Difference between revisions of "B2"

From GiderosMobile
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=== Description ===
 
=== Description ===
 
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To load the Box2D library, call [[[require &quot;box2d&quot;`. After loading Box2D library, `b2]]] table stores all <br />
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To load the Box2D library, call [[require &quot;box2d&quot;`. After loading Box2D library, `b2]] table stores all <br />
 
classes and functions related to Box2D physics library. <br />
 
classes and functions related to Box2D physics library. <br />
 
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Revision as of 13:54, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


To load the Box2D library, call require "box2d"`. After loading Box2D library, `b2 table stores all
classes and functions related to Box2D physics library.

Methods

b2.createDistanceJointDef - creates and returns a distance joint definition table
b2.createFrictionJointDef - creates and returns a friction joint definition table
b2.createGearJointDef - creates and returns a gear joint definition table
b2.createMouseJointDef - creates and returns a mouse joint definition table
b2.createPrismaticJointDef - creates and returns a prismatic joint definition table
b2.createPulleyJointDef - creates and returns a pulley joint definition table
b2.createRevoluteJointDef - creates and returns a revolute joint definition table
b2.createRopeJointDef -
b2.createWeldJointDef - creates and returns a weld joint definition table
b2.createWheelJointDef - creates and returns a wheel joint definition table
b2.getScale - returns the global pixels to meters scale
b2.setScale - sets the global pixels to meters scale

Events

Constants

b2.DISTANCE_JOINT
b2.DYNAMIC_BODY
b2.FRICTION_JOINT
b2.GEAR_JOINT
b2.KINEMATIC_BODY
b2.MOUSE_JOINT
b2.PRISMATIC_JOINT
b2.PULLEY_JOINT
b2.REVOLUTE_JOINT
b2.ROPE_JOINT
b2.STATIC_BODY
b2.WELD_JOINT
b2.WHEEL_JOINT