Difference between revisions of "Bitmap"

(Undo revision 13654 by MoKaLux (talk))
(Tag: Undo)
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=== <translate>Constants</translate> ===
=== <translate>Constants</translate> ===

Revision as of 12:58, 4 December 2019

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: Sprite


The Bitmap class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from TextureBase or TextureRegion instances.


Bitmap.new creates a new Bitmap object
Bitmap:getAnchorPoint returns the x and y coordinates of the anchor point
Bitmap:setAnchorPoint sets the anchor point
Bitmap:setTexture sets the texture
Bitmap:setTextureRegion sets the texture region