Difference between revisions of "B2.RopeJoint"

From GiderosMobile
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=== <translate>Methods</translate> ===
 
=== <translate>Methods</translate> ===
[[Special:MyLanguage/b2.RopeJoint:getMaxLength|b2.RopeJoint:getMaxLength]] <br/><!-- GIDEROSMTD:b2.RopeJoint:getMaxLength -->
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[[Special:MyLanguage/b2.RopeJoint:getMaxLength|b2.RopeJoint:getMaxLength]] <br/><!-- GIDEROSMTD:b2.RopeJoint:getMaxLength()  -->
[[Special:MyLanguage/b2.RopeJoint:setMaxLength|b2.RopeJoint:setMaxLength]] <br/><!-- GIDEROSMTD:b2.RopeJoint:setMaxLength -->
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[[Special:MyLanguage/b2.RopeJoint:setMaxLength|b2.RopeJoint:setMaxLength]] <br/><!-- GIDEROSMTD:b2.RopeJoint:setMaxLength(maxLength)  -->
 
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=== <translate>Events</translate> ===
 
=== <translate>Events</translate> ===
 
=== <translate>Constants</translate> ===
 
=== <translate>Constants</translate> ===
 
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Revision as of 16:32, 13 September 2018


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: b2.Joint

Description


A rope joint enforces a maximum distance between two points on two bodies. It has no other effect.
Warning: if you attempt to change the maximum length during the simulation you will get some non-physical behavior.
A model that would allow you to dynamically modify the length would have some sponginess, so I chose not to implement it that way.
See b2.DistanceJoint if you want to dynamically control length.

Methods

b2.RopeJoint:getMaxLength
b2.RopeJoint:setMaxLength

Events

Constants