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  1. B2.Body:setGravityScale
  2. B2.Body:setLinearDamping
  3. B2.Body:setLinearVelocity
  4. B2.Body:setPosition
  5. B2.Body:setSleepingAllowed
  6. B2.ChainShape
  7. B2.ChainShape.new
  8. B2.ChainShape:createChain
  9. B2.ChainShape:createLoop
  10. B2.CircleShape
  11. B2.CircleShape.new
  12. B2.CircleShape:set
  13. B2.Contact
  14. B2.Contact:getChildIndexA
  15. B2.Contact:getChildIndexB
  16. B2.Contact:getFixtureA
  17. B2.Contact:getFixtureB
  18. B2.Contact:getFriction
  19. B2.Contact:getManifold
  20. B2.Contact:getRestitution
  21. B2.Contact:getWorldManifold
  22. B2.Contact:isTouching
  23. B2.Contact:resetFriction
  24. B2.Contact:resetRestitution
  25. B2.Contact:setEnabled
  26. B2.Contact:setFriction
  27. B2.Contact:setRestitution
  28. B2.DISTANCE JOINT
  29. B2.DYNAMIC BODY
  30. B2.DebugDraw
  31. B2.DebugDraw.AABB BIT
  32. B2.DebugDraw.CENTER OF MASS BIT
  33. B2.DebugDraw.JOINT BIT
  34. B2.DebugDraw.PAIR BIT
  35. B2.DebugDraw.SHAPE BIT
  36. B2.DebugDraw.new
  37. B2.DebugDraw:appendFlags
  38. B2.DebugDraw:clearFlags
  39. B2.DebugDraw:getFlags
  40. B2.DebugDraw:setFlags
  41. B2.DistanceJoint
  42. B2.DistanceJoint:getDampingRatio
  43. B2.DistanceJoint:getFrequency
  44. B2.DistanceJoint:getLength
  45. B2.DistanceJoint:setDampingRatio
  46. B2.DistanceJoint:setFrequency
  47. B2.DistanceJoint:setLength
  48. B2.EdgeShape
  49. B2.EdgeShape.new
  50. B2.EdgeShape:set
  51. B2.FRICTION JOINT
  52. B2.Fixture
  53. B2.Fixture:getBody
  54. B2.Fixture:getFilterData
  55. B2.Fixture:isSensor
  56. B2.Fixture:setFilterData
  57. B2.Fixture:setSensor
  58. B2.FrictionJoint
  59. B2.FrictionJoint:getMaxForce
  60. B2.FrictionJoint:getMaxTorque
  61. B2.FrictionJoint:setMaxForce
  62. B2.FrictionJoint:setMaxTorque
  63. B2.GEAR JOINT
  64. B2.GearJoint
  65. B2.GearJoint:getRatio
  66. B2.GearJoint:setRatio
  67. B2.Joint
  68. B2.Joint:getAnchorA
  69. B2.Joint:getAnchorB
  70. B2.Joint:getBodyA
  71. B2.Joint:getBodyB
  72. B2.Joint:getReactionForce
  73. B2.Joint:getReactionTorque
  74. B2.Joint:getType
  75. B2.Joint:isActive
  76. B2.KINEMATIC BODY
  77. B2.MOUSE JOINT
  78. B2.Manifold
  79. B2.MouseJoint
  80. B2.MouseJoint:getDampingRatio
  81. B2.MouseJoint:getFrequency
  82. B2.MouseJoint:getMaxForce
  83. B2.MouseJoint:getTarget
  84. B2.MouseJoint:setDampingRatio
  85. B2.MouseJoint:setFrequency
  86. B2.MouseJoint:setMaxForce
  87. B2.MouseJoint:setTarget
  88. B2.PRISMATIC JOINT
  89. B2.PULLEY JOINT
  90. B2.ParticleSystem
  91. B2.ParticleSystem.FLAG BARRIER
  92. B2.ParticleSystem.FLAG COLOR MIXING
  93. B2.ParticleSystem.FLAG DESTRUCTION LISTENER
  94. B2.ParticleSystem.FLAG ELASTIC
  95. B2.ParticleSystem.FLAG FIXTURE CONTACT FILTER
  96. B2.ParticleSystem.FLAG FIXTURE CONTACT LISTENER
