B2.PolygonShape

From GiderosMobile
Revision as of 17:36, 12 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: b2.Shape

Description

A convex polygon. It is assumed that the interior of the polygon is to the left of each edge.

Examples

Create a square box2d box <syntaxhighlight lang="lua"> --create box2d physical object local body = world:createBody{type = b2.STATIC_BODY} local poly = b2.PolygonShape.new() poly:setAsBox(100, 100) local fixture = body:createFixture{shape = poly, density = 1.0, friction = 0.1, restitution = 0.2} </source>

Methods

b2.PolygonShape.new creates a new polygon shape
b2.PolygonShape:set sets vertices
b2.PolygonShape:setAsBox set vertices to represent an oriented box

Events

Constants