Difference between revisions of "ImGui.Core:setColorEditOptions"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2020.9<br/> '''Class:''' ImGui<br/> === Description === Sets the color edit options flag (when you right click on a color widget)...")
 
Line 10: Line 10:
  
 
=== Parameters ===
 
=== Parameters ===
'''ImGuiColorEditFlags''': (number) one of ImGui color edit flags<br/>
+
'''ImGuiColorEditFlags''': (number) one of ImGui '''[[ImGui.CONST.ColorEditFlags|color edit flags]]'''<br/>
  
 
=== Example ===
 
=== Example ===

Revision as of 18:34, 15 November 2021

Available since: Gideros 2020.9
Class: ImGui

Description

Sets the color edit options flag (when you right click on a color widget).

ImGui:setColorEditOptions(ImGuiColorEditFlags)

Parameters

ImGuiColorEditFlags: (number) one of ImGui color edit flags

Example

require "ImGui"

local imgui = ImGui.new()
stage:addChild(imgui)
local CEF = ImGui.ColorEditFlags_NoOptions

local window01 = true
local hexcolor = 0x00ff00
local alpha = 0.5
local originalcolor = 0xff0000
local originalalpha = 1.0

function onEnterFrame(e)
	-- 1 we start ImGui
	imgui:newFrame(e)
	-- 2 we add some child windows and build our GUI
	window01 = imgui:beginWindow("Window 01") -- no close button (X)
	if window01 then -- the variable is false when window is collapsed
		imgui:text("Hello Dear ImGui!")
		local isChanged = false
		hexcolor, alpha, originalcolor, originalalpha, isChanged = imgui:colorPicker4("label", hexcolor, alpha, CEF, originalcolor, originalalpha)
		if isChanged then print(hexcolor, alpha, originalcolor, originalalpha) end
	end
	-- 3 we end the frame and render to screen
	imgui:endFrame()
	imgui:render()
end

stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)