Bitmap

From GiderosMobile
Revision as of 09:57, 23 August 2018 by Hgy29 (talk | contribs)

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion` instances.






Methods

Bitmap.new - creates a new Bitmap object
Bitmap:getAnchorPoint - returns the x and y coordinates of the anchor point
Bitmap:setAnchorPoint - sets the anchor point
Bitmap:setTexture - sets the texture
Bitmap:setTextureRegion - sets the texture region

Events

Constants