AlertDialog.new?1(title,message,cancelButton,button1,button2) creates a new AlertDialog object hide?1() [AlertDialog] hides the alert dialog show?1() [AlertDialog] shows the alert dialog Event.COMPLETE?3 complete b2.PolygonShape.new?1() creates a new polygon shape set?1(vertices) [b2.PolygonShape] sets vertices setAsBox?1(hx,hy,centerx,centery,angle) [b2.PolygonShape] set vertices to represent an oriented box getRatio?1() [b2.GearJoint] returns the gear ratio setRatio?1(ratio) [b2.GearJoint] sets the gear ratio FBInstant.payments.consumePurchaseAsync?1(purchaseToken,callback) Consumes a specific purchase belonging to the current player. FBInstant.payments.getCatalogAsync?1(callback) Fetches the game's product catalog. FBInstant.payments.getPurchasesAsync?1(callback) Fetches all of the player's unconsumed purchases. FBInstant.payments.onReady?1(callback) Sets a callback to be triggered when Payments operations are available. FBInstant.payments.purchaseAsync?1(purchaseConfig,callback) Begins the purchase flow for a specific product. bit.arshift?1(x,n) Returns the bitwise arithmetic right-shift bit.band?1(x1,x2) Returns the bitwise and of its argument. bit.bnot?1(x) Returns the bitwise not of its argument. bit.bor?1(x1,x2) Returns the bitwise or of its argument. bit.bswap?1(x) Swaps the bytes of its argument and returns it bit.bxor?1(x1,x2) Returns the bitwise xor of its argument. bit.lshift?1(x,n) Returns the bitwise logical left-shift bit.rol?1(x,n) Returns the bitwise left rotation bit.ror?1(x,n) Returns the bitwise right rotation bit.rshift?1(x,n) Returns the bitwise logical right-shift bit.tobit?1(x) Normalizes a number to the numeric range for bit operations bit.tohex?1(x,n) Converts its first argument to a hex string. getDampingRatio?1() [b2.MouseJoint] returns the damping ratio getFrequency?1() [b2.MouseJoint] returns the response frequency in Hertz getMaxForce?1() [b2.MouseJoint] returns the maximum force in N getTarget?1() [b2.MouseJoint] returns the x and y coordinates of the target point setDampingRatio?1(ratio) [b2.MouseJoint] sets the damping ratio (0 = no damping, 1 = critical damping) setFrequency?1(frequency) [b2.MouseJoint] sets the response frequency in Hertz setMaxForce?1(force) [b2.MouseJoint] sets the maximum force in N setTarget?1(x,y) [b2.MouseJoint] updates the target point b2.createDistanceJointDef?1(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy) creates and returns a distance joint definition table b2.createFrictionJointDef?1(bodyA,bodyB,anchorx,anchory) creates and returns a friction joint definition table b2.createGearJointDef?1(bodyA,bodyB,joint1,joint2,ratio) creates and returns a gear joint definition table b2.createMouseJointDef?1(bodyA,bodyB,targetx,targety,maxForce,frequencyHz,dampingRatio) creates and returns a mouse joint definition table b2.createPrismaticJointDef?1(bodyA,bodyB,anchorx,anchory,axisx,axisy) creates and returns a prismatic joint definition table b2.createPulleyJointDef?1(bodyA,bodyB,groundAnchorAx,groundAnchorAy,groundAnchorBx,groundAnchorBy,anchorAx,anchorAy,anchorBx,anchorBy,ratio) creates and returns a pulley joint definition table b2.createRevoluteJointDef?1(bodyA,bodyB,anchorx,anchory) creates and returns a revolute joint definition table b2.createRopeJointDef?1(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy,maxLength) creates and returns a rope joint definition table b2.createWeldJointDef?1(bodyA,bodyB,anchorAx,anchorAy,anchorBx,anchorBy) creates and returns a weld joint definition table b2.createWheelJointDef?1(bodyA,bodyB,anchorx,anchory,axisx,axisy) creates and returns a wheel joint definition table b2.getScale?1() returns the global pixels to meters scale b2.setScale?1(scale) sets the global pixels to meters scale b2.DISTANCE_JOINT?2 