  97. B2.ParticleSystem.FLAG PARTICLE CONTACT FILTER
  98. B2.ParticleSystem.FLAG PARTICLE CONTACT LISTENER
  99. B2.ParticleSystem.FLAG POWDER
  100. B2.ParticleSystem.FLAG REACTIVE
  101. B2.ParticleSystem.FLAG REPULSIVE
  102. B2.ParticleSystem.FLAG SPRING
  103. B2.ParticleSystem.FLAG STATIC PRESSURE
  104. B2.ParticleSystem.FLAG TENSILE
  105. B2.ParticleSystem.FLAG VISCOUS
  106. B2.ParticleSystem.FLAG WALL
  107. B2.ParticleSystem.FLAG WATER
  108. B2.ParticleSystem.FLAG ZOMBIE
  109. B2.ParticleSystem:containsParticle
  110. B2.ParticleSystem:createParticle
  111. B2.ParticleSystem:createParticleGroup
  112. B2.ParticleSystem:destroyParticle
  113. B2.ParticleSystem:destroyParticles
  114. B2.ParticleSystem:getParticleCount
  115. B2.ParticleSystem:getParticleGroupList
  116. B2.ParticleSystem:setTexture
  117. B2.PolygonShape
  118. B2.PolygonShape.new
  119. B2.PolygonShape:set
  120. B2.PolygonShape:setAsBox
  121. B2.PrismaticJoint
  122. B2.PrismaticJoint:enableLimit
  123. B2.PrismaticJoint:enableMotor
  124. B2.PrismaticJoint:getJointSpeed
  125. B2.PrismaticJoint:getJointTranslation
  126. B2.PrismaticJoint:getLimits
  127. B2.PrismaticJoint:getMotorForce
  128. B2.PrismaticJoint:getMotorSpeed
  129. B2.PrismaticJoint:isLimitEnabled
  130. B2.PrismaticJoint:isMotorEnabled
  131. B2.PrismaticJoint:setLimits
  132. B2.PrismaticJoint:setMaxMotorForce
  133. B2.PrismaticJoint:setMotorSpeed
  134. B2.PulleyJoint
  135. B2.PulleyJoint:getGroundAnchorA
  136. B2.PulleyJoint:getGroundAnchorB
  137. B2.PulleyJoint:getLengthA
  138. B2.PulleyJoint:getLengthB
  139. B2.PulleyJoint:getRatio
  140. B2.REVOLUTE JOINT
  141. B2.ROPE JOINT
  142. B2.RevoluteJoint
  143. B2.RevoluteJoint:enableLimit
  144. B2.RevoluteJoint:enableMotor
  145. B2.RevoluteJoint:getJointAngle
  146. B2.RevoluteJoint:getJointSpeed
  147. B2.RevoluteJoint:getLimits
  148. B2.RevoluteJoint:getMotorForce
  149. B2.RevoluteJoint:getMotorSpeed
  150. B2.RevoluteJoint:getMotorTorque
  151. B2.RevoluteJoint:isLimitEnabled
  152. B2.RevoluteJoint:isMotorEnabled
  153. B2.RevoluteJoint:setLimits
  154. B2.RevoluteJoint:setMaxMotorTorque
  155. B2.RevoluteJoint:setMotorSpeed
  156. B2.RopeJoint
  157. B2.RopeJoint:getMaxLength
  158. B2.RopeJoint:setMaxLength
  159. B2.STATIC BODY
  160. B2.Shape
  161. B2.WELD JOINT
  162. B2.WHEEL JOINT
  163. B2.WeldJoint
  164. B2.WeldJoint:getDampingRatio
  165. B2.WeldJoint:getFrequency
  166. B2.WeldJoint:setDampingRatio
  167. B2.WeldJoint:setFrequency
  168. B2.WheelJoint
  169. B2.WheelJoint:enableMotor
  170. B2.WheelJoint:getJointSpeed
  171. B2.WheelJoint:getJointTranslation
  172. B2.WheelJoint:getMaxMotorTorque
  173. B2.WheelJoint:getMotorSpeed
  174. B2.WheelJoint:getSpringDampingRatio
  175. B2.WheelJoint:getSpringFrequencyHz
  176. B2.WheelJoint:isMotorEnabled
