Difference between revisions of "Bump"

From GiderosMobile
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'''Supported platforms:''' android, ios, mac, pc, html5, winrt, win32<br/>
 
'''Supported platforms:''' android, ios, mac, pc, html5, winrt, win32<br/>
 
'''Available since:''' Gideros 2017.8<br/>
 
'''Available since:''' Gideros 2017.8<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate>This is a native (and much faster) implementation of excellent bump.lua collision library.
 
<translate>This is a native (and much faster) implementation of excellent bump.lua collision library.
 
   See full original documentations here: https://github.com/kikito/bump.lua
 
   See full original documentations here: https://github.com/kikito/bump.lua
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{|-
 
{|-
 
| style="width: 50%; vertical-align:top;"|
 
| style="width: 50%; vertical-align:top;"|
=== Methods ===
+
=== <translate>Methods</translate> ===
 
| style="width: 50%; vertical-align:top;"|
 
| style="width: 50%; vertical-align:top;"|
=== Events ===
+
=== <translate>Events</translate> ===
=== Constants ===
+
=== <translate>Constants</translate> ===
 
|}
 
|}

Revision as of 08:29, 24 August 2018

Supported platforms: android, ios, mac, pc, html5, winrt, win32
Available since: Gideros 2017.8

Description

This is a native (and much faster) implementation of excellent bump.lua collision library.

  See full original documentations here: https://github.com/kikito/bump.lua
  Just require 'cbump' instead of 'bump' to use this native version.

Methods

Events

Constants