Difference between revisions of "B2.ParticleSystem"

From GiderosMobile
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'''Available since:''' Gideros 2015.06.30<br/>
 
'''Available since:''' Gideros 2015.06.30<br/>
 
=== Description ===
 
=== Description ===
Defines particle system in box2d world using Liquid fun
+
Defines particle system in box2d world using Liquid fun{|-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
{|-
 
 
| style="width: 50%;"|
 
| style="width: 50%;"|
 
=== Methods ===
 
=== Methods ===
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
[[b2.ParticleSystem.FLAG_COLOR_MIXING]]
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[[b2.ParticleSystem.FLAG_COLOR_MIXING]]<br/>
[[b2.ParticleSystem.FLAG_ELASTIC]]
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[[b2.ParticleSystem.FLAG_ELASTIC]]<br/>
[[b2.ParticleSystem.FLAG_POWDER]]
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[[b2.ParticleSystem.FLAG_POWDER]]<br/>
[[b2.ParticleSystem.FLAG_SPRING]]
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[[b2.ParticleSystem.FLAG_SPRING]]<br/>
[[b2.ParticleSystem.FLAG_TENSILE]]
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[[b2.ParticleSystem.FLAG_TENSILE]]<br/>
[[b2.ParticleSystem.FLAG_VISCOUS]]
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[[b2.ParticleSystem.FLAG_VISCOUS]]<br/>
[[b2.ParticleSystem.FLAG_WALL]]
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[[b2.ParticleSystem.FLAG_WALL]]<br/>
[[b2.ParticleSystem.FLAG_WATER]]
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[[b2.ParticleSystem.FLAG_WATER]]<br/>
[[b2.ParticleSystem.FLAG_ZOMBIE]]
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[[b2.ParticleSystem.FLAG_ZOMBIE]]<br/>
 
|}
 
|}

Revision as of 10:12, 23 August 2018