

Returns (drawlist) the current window draw list

Example

<syntaxhighlight lang="lua"> require "ImGui"

local imgui = ImGui.new() stage:addChild(imgui)

local window01 = true

function onEnterFrame(e) -- 1 we start ImGui imgui:newFrame(e) -- 2 the main window if window01 then -- if window exists local windowdrawn = false window01, windowdrawn = imgui:beginWindow( "Hello Dear ImGui", -- window title window01 -- is window expanded ) if (windowdrawn) then -- the variable is false when main window is collapsed imgui:text("Hello X Dear ImGui!") -- we add some element to our GUI imgui:textColored("Hello, Y Dear ImGui!", 0xff00ff, 1) -- we add some element to our GUI local drawlist = imgui:getWindowDrawList() drawlist:addCircle(128, 128, 64, 0x00ff00, 1, 32) end imgui:endWindow() end -- 3 we end the frame and render to screen imgui:endFrame() imgui:render() end

stage:addEventListener(Event.ENTER_FRAME, onEnterFrame) </source>