Difference between revisions of "B2.createRopeJointDef"

 
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__NOTOC__
 
__NOTOC__
 
<languages />
 
<languages />
'''<translate>Available since</translate>:''' Gideros 2012.09.3<br/>
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'''Available since:''' Gideros 2012.09.3<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/b2|b2]]<br/>
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'''Class:''' [[Special:MyLanguage/b2|b2]]<br/>
=== <translate>Description</translate> ===
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<translate><br />
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=== Description ===
Creates and returns a rope joint definition table with the bodies and local anchors using a world anchor point.<br />
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Creates and returns a rope joint definition table with the bodies and local anchors using a world anchor point.
(Please refer to [[b2.World:createJoint]] function for more information about all the information needed to create a rope joint).<br />
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<br /></translate>
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(Please refer to [[b2.World:createJoint]] function for more information about all the information needed to create a rope joint).
 
<source lang="lua">
 
<source lang="lua">
 
(table) = b2.createRopeJointDef(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy,maxLength)
 
(table) = b2.createRopeJointDef(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy,maxLength)
 
</source>
 
</source>
=== <translate>Parameters</translate> ===
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'''bodyA''': (b2.Body) <translate>the first attached body</translate> <br/>
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=== Parameters ===
'''bodyB''': (b2.Body) <translate>the second attached body</translate> <br/>
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'''bodyA''': (b2.Body) the first attached body <br/>
'''anchorAx''': (number) <translate>the x coordinate of the world anchor point of bodyA</translate> <br/>
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'''bodyB''': (b2.Body) the second attached body <br/>
'''anchorAy''': (number) <translate>the y coordinate of the world anchor point of bodyA</translate> <br/>
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'''anchorAx''': (number) the x coordinate of the world anchor point of bodyA <br/>
'''anchorBx''': (number) <translate>the x coordinate of the world anchor point of bodyB</translate> <br/>
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'''anchorAy''': (number) the y coordinate of the world anchor point of bodyA <br/>
'''anchorBy''': (number) <translate>the y coordinate of the world anchor point of bodyB</translate> <br/>
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'''anchorBx''': (number) the x coordinate of the world anchor point of bodyB <br/>
'''maxLength''': (number) <translate>the maximum length of the rope</translate> <br/>
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'''anchorBy''': (number) the y coordinate of the world anchor point of bodyB <br/>
=== <translate>Return values</translate> ===
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'''maxLength''': (number) the maximum length of the rope <br/>
'''<translate>Returns</translate>''' (table) <translate>A new rope joint definition table</translate><br/>
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 +
=== Return values ===
 +
'''Returns''' (table) A new rope joint definition table<br/>
 +
 
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{{B2}}

Latest revision as of 05:57, 17 February 2020


Available since: Gideros 2012.09.3
Class: b2

Description

Creates and returns a rope joint definition table with the bodies and local anchors using a world anchor point.

(Please refer to b2.World:createJoint function for more information about all the information needed to create a rope joint).

(table) = b2.createRopeJointDef(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy,maxLength)

Parameters

bodyA: (b2.Body) the first attached body
bodyB: (b2.Body) the second attached body
anchorAx: (number) the x coordinate of the world anchor point of bodyA
anchorAy: (number) the y coordinate of the world anchor point of bodyA
anchorBx: (number) the x coordinate of the world anchor point of bodyB
anchorBy: (number) the y coordinate of the world anchor point of bodyB
maxLength: (number) the maximum length of the rope

Return values

Returns (table) A new rope joint definition table





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