Difference between revisions of "Bump"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Supported platforms:''' android, ios, mac, pc, html5, winrt, win32<br/>
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<languages />
'''Available since:''' Gideros 2017.8<br/>
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<!-- GIDEROSOBJ:bump -->
=== Description ===
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'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>
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'''<translate>Available since</translate>:''' Gideros 2017.8<br/>
  
  This is a native (and much faster) implementation of excellent bump.lua collision library.
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=== <translate>Description</translate> ===
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<translate>This is a native (and much faster) implementation of excellent bump.lua collision library.
 
   See full original documentations here: https://github.com/kikito/bump.lua
 
   See full original documentations here: https://github.com/kikito/bump.lua
 
   Just require 'cbump' instead of 'bump' to use this native version.
 
   Just require 'cbump' instead of 'bump' to use this native version.
 
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</translate>
 
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  You may also have a look at this section [[CBump]], which is '''a full cbump 2D Platformer template'''.
 
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{|-
 
{|-
| style="width: 50%;"|
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| style="width: 50%; vertical-align:top;"|
=== Methods ===
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=== <translate>Methods</translate> ===
| style="width: 50%;"|
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| style="width: 50%; vertical-align:top;"|
=== Events ===
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=== <translate>Events</translate> ===
=== Constants ===
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=== <translate>Constants</translate> ===
 
|}
 
|}
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{{GIDEROS IMPORTANT LINKS}}

Revision as of 16:12, 30 January 2020


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2017.8

Description

This is a native (and much faster) implementation of excellent bump.lua collision library.

  See full original documentations here: https://github.com/kikito/bump.lua
  Just require 'cbump' instead of 'bump' to use this native version.
  You may also have a look at this section CBump, which is a full cbump 2D Platformer template.

Methods

Events

Constants