3 b2.DYNAMIC_BODY?2 2 b2.FRICTION_JOINT?2 9 b2.GEAR_JOINT?2 6 b2.KINEMATIC_BODY?2 1 b2.MOUSE_JOINT?2 5 b2.PRISMATIC_JOINT?2 2 b2.PULLEY_JOINT?2 4 b2.REVOLUTE_JOINT?2 1 b2.ROPE_JOINT?2 10 b2.STATIC_BODY?2 0 b2.WELD_JOINT?2 8 b2.WHEEL_JOINT?2 7 Matrix.new?1(m11,m12,m21,m22,tx,ty) creates a new Matrix object duplicate?1() [Matrix] returns a copy of this matrix Matrix.fromSRT?1(srt,reverse) builds a matrix from scale/rotation/translation components getAnchorPosition?1() [Matrix] gets anchor position from matrix transformation getElements?1() [Matrix] returns the elements of this matrix instance getM11?1() [Matrix] returns the value of the m11 component getM12?1() [Matrix] returns the value of the m12 component getM21?1() [Matrix] returns the value of the m21 component getM22?1() [Matrix] returns the value of the m22 component getMatrix?1() [Matrix] gets all 16 elements of 4x4 matrix getPosition?1() [Matrix] gets position from matrix transformation getRotationX?1() [Matrix] gets rotation on x axis getRotationY?1() [Matrix] get rotation on y axis getRotationZ?1() [Matrix] get rotation on z axis getScale?1() [Matrix] gets scale from matrix transformation getScaleX?1() [Matrix] gets scale on x axis getScaleY?1() [Matrix] gets scale on y axis getScaleZ?1() [Matrix] gets scale on z axis getTx?1() [Matrix] returns the value of the tx component getTy?1() [Matrix] returns the value of the ty component getTz?1() [Matrix] returns the value of the tz component getX?1() [Matrix] gets x position getY?1() [Matrix] gets y position getZ?1() [Matrix] gets z position invert?1() [Matrix] inverts the matrix multiply?1(matrix) [Matrix] multiplies current matrix with new one orthographicProjection?1(left,right,bottom,top,near,far) [Matrix] replaces this matrix by an orthographic projection perspectiveProjection?1(left,right,bottom,top,near,far) [Matrix] replaces this matrix by a perspective projection perspectiveProjection?1(fov,aspect,near,far) [Matrix] replaces this matrix by a perspective projection rotate?1(angle,x [Matrix] vector,y vector,z vector) combines existing rotation with provided rotation scale?1(x [Matrix] scale,y scale,z scale) combines existing scale with provided scale setAnchorPosition?1(x,y,z) [Matrix] transform matrix for setting anchor position setElements?1(m11,m12,m21,m22,tx,ty) [Matrix] sets all 6 elements of this matrix instance setM11?1(m11) [Matrix] sets the value of the m11 component setM12?1(m12) [Matrix] sets the value of the m12 component setM21?1(m21) [Matrix] sets the value of the m21 component setM22?1(m22) [Matrix] sets the value of the m22 component setMatrix?1(m11,m12,m13,m14,m21,m22,m23,m24,m31,m32,m33,m34,m41,m42,m43,m44) [Matrix] set all 16 elements of 4x4 matrix setPosition?1(x,y,z) [Matrix] transform matrix for setting position setRotationX?1(x [Matrix] rotation) sets rotation on x axis setRotationY?1(y [Matrix] rotation) sets rotation on y axis setRotationZ?1(z [Matrix] rotation) sets rotation on z axis setScale?1(x,y,z) [Matrix] transform matrix for setting scale setScaleX?1(x [Matrix] scale) sets scale on x axis setScaleY?1(y [Matrix] scale) sets scale on y axis setScaleZ?1(z [Matrix] scale) sets scale on z axis setTx?1(tx) [Matrix] sets the value of the tx component setTy?1(ty) [Matrix] sets the value of the ty component setTz?1(tz) [Matrix] sets the value of the tz component setX?1(x) [Matrix] sets x position setY?1(y) [Matrix] sets y position setZ?1(z) [Matrix] sets z position transformPoint?1() [Matrix] transforms the matrix translate?1(x,y,z) [Matrix] combines existing translation with provided translation int64.new?1(value) create 64 bit integer Accelerometer.isAvailable?1() Is the accelerometer available? Accelerometer.new?1() Creates new Accelerometer instance