Available since: Gideros 2011.6
Inherits from: Object
The objects of Event class contains information about an event that has occurred. Event objects
are passed to event listeners when an event occurs.
Usually event objects contains specific additional information about the event that has occured. For example,
when an Event.MOUSE_DOWN event occurs, x and y fields contain the coordinates.
Users can create their own events and dispatch through the event mechanism.
Mouse down event example
function onMouseDown(event) print(event.x, event.y) end mysprite:addEventListener(Event.MOUSE_DOWN, onMouseDown)
User created event
local event = Event.new("myevent") event.data1 = "12345" event.data2 = "abcde" mydispatcher:dispatchEvent(event)
Event.new creates a new Event object