Difference between revisions of "Bitmap"

From GiderosMobile
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The `Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion` instances.<br />
 
The `Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion` instances.<br />
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=== Methods ===
 
=== Methods ===

Revision as of 10:12, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion` instances.

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Methods

Bitmap.new - creates a new Bitmap object
Bitmap:getAnchorPoint - returns the x and y coordinates of the anchor point
Bitmap:setAnchorPoint - sets the anchor point
Bitmap:setTexture - sets the texture
Bitmap:setTextureRegion - sets the texture region
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Events

Constants

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