Difference between revisions of "FBInstant.canCreateShortcutAsync"

From GiderosMobile
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Returns whether or not the user is eligible to have shortcut creation requested.<br />
 
Returns whether or not the user is eligible to have shortcut creation requested.<br />
 
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<syntaxhighlight lang="lua">
 
  FBInstant.canCreateShortcutAsync(callback)
 
  FBInstant.canCreateShortcutAsync(callback)
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=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''callback''': (function) <translate>A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.</translate> <br/>
 
'''callback''': (function) <translate>A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.</translate> <br/>
 
=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
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FBInstant.canCreateShortcutAsync(function(result,error)
 
FBInstant.canCreateShortcutAsync(function(result,error)
 
if result then
 
if result then
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end
 
end
 
end)
 
end)
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{{FBInstant}}

Latest revision as of 15:26, 13 July 2023


Available since: Gideros 2018.3.1
Class: * Initialisation and Core

Description


Returns whether or not the user is eligible to have shortcut creation requested.

 FBInstant.canCreateShortcutAsync(callback)

Parameters

callback: (function) A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.

Examples

Example

FBInstant.canCreateShortcutAsync(function(result,error)
	if result then
		print("Can creater shortcut")
	else
		print("Can't create shortcut")
	end
end)
<br/>