Difference between revisions of "B2.Joint"

From GiderosMobile
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The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors. <br />
 
The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors. <br />
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=== Methods ===
 
=== Methods ===

Revision as of 11:05, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `b2.Joint` class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors.

Methods

b2.Joint:getAnchorA - returns the anchor point on bodyA in world coordinates
b2.Joint:getAnchorB - returns the anchor point on bodyB in world coordinates
b2.Joint:getBodyA - returns the first body attached to this joint
b2.Joint:getBodyB - returns the second body attached to this joint
b2.Joint:getReactionForce - returns the reaction force on bodyB at the joint anchor
b2.Joint:getReactionTorque - returns the reaction torque on bodyB
b2.Joint:getType - returns a value that represents the type
b2.Joint:isActive - is active?

Events

Constants