Difference between revisions of "Event.PRE SOLVE"

From GiderosMobile
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'''Value:''' preSolve<br/>
 
'''Value:''' preSolve<br/>
 
=== Description ===
 
=== Description ===
<translate>This event is usually dispatched after [[[Event.BEGIN_CONTACT]]] and can be dispatched multiple times on each reaction between objects.  
+
<translate>This event is usually dispatched after [[Event.BEGIN_CONTACT]] and can be dispatched multiple times on each reaction between objects.  
Usually in this event you can cancel or modify collisions in other ways using [[[event.contact]]] object.</translate>
+
Usually in this event you can cancel or modify collisions in other ways using [[event.contact]] object.</translate>
 
=== Parameters ===
 
=== Parameters ===
'''contact''': (b2.Contact) <translate>Contains instance of [[[b2.Contact]]] holding information about this collision</translate><br/>
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'''contact''': (b2.Contact) <translate>Contains instance of [[b2.Contact]] holding information about this collision</translate><br/>
'''fixtureA''': (b2.Fixture) <translate>Contains instance of [[[b2.Fixture]]] of first colliding body</translate><br/>
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'''fixtureA''': (b2.Fixture) <translate>Contains instance of [[b2.Fixture]] of first colliding body</translate><br/>
'''fixtureB''': (b2.Fixture) <translate>Contains instance of [[[b2.Fixture]]] of second colliding body</translate><br/>
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'''fixtureB''': (b2.Fixture) <translate>Contains instance of [[b2.Fixture]] of second colliding body</translate><br/>

Revision as of 15:01, 23 August 2018

Available since: Gideros 2011.6
Value: preSolve

Description

This event is usually dispatched after Event.BEGIN_CONTACT and can be dispatched multiple times on each reaction between objects. Usually in this event you can cancel or modify collisions in other ways using event.contact object.

Parameters

contact: (b2.Contact) Contains instance of b2.Contact holding information about this collision
fixtureA: (b2.Fixture) Contains instance of b2.Fixture of first colliding body
fixtureB: (b2.Fixture) Contains instance of b2.Fixture of second colliding body