getAcceleration?1() [Accelerometer] returns the 3-axis acceleration measured by the accelerometer start?1() [Accelerometer] starts accelerometer updates stop?1() [Accelerometer] stops accelerometer updates setClearColorBuffer?1(boolean) [Stage] enables/disables draw call for background color Cryptography.aesDecrypt?1(ciphertext,key,iv,paddingType) decrypts an AES string Cryptography.aesEncrypt?1(plaintext,key,iv,paddingType) encrypts a string with AES Cryptography.b64?1(data) Base64 encode some data Cryptography.md5?1(input) computes the MD5 hash of the input string Cryptography.unb64?1(string) Base64 decode a string TexturePack.new?1(txtfile,imagefile,filtering,options) creates a new TexturePack object from texture pack files getLocation?1(texturename) [TexturePack] returns the location of the given texture in this pack getRegionsNames?1() [TexturePack] returns all the region names of this pack getTextureRegion?1(texturename) [TexturePack] returns the texture region for the given texture name TexturePack.loadAsync?1(callback,txtfile,imagefile,filtering,options) asynchronously loads a TexturePack object from texture pack files io.close?1(file) closes file, or the default output file io.flush?1() flushes the default output file io.input?1(file) opens file in text mode, sets as default input file, or returns current default input file io.lines?1(filename) opens file in read mode, returns iterator function to return lines, nil ends io.open?1(filename,mode) opens file in specified mode "[rawb]", returns handle or nil io.output?1(file) opens file in text mode, sets as default output file, or returns current default output file io.read?1(format1,...) reads file according to given formats, returns read values or nil io.tmpfile?1() returns a handle for a temporary file, opened in update mode io.type?1(obj) returns "file" if obj is an open file handle, "close file" if closed, or nil if not a file handle io.write?1(value1,...) writes strings or numbers to file Mesh.new?1(is3d) creates a new Mesh instance clearColorArray?1() [Mesh] clears the color array clearIndexArray?1() [Mesh] clears the index array clearTexture?1(slot) [Mesh] clears the Mesh texture clearTextureCoordinateArray?1() [Mesh] clears the texture coordinate array clearVertexArray?1() [Mesh] clears the vertex array getColor?1(i) [Mesh] returns color and alpha of the i-th element from color array getColorArraySize?1() [Mesh] gets the size of the Color array getIndex?1(i) [Mesh] returns the i-th element from index array getIndexArraySize?1() [Mesh] gets the size of the Index array getTextureCoordinate?1(i) [Mesh] returns u and v coordinate of the i-th element from texture coordinate array getTextureCoordinateArraySize?1() [Mesh] gets the size of the Texture Coordinate array getVertex?1(i) [Mesh] returns x and y coordinate of the i-th element from vertex array getVertexArraySize?1() [Mesh] gets the size of the Vertices array resizeColorArray?1(size) [Mesh] resizes the Color array resizeIndexArray?1(size) [Mesh] resizes the Index array resizeTextureCoordinateArray?1(size) [Mesh] resizes the texture coordinates array resizeVertexArray?1(size) [Mesh] resizes the vertex array setColor?1(i,color,alpha) [Mesh] set a color in the color array setColorArray?1(colors) [Mesh] sets or replace the whole color array setColors?1(colors) [Mesh] sets several colors at once setCullMode?1(mode) [Mesh] set the face culling mode setGenericArray?1(index,type,mult,count,data) [Mesh] sets or replace a generic array setIndex?1(i,index) [Mesh] set an index in the index array setIndexArray?1(indices) [Mesh] sets or replace the whole index array setIndices?1(indices) [Mesh] sets several indices at once setInstanceCount?1(count) [Mesh] enable instanced rendering and sets the number of instances to