Difference between revisions of "B2.PolygonShape"

From GiderosMobile
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=== Methods ===
 
=== Methods ===
[[b2.PolygonShape.new]] - <br/>
+
[[b2.PolygonShape.new]] {{<translate></translate>}}<br/>
[[b2.PolygonShape:set]] - sets vertices<br/>
+
[[b2.PolygonShape:set]] {{<translate>sets vertices</translate>}}<br/>
[[b2.PolygonShape:setAsBox]] - set vertices to represent an oriented box<br/>
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[[b2.PolygonShape:setAsBox]] {{<translate>set vertices to represent an oriented box</translate>}}<br/>
 
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
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Revision as of 15:19, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


A convex polygon. It is assumed that the interior of the polygon is to the left of each edge.

Examples

Create a square box2d box

--create box2d physical object
local body = world:createBody{type = b2.STATIC_BODY}
local poly = b2.PolygonShape.new()
poly:setAsBox(100, 100)
local fixture = body:createFixture{shape = poly, density = 1.0, 
friction = 0.1, restitution = 0.2}

Methods

b2.PolygonShape.new {{}}
b2.PolygonShape:set Template:Sets vertices
b2.PolygonShape:setAsBox Template:Set vertices to represent an oriented box

Events

Constants