  177. B2.WheelJoint:setMaxMotorTorque
  178. B2.WheelJoint:setMotorSpeed
  179. B2.WheelJoint:setSpringDampingRatio
  180. B2.WheelJoint:setSpringFrequencyHz
  181. B2.World
  182. B2.World.new
  183. B2.World:clearForces
  184. B2.World:createBody
  185. B2.World:createJoint
  186. B2.World:createParticleSystem
  187. B2.World:destroyBody
  188. B2.World:destroyJoint
  189. B2.World:getGravity
  190. B2.World:queryAABB
  191. B2.World:rayCast
  192. B2.World:setDebugDraw
  193. B2.World:setGravity
  194. B2.World:step
  195. B2.WorldManifold
  196. B2.createDistanceJointDef
  197. B2.createFrictionJointDef
  198. B2.createGearJointDef
  199. B2.createMouseJointDef
  200. B2.createPrismaticJointDef
  201. B2.createPulleyJointDef
  202. B2.createRevoluteJointDef
  203. B2.createRopeJointDef
  204. B2.createWeldJointDef
  205. B2.createWheelJointDef
  206. B2.getScale
  207. B2.setScale
  208. BC Slots - The Lost Reels
  209. Bacteria - Arcade Edition
  210. Basic Concepts
  211. Better and easier syntax for arrays
  212. Big Money Bugs Slots
  213. Binary Numbers
  214. Bingo Chick Slots
  215. Bit
  216. Bit.arshift
  217. Bit.band
  218. Bit.bnot
  219. Bit.bor
  220. Bit.bswap
  221. Bit.bxor
  222. Bit.lshift
  223. Bit.rol
  224. Bit.ror
  225. Bit.rshift
  226. Bit.tobit
  227. Bit.tohex
  228. Bit32
  229. Bit32.arshift
  230. Bit32.band
  231. Bit32.bnot
  232. Bit32.bor
  233. Bit32.btest
  234. Bit32.bxor
  235. Bit32.countlz
  236. Bit32.countrz
  237. Bit32.extract
  238. Bit32.lrotate
  239. Bit32.lshift
  240. Bit32.replace
  241. Bit32.rrotate
  242. Bit32.rshift
  243. Bitmap
  244. Bitmap.new
  245. Bitmap:getAnchorPoint
  246. Bitmap:setAnchorPoint
  247. Bitmap:setTexture
  248. Bitmap:setTextureRegion
  249. Bitwise Operators
  250. Buffer
  251. Buffer.new
  252. Buffer:append
  253. Buffer:get
  254. Buffer:prepend
  255. Buffer:seek
  256. Buffer:set
  257. Buffer:size
  258. Buffer:tell
  259. Buffer:trim
  260. Bump
  261. ButtonBeast class
  262. ButtonDisabled class
  263. ButtonMonster class
  264. ButtonText class
  265. ButtonToggle class
  266. Button class
  267. CBump Template
  268. CONNECT the DOTS
  269. CPlusPlus for Gideros Studio Help
  270. CTNTVirtualPad.Constants
  271. CTNTVirtualPad.Event
  272. CTNTVirtualPad.new
  273. CTNTVirtualPad:free
  274. CTNTVirtualPad:setAlpha
  275. CTNTVirtualPad:setColor
  276. CTNTVirtualPad:setDefaultButtonSprites
  277. CTNTVirtualPad:setDefaultJoySprites
  278. CTNTVirtualPad:setHideDelay
  279. CTNTVirtualPad:setHideMode
  280. CTNTVirtualPad:setJoyAsAnalog
  281. CTNTVirtualPad:setJoyStyle
  282. CTNTVirtualPad:setMaxRadius
  283. CTNTVirtualPad:setPosition
  284. CTNTVirtualPad:setScale
  285. CTNTVirtualPad:setTextures
  286. CTNTVirtualPad:start
  287. CTNTVirtualPad:stop
  288. Calypso Cash Casino
  289. Camera