draw setPrimitiveType?1(primitiveType) [Mesh] set the type of primitives to render setTexture?1(texture,slot) [Mesh] attach a texture to the Mesh setTextureCoordinate?1(i,u,v) [Mesh] set a texture coordinate in the texture coordinates array setTextureCoordinateArray?1(textureCoordinates) [Mesh] sets or replace the whole texture coordinates array setTextureCoordinates?1(textureCoordinates) [Mesh] sets several texture coordinates at once setVertex?1(i,x,y) [Mesh] set a vertex in the vertex array setVertexArray?1(vertices) [Mesh] sets or replace the whole vertex array setVertices?1(vertices) [Mesh] sets several vertices at once Sound.new?1(filename) creates a new Sound object Sound.setListenerPosition?1(x,y,z,vx,vy,vz,dx,dy,dz,ux,uy,uz) sets the position, velocity and orientation of the listener getLength?1() [Sound] gets the sound duration play?1(startTime,looping,paused) [Sound] creates a new SoundChannel object to play the sound b2.ChainShape.new?1() createChain?1(vertices) [b2.ChainShape] creates a chain with isolated end vertices createLoop?1(vertices) [b2.ChainShape] creates a loop Gyroscope.isAvailable?1() does the gyroscope available? Gyroscope.new?1() Creates new Gyroscope instance getRotationRate?1() [Gyroscope] returns the rotation rate in radians per second start?1() [Gyroscope] starts gyroscope updates stop?1() [Gyroscope] stops gyroscope updates getBaseClass?1() [Object] returns base class getClass?1() [Object] returns class name isInstanceOf?1(classname) [Object] checks if instance belongs to class math.abs?1(v) returns absolute value of v math.acos?1(v) returns arc cosine value of v in radians math.asin?1(v) returns arc sine value of v in radians math.atan?1(v) returns arc tangent value of v in radians math.atan2?1(v1,v2) returns arc tangent value of v1/v2 in radians math.ceil?1(v) returns smallest integer >= v math.clamp?1(v,min,max) returns a number between min and max, inclusive math.cos?1(rad) returns cosine value of angle rad math.deg?1(rad) returns angle in degrees of radians rad math.exp?1(v) returns e^v math.floor?1(v) returns largest integer <= v math.fmod?1(v1,v2) returns remainder of v1/v2 which is v1 - iV2 for some integer i math.frexp?1(v) returns mantissa [0.5,1- and exponent values of v math.ldexp?1(v1,v2) returns v1*2^v2 math.log?1(v) returns natural logarithm of v math.log10?1(v) returns logarithm 10 of v math.max?1(v1,...) returns maximum in a list of one or more values math.min?1(v1,...) returns minimum in a list of one or more values math.pow?1(v1,v2) returns v1 raised to the power of v2 math.rad?1(deg) returns angle in radians of degrees deg math.random?1(n,u) returns random real [0,1-, integer [1,n] or real [1,u](with n=1- math.randomseed?1(seed) sets seed for pseudo-random number generator math.sin?1(rad) returns sine value of angle rad math.sqrt?1(v) returns square root of v math.tan?1(rad) returns tangent value of angle rad vector?1() vectors math.length?1(v) returns the length of a vector math.cross?1(v1,v2) returns the cross product of two vectors math.dot?1(v1,v2) returns the dot product of two vectors math.distance?1(a,b) returns the distance between two points math.distances?1(point,point_list,order) returns the distances between a point and a set of points math.nearest?1(point,point_list) returns the nearest point from a list math.normalize?1(v) normalize a vector math.raycast?1(origin,direction,shape) returns intersections between a ray and a set of shapes math.inside?1(point,shape) returns wether a point is inside a shape math.edge?1(point,shape) returns the nearest point on the edge of a shape huge?2 1.