Difference between revisions of "FBInstant.player.getSignedPlayerInfoAsync"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
Line 6: Line 6:
 
<translate><br />
 
<translate><br />
 
Fetch the player's unique identifier along with a signature that verifies that the identifier indeed comes from Facebook without being tampered with.<br /></translate>
 
Fetch the player's unique identifier along with a signature that verifies that the identifier indeed comes from Facebook without being tampered with.<br /></translate>
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
  FBInstant.player.getSignedPlayerInfoAsync(requestPayload,callback)
 
  FBInstant.player.getSignedPlayerInfoAsync(requestPayload,callback)
 
</source>
 
</source>
Line 14: Line 14:
 
=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
FBInstant.player.getSignedPlayerInfoAsync("my_metadata", function(result,error)
 
FBInstant.player.getSignedPlayerInfoAsync("my_metadata", function(result,error)
 
     SendToMyServer(
 
     SendToMyServer(

Revision as of 15:28, 13 July 2023


Available since: Gideros 2018.3
Class: Player

Description


Fetch the player's unique identifier along with a signature that verifies that the identifier indeed comes from Facebook without being tampered with.
<syntaxhighlight lang="lua">

FBInstant.player.getSignedPlayerInfoAsync(requestPayload,callback)

</source>

Parameters

requestPayload: (string) A developer-specified payload to include in the signed response.
callback: (function) A function that will be called with two arguments: a SignedPlayerInfo object or nil is the operation failed, and an error code if the function failed.

Examples

Example
<syntaxhighlight lang="lua"> FBInstant.player.getSignedPlayerInfoAsync("my_metadata", function(result,error)

   SendToMyServer(
     result.getPlayerID(), -- same value as FBInstant.player.getID()
     result.getSignature(),
     "GAIN_COINS",
     100)

end)
</source>