  290. Camera.availableDevices
  291. Camera.queryCamera
  292. Camera.setFlash
  293. Camera.start
  294. Camera.stop
  295. Camera.takePicture
  296. Carnival Fiesta Slots
  297. Castle Kingdoms Slots
  298. Cats Casino Video Slots
  299. Chameleon (invert puzzle)
  300. Christmas Casino Slots
  301. Chroma
  302. Chroma.new
  303. Chroma:clear
  304. Chroma:color
  305. Chroma:colorScroll
  306. Chroma:effect
  307. Chroma:flush
  308. Chroma:getColor
  309. Chroma:getErrorText
  310. Chroma:getHeight
  311. Chroma:getLastError
  312. Chroma:getSession
  313. Chroma:getTicks
  314. Chroma:getWidth
  315. Chroma:isReady
  316. Chroma:setColor
  317. Chroma:setKey
  318. Classes
  319. Classes in Gideros
  320. Collectgarbage
  321. Compiling Gideros Luau Source
  322. Compiling Gideros Source
  323. CompositeFont
  324. CompositeFont.new
  325. Controller
  326. Controller:getControllerName
  327. Controller:getPlayerCount
  328. Controller:getPlayers
  329. Controller:isAnyAvailable
  330. Controller:vibrate
  331. Cops 'N' Robbers
  332. Corbyn Slots
  333. Core
  334. Core.asyncCall
  335. Core.asyncThread
  336. Core.class
  337. Core.enableAllocationTracking
  338. Core.frameStatistics
  339. Core.profilerReport
  340. Core.profilerReset
  341. Core.profilerStart
  342. Core.profilerStop
  343. Core.random
  344. Core.randomSeed
  345. Core.signal
  346. Core.yield
  347. Core.yieldable
  348. Coroutine
  349. Coroutine.close
  350. Coroutine.create
  351. Coroutine.isyieldable
  352. Coroutine.resume
  353. Coroutine.running
  354. Coroutine.status
  355. Coroutine.wrap
  356. Coroutine.yield
  357. Cricket Darts 501
  358. Crock O'Gold Rainbow Slots
  359. Crock O'Gold Riches Slots 2
  360. Cryptography
  361. Cryptography.aesDecrypt
  362. Cryptography.aesEncrypt
  363. Cryptography.b64
  364. Cryptography.md5
  365. Cryptography.pbkdf2
  366. Cryptography.sha1
  367. Cryptography.unb64
  368. Cupid's Valentine Love Slots
  369. Custom Shader Examples
  370. Dear ImGui
  371. Debug
  372. Debug.debug
  373. Debug.gethook
  374. Debug.getinfo
  375. Debug.getlocal
  376. Debug.getupvalue
  377. Debug.sethook
  378. Debug.setlocal
  379. Debug.settypemt
  380. Debug.setupvalue
  381. Debug.traceback
  382. Deployment to Device
  383. Dictionary tree search
  384. Dofile
  385. Downloading Gideros Studio
  386. Drawing Shapes
  387. Drawing Sprites
  388. Dungeons
  389. ECS
  390. Easing
  391. Editor Add-ons
  392. Egypt Reels of Luxor Slots
  393. Error
  394. Event
  395. Event.ADDED TO STAGE
  396. Event.ADS READY
  397. Event.AD ACTION BEGIN
  398. Event.AD ACTION END
  399. Event.AD CONSENT
  400. Event.AD DISMISSED
  401. Event.AD ERROR
  402. Event.AD FAILED
  403. Event.AD RECEIVED
  404. Event.AD REWARDED
  405. Event.ANIMATION COMPLETE
  406. Event.ANIMATION END