#INF pi?2 3.1415926535898 canOpenUrl?1(url) [Application] tests if it is possible to open provided url checkPermission?1(permission) [Application] checks android permission configureFrustum?1(fov,farplane) [Application] configures the projection for 3D perspective enableDrawInfo?1(color) [Application] shows or hides Gideros info layer exit?1() [Application] terminates the application get?1(setting) [Application] returns state of desktop setting getApiVersion?1() [Application] returns the API version getAppId?1() [Application] returns the app id or bundle id getBackgroundColor?1() [Application] returns the background color in hexadecimal format getClipboard?1() [Application] returns content of the clipboard getContentHeight?1() [Application] returns content height getContentWidth?1() [Application] returns content width getDeviceHeight?1() [Application] returns the physical height of the device in pixels getDeviceWidth?1() [Application] returns the physical width of the device in pixels getDeviceInfo?1() [Application] returns information about device getDeviceName?1() [Application] returns the device name getDeviceOrientation?1() [Application] gets the device orientation getDeviceSafeArea?1(logical) [Application] returns the safe display area bounds getFps?1() [Application] returns the frame rate of the application getKeyboardModifiers?1() [Application] returns the current keyboard modifiers getLanguage?1() [Application] returns the user language getLocale?1() [Application] returns the device locale getLogicalBounds?1() [Application] returns the physical screen bounds in logical space getLogicalHeight?1() [Application] returns the logical height of the application getLogicalWidth?1() [Application] returns the logical width of the application getLogicalScaleX?1() [Application] returns the scaling of automatic screen scaling on the x-axis getLogicalScaleY?1() [Application] returns the scaling of automatic screen scaling on the y-axis getLogicalTranslateX?1() [Application] returns the translation of automatic screen scaling on the x-axis getLogicalTranslateY?1() [Application] returns the translation of automatic screen scaling on the y-axis getNativePath?1(path) [Application] returns the system path for a given resource getOrientation?1() [Application] returns the orientation of the application getScaleMode?1() [Application] returns the automatic scale mode of the application getScreenDensity?1() [Application] returns the screen density in pixels per inch getTextureMemoryUsage?1() [Application] returns the texture memory usage in Kbytes isPlayerMode?1() [Application] checks if app runs on player openUrl?1(url) [Application] opens the given URL in the appropriate application requestPermissions?1({permissions}) [Application] requests one or more android permission(s) set?1(setting, [Application] values) sets state of desktop settings setBackgroundColor?1(color) [Application] sets the background color in hexadecimal format setClipboard?1(string) [Application] stores data to the clipboard setFps?1(fps) [Application] sets the frame rate of the application setFullScreen?1(fullscreen) [Application] full screen or window mode setKeepAwake?1(keepAwake) [Application] enables/disables screen dimming and device sleeping setKeyboardVisibility?1(visible) [Application] sets the keyboard visibility setLogicalDimensions?1(width,height) [Application] sets the logical dimensions of the application setOrientation?1(orientation) [Application] sets the orientation of the application setScaleMode?1(scaleMode) [Application] sets the automatic scale mode of the application setTextInput?1(type,buffer,selstart,selend,label,actionLabel,hintText) [Application] sets the IME of the android keyboard setWindowSize?1(width,height) [Application] sets desktop window to a specific size vibrate?1(ms) [Application] vibrates the device Application.LANDSCAPE_LEFT?2 landscapeLeft Application.LANDSCAPE_RIGHT?2 