ImGui.Core:colorButton

From GiderosMobile
Revision as of 15:27, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2020.9
Class: ImGui

Description

Displays a simple color button. <syntaxhighlight lang="lua"> (bool) = ImGui:colorButton(string_id, color, alpha, [width=0, height=0, ImGuiColorEditFlags=0]) </source>

Parameters

string_id: (string) the button ID
color: (number) the button color in hexadecimal
alpha: (number) the buttton alpha
width: (number) the button width
height: (number) the button height
ImGuiColorEditFlags: (number) one of ImGui color edit flags ColorEditFlags

Return values

Returns (bool) whether the button was pressed

Example

<syntaxhighlight lang="lua"> require "ImGui"

local imgui = ImGui.new() stage:addChild(imgui)

local window01 = true local hexcolor = 0x00ff00 local alpha = 0.5

function onEnterFrame(e) -- 1 we start ImGui imgui:newFrame(e.deltaTime) -- 2 we add some child windows and build our GUI window01 = imgui:beginWindow("Window 01") -- no close button (X) if window01 then -- the variable is false when window is collapsed imgui:text("Hello Dear ImGui!") local isChanged = false isChanged = imgui:colorButton("button ID", hexcolor, alpha, 48, 48, 0) if isChanged then print(hexcolor, alpha) end end -- 3 we end the frame and render to screen imgui:endFrame() imgui:render() end

stage:addEventListener(Event.ENTER_FRAME, onEnterFrame) </source>