Difference between revisions of "FBInstant.context.createAsync"

From GiderosMobile
Line 8: Line 8:
 
  FBInstant.context.createAsync(id,callback)
 
  FBInstant.context.createAsync(id,callback)
 
</source>
 
</source>
'''id''': (string) ID of the player. ''''''<br/>
+
=== Parameters ===
'''callback''': (function) A function that will be called with two arguments: true when the game has switched into the new context or nil if the operation failed, and an error code if the function failed. ''''''<br/>
+
'''id''': (string) ID of the player. <br/>
 +
'''callback''': (function) A function that will be called with two arguments: true when the game has switched into the new context or nil if the operation failed, and an error code if the function failed. <br/>
 +
=== Examples ===
 +
'''Example'''<br/>
 +
<source lang="lua"><br />
 +
print(FBInstant.context.getID()) -- eg returns 1122334455
 +
FBInstant.context.createAsync("12345678", function(result,error)
 +
    if result then
 +
print(FBInstant.context.getID()) -- eg returns 5544332211
 +
end
 +
end)
 +
<br/></source>

Revision as of 11:45, 23 August 2018

Available since: Gideros 2018.3

Description


Attempts to create or switch into a context between a specified player and the current player. The returned promise will reject if the player listed is not a Connected Player of the current player or if the player does not provide permission to enter the new context. Otherwise, the promise will resolve when the game has switched into the new context.

 FBInstant.context.createAsync(id,callback)

Parameters

id: (string) ID of the player.
callback: (function) A function that will be called with two arguments: true when the game has switched into the new context or nil if the operation failed, and an error code if the function failed.

Examples

Example

<br />
print(FBInstant.context.getID()) -- eg returns 1122334455
FBInstant.context.createAsync("12345678", function(result,error)
    if result then
		print(FBInstant.context.getID()) -- eg returns 5544332211
	end
end)
<br/>