Difference between revisions of "Flurry"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Supported platforms:''' <br/>
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'''Supported platforms:''' android, ios<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
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To load the Flurry library, call `require &quot;flurry&quot;`.<br />
 
To load the Flurry library, call `require &quot;flurry&quot;`.<br />
 
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{|-
 
{|-
 
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=== Methods ===
 
=== Methods ===
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[[flurry.endTimedEvent]] - ends Flurry timed event<br/>
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[[flurry.isAvailable]] - returns true if Flurry is available<br/>
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[[flurry.logEvent]] - logs Flurry event<br/>
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[[flurry.startSession]] - starts the Flurry session with your API key<br/>
 
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
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Revision as of 09:57, 23 August 2018

Supported platforms: android, ios
Available since: Gideros 2011.6

Description


This table stores all the functions related to Flurry analytics library.

Flurry is available only for iOS as an external plugin. To use flurry:

1. Create an account on [1](http://www.flurry.com) and follow the instructions about creating a new application.
2. Download Flurry header and libraries and add them to your Xcode project.
3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.

To load the Flurry library, call `require "flurry"`.




Methods

flurry.endTimedEvent - ends Flurry timed event
flurry.isAvailable - returns true if Flurry is available
flurry.logEvent - logs Flurry event
flurry.startSession - starts the Flurry session with your API key

Events

Constants