Difference between revisions of "B2.ChainShape"

From GiderosMobile
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&lt;li&gt;*Note:** The chain will not collide properly if there are self-intersections.&lt;/li&gt;<br />
 
&lt;li&gt;*Note:** The chain will not collide properly if there are self-intersections.&lt;/li&gt;<br />
 
&lt;/ul&gt;<br />
 
&lt;/ul&gt;<br />
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=== Methods ===
 
=== Methods ===

Revision as of 11:04, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2012.2.2

Description


A chain shape is a free form sequence of line segments. The chain has two-sided collision, so you can use inside
and outside collision. Therefore, you may use any winding order. Connectivity information is used to create smooth collisions.

<ul>
<li>*Note:** The chain will not collide properly if there are self-intersections.</li>
</ul>

Methods

b2.ChainShape.new -
b2.ChainShape:createChain - creates a chain with isolated end vertices
b2.ChainShape:createLoop - creates a loop

Events

Constants