landscapeRight Application.PORTRAIT?2 portrait Application.PORTRAIT_UPSIDE_DOWN?2 portraitUpsideDown Application.CENTER?2 center Application.CROP?2 crop Application.FIT_HEIGHT?2 fitHeight Application.FIT_WIDTH?2 fitWidth Application.LETTERBOX?2 letterbox Application.NO_SCALE?2 noScale Application.PIXEL_PERFECT?2 pixelPerfect Application.STRETCH?2 stretch Application.TEXTINPUT_CLASS_NONE?2 0 Application.TEXTINPUT_CLASS_TEXT?2 1 Application.TEXTINPUT_CLASS_NUMBER?2 2 Application.TEXTINPUT_CLASS_PHONE?2 3 Application.TEXTINPUT_CLASS_DATE?2 4 Application.TEXTINPUT_TVARIANT_URI?2 0x10 Application.TEXTINPUT_TVARIANT_EMAIL?2 0x20 Application.TEXTINPUT_TVARIANT_PASSWORD?2 0x80 Application.TEXTINPUT_DVARIANT_DATE?2 0x10 Application.TEXTINPUT_DVARIANT_TIME?2 0x20 Application.TEXTINPUT_NVARIANT_PASSWORD?2 0x10 Application.TEXTINPUT_TFLAG_CAPCHARACTERS?2 0x1000 Application.TEXTINPUT_TFLAG_CAPWORDS?2 0x2000 Application.TEXTINPUT_TFLAG_CAPSENTENCES?2 0x4000 Application.TEXTINPUT_TFLAG_AUTOCORRECT?2 0x8000 Application.TEXTINPUT_TFLAG_MULTILINE?2 0x20000 Application.TEXTINPUT_NFLAG_SIGNED?2 0x1000 Application.TEXTINPUT_NFLAG_DECIMAL?2 0x2000 Shape.new?1() creates a new Shape object beginPath?1(winding) [Shape] resets the current path clear?1() [Shape] clears the graphics that were drawn to this Shape object, and resets fill and line style settings closePath?1() [Shape] marks the current subpath as closed, and starts a new subpath with a point the same as the start and end of the newly closed subpath endPath?1() [Shape] ends the current path and draws the geometry by using the specified line and fill styles lineTo?1(x,y) [Shape] adds the given point to the current subpath, connected to the previous one by a straight line moveTo?1(x,y) [Shape] creates a new subpath with the given point setFillStyle?1(type,...) [Shape] sets the fill style that Shape object uses for subsequent drawings setLineStyle?1(width,color,alpha) [Shape] sets the line style that Shape object uses for subsequent drawings Shape.EVEN_ODD?2 evenOdd Shape.NONE?2 none Shape.NON_ZERO?2 nonZero Shape.SOLID?2 solid Shape.TEXTURE?2 texture Path2D.new?1() creates Path2D object getPathPoints?1(interval,offset,maxpts,flatness,subdiv_limit) [Path2D] computes location of points along the path setConvex?1(convex) [Path2D] flags the shape as convex setFillColor?1(color,alpha) [Path2D] sets fill color setFontPath?1(font,character) [Path2D] sets the path from the outline of a TTFont character setLineColor?1(color,alpha) [Path2D] sets line color setLineThickness?1(thickness,feather) [Path2D] sets the thickness of the outline setPath?1(commands,coordinates,more [Path2D] coordinates) sets path to draw setSvgPath?1(svg_params) [Path2D] sets path with svg properties setTexture?1(texture,matrix) [Path2D] sets texture for fill utf8.byte?1(s,i,j) Returns the internal numerical codes of the characters utf8.char?1(code1,code2,codeN) Returns a string from integers as characters utf8.charpos?1(s,charpos,offset) convert UTF-8 position to byte offset utf8.codepoint?1(s,i,j) Returns the codepoints (as integers) from all characters utf8.codes?1(s) Returns values so that the construction utf8.escape?1(s) Escape a str to UTF-8 format string utf8.find?1(s,pattern,init,plain) Looks for the first match of pattern in the string s utf8.fold?1(s) convert UTF-8 string s to folded case used to compare by ignore case utf8.gmatch?1(s,pattern) Returns an iterator function utf8.gsub?1(s,pattern,repl,n) Returns a copy of s in which all (or the first n, if given) occurrences of the pattern have been replaced utf8.insert?1(s,idx,substring) Insert a substring to s utf8.len?1(s,i,j) Returns the number of UTF-8 characters in string utf8.lower?1(s) Receives a string and returns a copy of this string with