Difference between revisions of "Event.STATE CONFLICT"

From GiderosMobile
 
Line 12: Line 12:
 
'''localData''': (string) <translate>Local data</translate><br/>
 
'''localData''': (string) <translate>Local data</translate><br/>
 
'''serverData''': (stringr) <translate>Server data</translate><br/>
 
'''serverData''': (stringr) <translate>Server data</translate><br/>
 +
 +
{{Gaming}}

Latest revision as of 13:40, 6 December 2019


Available since: Gideros 2012.09
Value: stateConflict
Defined by: Gaming

Description

A conflict was detected between local data and server data.

 	Call Gaming:resolveState to fix.

Parameters

key: (number) State key
version: (string) Version information
localData: (string) Local data
serverData: (stringr) Server data