B2.RevoluteJoint

From GiderosMobile
Revision as of 08:57, 23 August 2018 by Hgy29 (talk | contribs)

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


A revolute joint constrains two bodies to share a common point while they are free to rotate about the point. The relative rotation about the shared point is the joint angle. You can limit the relative rotation with a joint limit that specifies a lower and upper angle. You can use a motor to drive the relative rotation about the shared point. A maximum motor torque is provided so that infinite forces are not generated.










Methods

b2.RevoluteJoint:enableLimit - enables or disables the joint limit
b2.RevoluteJoint:enableMotor - enables or disables the joint motor
b2.RevoluteJoint:getJointAngle - returns the current joint angle in radians
b2.RevoluteJoint:getJointSpeed - returns the current joint angle speed in radians per second
b2.RevoluteJoint:getLimits - returns the lower and upper joint limit in radians
b2.RevoluteJoint:getMotorSpeed - returns the motor speed in radians per second
b2.RevoluteJoint:getMotorTorque - returns the current motor torque given the inverse time step
b2.RevoluteJoint:isLimitEnabled - is the joint limit enabled?
b2.RevoluteJoint:isMotorEnabled - is the joint motor enabled?
b2.RevoluteJoint:setLimits - sets the joint limits in radians
b2.RevoluteJoint:setMaxMotorTorque - sets the maximum motor torque in N*m
b2.RevoluteJoint:setMotorSpeed - sets the motor speed in radians per second

Events

Constants