all uppercase letters changed to lowercase utf8.match?1(s,pattern,init) Looks for the first match of pattern in the string s utf8.ncasecmp?1(a,b) Compare a and b without case utf8.next?1(s,charpos,offset) Iterate though the UTF-8 string s utf8.offset?1(s,n,i) Returns the position (in bytes) where the encoding of the n-th character of s utf8.remove?1(s,start,stop) Delete a substring in s utf8.reverse?1(s) Returns a string that is the string s reversed. utf8.sub?1(s,i,j) Returns the substring of s that starts at i and continues until j utf8.title?1(s) Convert UTF-8 string s to title case used to compare by ignore case utf8.upper?1(s) Receives a string and returns a copy of this string with all lowercase letters changed to uppercase. utf8.width?1(s,ambi_is_double,default_width) calculate the width of UTF-8 string s utf8.widthindex?1(s,location,ambi_is_double,default_width) Return the character index at given location in string s. utf8.charpattern?2 [\\0-\\x7F\\xC2-\\xF4][\\x80-\\xBF]* JS.eval?1(code) executes the given JavaScript code RenderTarget.new?1(width,height,filtering,repeat,autoscale) creates a new RenderTarget object clear?1(color,alpha,x,y,width,height) [RenderTarget] clears rendered texture draw?1(sprite,x,y) [RenderTarget] renders provided object getPixel?1(x,y) [RenderTarget] returns single pixels color and alpha channel getPixels?1(x,y,w,h) [RenderTarget] returns buffer containing color and alpha data from provided rectangle save?1(filename,x,y,width,height) [RenderTarget] saves content of RenderTarget as image iad.isAvailable?1() Texture.loadAsync?1(callback,filename,filtering,options) asynchronously loads a texture from a file Texture.new?1(pixels,width,height,filtering,options) creates a new Texture object from a pixel array Texture.CLAMP?2 doesn't repeat the texture Texture.REPEAT?2 repeats the texture Font.getDefault?1() gets the default font Font.new?1(txtfile,imagefile,filtering) creates a new Font object Notification.new?1() creates new notification cancel?1() [Notification] cancel notification dispatchAfter?1() [Notification] Dispatch notification after specified time dispatchNow?1() [Notification] dispatch notification now dispatchOn?1() [Notification] dispatch on specified date getId?1() [Notification] get id of notification getMessage?1() [Notification] get message of notification getNumber?1() [Notification] get notification number getSound?1() [Notification] get sound of notification getTitle?1() [Notification] get title of notification setNumber?1() [Notification] set notification number setSound?1() [Notification] set notification sound setTitle?1() [Notification] set the title of notification Notification.DEFAULT_SOUND?2 default TextureRegion.new?1(texture,x,y,width,height) getRegion?1(baseCoordiniates) [TextureRegion] returns the coordinates of the region getScale?1() [TextureRegion] returns the scale ratio of the underlying atlas setRegion?1(x,y,width,height) [TextureRegion] sets the coordinates of the region EventDispatcher.new?1() creates a new EventDispatcher object addEventListener?1(type,listener,data) [EventDispatcher] registers a listener function dispatchEvent?1(event) [EventDispatcher] dispatches an event hasEventListener?1(type) [EventDispatcher] checks if the EventDispatcher object has a event listener removeAllListeners?1() [EventDispatcher] remove all listeners removeEventListener?1(type,listener,data) [EventDispatcher] removes a listener function Event.APPLICATION_BACKGROUND?3 applicationBackground Event.APPLICATION_EXIT?3 applicationExit Event.APPLICATION_FOREGROUND?3 applicationForeground Event.APPLICATION_RESIZE?3 applicationResize Event.APPLICATION_RESUME?3 applicationResume Event.APPLICATION_START?3 applicationStart Event.APPLICATION_SUSPEND?3 applicationSuspend