  407. Event.ANIMATION START
  408. Event.APPLICATION BACKGROUND
  409. Event.APPLICATION EXIT
  410. Event.APPLICATION FOREGROUND
  411. Event.APPLICATION PERMISSION
  412. Event.APPLICATION RESIZE
  413. Event.APPLICATION RESUME
  414. Event.APPLICATION START
  415. Event.APPLICATION SUSPEND
  416. Event.BANNER ACTION BEGIN
  417. Event.BANNER ACTION FINISHED
  418. Event.BANNER AD FAILED
  419. Event.BANNER AD LOADED
  420. Event.BEGIN CONTACT
  421. Event.BEGIN CONTACT PARTICLE
  422. Event.CHECK BILLING SUPPORTED COMPLETE
  423. Event.COMPLETE
  424. Event.CONFIRM NOTIFICATION COMPLETE
  425. Event.CONNECTED
  426. Event.CONNECTED TO ROOM
  427. Event.DATA AVAILABLE
  428. Event.DATA RECEIVED
  429. Event.DIALOG CANCEL
  430. Event.DIALOG COMPLETE
  431. Event.DIALOG ERROR
  432. Event.DISCONNECTED
  433. Event.DISCONNECTED FROM ROOM
  434. Event.END CONTACT
  435. Event.ENTER FRAME
  436. Event.ERROR
  437. Event.GAME STARTED
  438. Event.HEADING UPDATE
  439. Event.INVITATION RECEIVED
  440. Event.JOINED ROOM
  441. Event.KEY CHAR
  442. Event.KEY DOWN
  443. Event.KEY UP
  444. Event.LAYOUT RESIZED
  445. Event.LEFT JOYSTICK
  446. Event.LEFT ROOM
  447. Event.LEFT TRIGGER
  448. Event.LOAD ACHIEVEMENTS COMPLETE
  449. Event.LOAD ACHIEVEMENTS ERROR
  450. Event.LOAD SCORES COMPLETE
  451. Event.LOAD SCORES ERROR
  452. Event.LOCAL NOTIFICATION
  453. Event.LOCATION UPDATE
  454. Event.LOGIN CANCEL
  455. Event.LOGIN COMPLETE
  456. Event.LOGIN ERROR
  457. Event.LOGOUT COMPLETE
  458. Event.MEDIA CANCEL
  459. Event.MEDIA RECEIVE
  460. Event.MEMORY WARNING
  461. Event.MOUSE DOWN
  462. Event.MOUSE ENTER
  463. Event.MOUSE HOVER
  464. Event.MOUSE LEAVE
  465. Event.MOUSE MOVE
  466. Event.MOUSE UP
  467. Event.MOUSE WHEEL
  468. Event.OPEN URL
  469. Event.PEER CONNECTED
  470. Event.PEER DECLINED
  471. Event.PEER DISCONNECTED
  472. Event.PEER INVITED
  473. Event.PEER JOINED
  474. Event.PEER LEFT
  475. Event.PLAYER INFORMATION COMPLETE
  476. Event.PLAYER INFORMATION ERROR
  477. Event.PLAYER SCORE COMPLETE
  478. Event.PLAYER SCORE ERROR
  479. Event.POST SOLVE
  480. Event.PRE SOLVE
  481. Event.PROGRESS
  482. Event.PURCHASE STATE CHANGE
  483. Event.PUSH NOTIFICATION
  484. Event.PUSH REGISTRATION
  485. Event.PUSH REGISTRATION ERROR
  486. Event.RECEIVED SHARE OPENED
  487. Event.REMOVED FROM STAGE
  488. Event.REPORT ACHIEVEMENT COMPLETE
  489. Event.REPORT ACHIEVEMENT ERROR
  490. Event.REPORT SCORE COMPLETE
  491. Event.REPORT SCORE ERROR
  492. Event.REQUEST COMPLETE
  493. Event.REQUEST ERROR
  494. Event.REQUEST PRODUCTS COMPLETE
  495. Event.REQUEST PURCHASE COMPLETE
  496. Event.RESTORE TRANSACTIONS COMPLETE
  497. Event.RIGHT JOYSTICK
  498. Event.RIGHT TRIGGER
  499. Event.ROOM AUTO MATCHING
  500. Event.ROOM CONNECTED

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