Difference between revisions of "B2.createFrictionJointDef"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Creates and returns a friction joint definition table with the bodies and local anchors using a...")
 
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<source lang="lua">
 
<source lang="lua">
(table), = b2.createFrictionJointDef(bodyAbodyBanchorxanchory,)
+
(table) = b2.createFrictionJointDef(bodyA,bodyB,anchorx,anchory)
 
</source>
 
</source>
'''bodyA:''' (b2.Body) the first attached body ''''''<br/>
+
'''bodyA''': (b2.Body) the first attached body ''''''<br/>
'''bodyB:''' (b2.Body) the second attached body ''''''<br/>
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'''bodyB''': (b2.Body) the second attached body ''''''<br/>
'''anchorx:''' (number) the x coordinate of the world anchor point ''''''<br/>
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'''anchorx''': (number) the x coordinate of the world anchor point ''''''<br/>
'''anchory:''' (number) the y coordinate of the world anchor point ''''''<br/>
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'''anchory''': (number) the y coordinate of the world anchor point ''''''<br/>
 
'''Returns''' (table) A new friction joint definition table<br/>
 
'''Returns''' (table) A new friction joint definition table<br/>

Revision as of 10:17, 23 August 2018

Available since: Gideros 2011.6

Description


Creates and returns a friction joint definition table with the bodies and local anchors using a world anchor point.
(Please refer to b2.World:createJoint function for more information about all the information needed to create a friction joint).

(table) = b2.createFrictionJointDef(bodyA,bodyB,anchorx,anchory)

'bodyA: (b2.Body) the first attached body '
'bodyB: (b2.Body) the second attached body '
'anchorx: (number) the x coordinate of the world anchor point '
'anchory: (number) the y coordinate of the world anchor point '
Returns (table) A new friction joint definition table