Event.MEMORY_WARNING?3 memoryWarning Event.OPEN_URL?3 openUrl close?1() [file] closes file flush?1() [file] saves any written data to file lines?1() [file] returns an iterator function read?1(format1,...) [file] reads file according to given formats, returns read values or nil seek?1(whence,offset) [file] sets file seek pos, whence="set"|"cur"|"end", defaults "curr",0, returns file pos write?1(value1,...) [file] writes strings or numbers to file UrlLoader.new?1(url,method,headers,body) creates a new UrlLoader object close?1() [UrlLoader] terminates the current loading operation ignoreSslErrors?1() [UrlLoader] Ignores SSL certificate related errors load?1(url,method,headers,body) [UrlLoader] loads data from the specified URL Event.ERROR?3 error Event.PROGRESS?3 progress UrlLoader.DELETE?2 delete UrlLoader.GET?2 get UrlLoader.POST?2 post UrlLoader.PUT?2 put camera.availableDevices?1() Return a list of available devices. camera.queryCamera?1(device) Get information about the given camera camera.setFlash?1(mode) Select the flash mode to use camera.start?1(texture,device) Start streaming camera pictures to a Texture camera.stop?1() Stop camera streaming. camera.takePicture?1() Take a picture flurry.endTimedEvent?1(eventName,parameters) ends Flurry timed event flurry.isAvailable?1() returns true if Flurry is available flurry.logEvent?1(eventName,parameters,timed) logs Flurry event flurry.startSession?1(apiKey) starts the Flurry session with your API key enableLimit?1(flag) [b2.RevoluteJoint] enables or disables the joint limit enableMotor?1(flag) [b2.RevoluteJoint] enables or disables the joint motor getJointAngle?1() [b2.RevoluteJoint] returns the current joint angle in radians getJointSpeed?1() [b2.RevoluteJoint] returns the current joint angle speed in radians per second getLimits?1() [b2.RevoluteJoint] returns the lower and upper joint limit in radians getMotorSpeed?1() [b2.RevoluteJoint] returns the motor speed in radians per second getMotorTorque?1(inv_dt) [b2.RevoluteJoint] returns the current motor torque given the inverse time step isLimitEnabled?1() [b2.RevoluteJoint] is the joint limit enabled? isMotorEnabled?1() [b2.RevoluteJoint] is the joint motor enabled? setLimits?1(lower,upper) [b2.RevoluteJoint] sets the joint limits in radians setMaxMotorTorque?1(torque) [b2.RevoluteJoint] sets the maximum motor torque in N*m setMotorSpeed?1(speed) [b2.RevoluteJoint] sets the motor speed in radians per second enableMotor?1(flag) [b2.WheelJoint] enables or disables the joint motor getJointSpeed?1() [b2.WheelJoint] returns the current joint translation speed in meters per second. getJointTranslation?1() [b2.WheelJoint] returns the current joint translation in meters. getMaxMotorTorque?1() [b2.WheelJoint] returns the maximum motor torque in N*m getMotorSpeed?1() [b2.WheelJoint] returns the motor speed in radians per second getSpringDampingRatio?1() [b2.WheelJoint] returns the spring damping ratio getSpringFrequencyHz?1() [b2.WheelJoint] returns the spring frequency in Hertz isMotorEnabled?1() [b2.WheelJoint] is the joint motor enabled? setMaxMotorTorque?1(torque) [b2.WheelJoint] sets the maximum motor torque in N*m setMotorSpeed?1(speed) [b2.WheelJoint] sets the motor speed in radians per second setSpringDampingRatio?1(damping) [b2.WheelJoint] sets the spring damping ratio setSpringFrequencyHz?1(frequency) [b2.WheelJoint] sets the spring frequency in Hertz (0 = disable the spring) table.concat?1(table,sep,i,j) returns concatenated table elements i to j separated by sep table.insert?1(table,pos,value) inserts value at location pos in table, default pos=n 1 table.remove?1(table,pos) removes element at pos from table, default pos=n table.sort?1(table,comp) sorts in-place elements 1 to n, comp(v1,v2- true if v1