Difference between revisions of "Camera"

From GiderosMobile
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__NOTOC__
 
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<languages />
 
<!-- GIDEROSOBJ:camera -->
 
<!-- GIDEROSOBJ:camera -->
 
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/>
 
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/>

Revision as of 10:58, 3 September 2018


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.png
Available since: Gideros 2017.8

Description

Renders live camera stream into a Texture

Examples

Example

require "camera"

-- Probe camera size (use a dummy 512x512 surface)
Camera.texture=Texture.new(nil,512,512)
cw,ch=Camera.start(Camera.texture)
Camera.stop()

-- Restart camera with a full sized texture
Camera.texture=Texture.new(nil,cw,ch,true)
cw,ch=Camera.start(Camera.texture)

application:setLogicalDimensions(ch,cw)

local b=Bitmap.new(Camera.texture) 
stage:addChild(b)

Methods

camera.availableDevices Return a list of available devices.
camera.start Start streaming camera pictures to a Texture
camera.stop Stop camera streaming.

Events

Constants