B2.World:destroyJoint

From GiderosMobile
Revision as of 11:17, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2011.6

Description


Destroy a joint. This may cause the connected bodies to begin colliding.

<ul>
<li>*Warning:** This function is locked during callbacks.</li>
</ul>

 b2.World:destroyJoint(joint)

'joint: (b2.Joint) joint to be destroyed '