FBInstant.context.switchAsync

From GiderosMobile
Revision as of 15:26, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")


Available since: Gideros 2018.3
Class: Context

Description


Request a switch into a specific context. If the player does not have permission to enter that context, or if the player does not provide permission for the game to enter that context, this will reject. Otherwise, the promise will resolve when the game has switched into the specified context.

<syntaxhighlight lang="lua">

FBInstant.context.switchAsync(id,callback)

</source>

Parameters

id: (string) ID of the desired context.
callback: (function) A function that will be called with two arguments: true when the game has switched into the specified context or nil if the operation failed, and an error code if the function failed.

Examples

Example
<syntaxhighlight lang="lua"> print(FBInstant.context.getID()) -- eg returns 1122334455 FBInstant.context.switchAsync("1234567890", function(result,error)

   if result then

print(FBInstant.context.getID()) -- eg returns 1234567890 end end)
</source>