Difference between revisions of "B2.World:setDebugDraw"

From GiderosMobile
(2nd example)
Line 11: Line 11:
  
 
=== <translate>Examples</translate> ===
 
=== <translate>Examples</translate> ===
'''Example'''
+
'''Example with no flags'''
 
<source lang="lua">
 
<source lang="lua">
 
local debugDraw = b2.DebugDraw.new()
 
local debugDraw = b2.DebugDraw.new()
 +
world:setDebugDraw(debugDraw)
 +
stage:addChild(debugDraw)
 +
</source>
 +
 +
'''Example with flags'''
 +
<source lang="lua">
 +
local debugDraw = b2.DebugDraw.new()
 +
debugDraw:setFlags(b2.DebugDraw.SHAPE_BIT + b2.DebugDraw.JOINT_BIT + b2.DebugDraw.PAIR_BIT)
 
world:setDebugDraw(debugDraw)
 
world:setDebugDraw(debugDraw)
 
stage:addChild(debugDraw)
 
stage:addChild(debugDraw)

Revision as of 01:58, 6 September 2020


Available since: Gideros 2011.6
Class: b2.World

Description

Registers a b2.DebugDraw instance for debug drawing.

b2.World:setDebugDraw()

Examples

Example with no flags

local debugDraw = b2.DebugDraw.new()
world:setDebugDraw(debugDraw)
stage:addChild(debugDraw)

Example with flags

local debugDraw = b2.DebugDraw.new()
debugDraw:setFlags(b2.DebugDraw.SHAPE_BIT + b2.DebugDraw.JOINT_BIT + b2.DebugDraw.PAIR_BIT)
world:setDebugDraw(debugDraw)
stage:addChild(debugDraw)





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