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  1. B2.FRICTION JOINT
  2. B2.Fixture
  3. B2.Fixture:getBody
  4. B2.Fixture:getFilterData
  5. B2.Fixture:isSensor
  6. B2.Fixture:setFilterData
  7. B2.Fixture:setSensor
  8. B2.FrictionJoint
  9. B2.FrictionJoint:getMaxForce
  10. B2.FrictionJoint:getMaxTorque
  11. B2.FrictionJoint:setMaxForce
  12. B2.FrictionJoint:setMaxTorque
  13. B2.GEAR JOINT
  14. B2.GearJoint
  15. B2.GearJoint:getRatio
  16. B2.GearJoint:setRatio
  17. B2.Joint
  18. B2.Joint:getAnchorA
  19. B2.Joint:getAnchorB
  20. B2.Joint:getBodyA
  21. B2.Joint:getBodyB
  22. B2.Joint:getReactionForce
  23. B2.Joint:getReactionTorque
  24. B2.Joint:getType
  25. B2.Joint:isActive
  26. B2.KINEMATIC BODY
  27. B2.MOUSE JOINT
  28. B2.Manifold
  29. B2.MouseJoint
  30. B2.MouseJoint:getDampingRatio
  31. B2.MouseJoint:getFrequency
  32. B2.MouseJoint:getMaxForce
  33. B2.MouseJoint:getTarget
  34. B2.MouseJoint:setDampingRatio
  35. B2.MouseJoint:setFrequency
  36. B2.MouseJoint:setMaxForce
  37. B2.MouseJoint:setTarget
  38. B2.PRISMATIC JOINT
  39. B2.PULLEY JOINT
  40. B2.ParticleSystem
  41. B2.ParticleSystem.FLAG BARRIER
  42. B2.ParticleSystem.FLAG COLOR MIXING
  43. B2.ParticleSystem.FLAG DESTRUCTION LISTENER
  44. B2.ParticleSystem.FLAG ELASTIC
  45. B2.ParticleSystem.FLAG FIXTURE CONTACT FILTER
  46. B2.ParticleSystem.FLAG FIXTURE CONTACT LISTENER
  47. B2.ParticleSystem.FLAG PARTICLE CONTACT FILTER
  48. B2.ParticleSystem.FLAG PARTICLE CONTACT LISTENER
  49. B2.ParticleSystem.FLAG POWDER
  50. B2.ParticleSystem.FLAG REACTIVE
  51. B2.ParticleSystem.FLAG REPULSIVE
  52. B2.ParticleSystem.FLAG SPRING
  53. B2.ParticleSystem.FLAG STATIC PRESSURE
  54. B2.ParticleSystem.FLAG TENSILE
  55. B2.ParticleSystem.FLAG VISCOUS
  56. B2.ParticleSystem.FLAG WALL
  57. B2.ParticleSystem.FLAG WATER
  58. B2.ParticleSystem.FLAG ZOMBIE
  59. B2.ParticleSystem:containsParticle
  60. B2.ParticleSystem:createParticle
  61. B2.ParticleSystem:createParticleGroup
  62. B2.ParticleSystem:destroyParticle
  63. B2.ParticleSystem:destroyParticles
  64. B2.ParticleSystem:getParticleCount
  65. B2.ParticleSystem:getParticleGroupList
  66. B2.ParticleSystem:setTexture
  67. B2.PolygonShape
  68. B2.PolygonShape.new
  69. B2.PolygonShape:set
  70. B2.PolygonShape:setAsBox
  71. B2.PrismaticJoint
  72. B2.PrismaticJoint:enableLimit
  73. B2.PrismaticJoint:enableMotor
  74. B2.PrismaticJoint:getJointSpeed
  75. B2.PrismaticJoint:getJointTranslation
  76. B2.PrismaticJoint:getLimits
  77. B2.PrismaticJoint:getMotorForce
  78. B2.PrismaticJoint:getMotorSpeed
  79. B2.PrismaticJoint:isLimitEnabled
  80. B2.PrismaticJoint:isMotorEnabled
  81. B2.PrismaticJoint:setLimits
  82. B2.PrismaticJoint:setMaxMotorForce
  83. B2.PrismaticJoint:setMotorSpeed
  84. B2.PulleyJoint
  85. B2.PulleyJoint:getGroundAnchorA
  86. B2.PulleyJoint:getGroundAnchorB
  87. B2.PulleyJoint:getLengthA
  88. B2.PulleyJoint:getLengthB
  89. B2.PulleyJoint:getRatio
  90. B2.REVOLUTE JOINT
  91. B2.ROPE JOINT
  92. B2.RevoluteJoint
  93. B2.RevoluteJoint:enableLimit
  94. B2.RevoluteJoint:enableMotor
  95. B2.RevoluteJoint:getJointAngle
  96. B2.RevoluteJoint:getJointSpeed
  97. B2.RevoluteJoint:getLimits
  98. B2.RevoluteJoint:getMotorForce
  99. B2.RevoluteJoint:getMotorSpeed
  100. B2.RevoluteJoint:getMotorTorque
  101. B2.RevoluteJoint:isLimitEnabled
  102. B2.RevoluteJoint:isMotorEnabled
  103. B2.RevoluteJoint:setLimits
  104. B2.RevoluteJoint:setMaxMotorTorque
  105. B2.RevoluteJoint:setMotorSpeed
  106. B2.RopeJoint
  107. B2.RopeJoint:getMaxLength
  108. B2.RopeJoint:setMaxLength
  109. B2.STATIC BODY
  110. B2.Shape
  111. B2.WELD JOINT
  112. B2.WHEEL JOINT
  113. B2.WeldJoint
  114. B2.WeldJoint:getDampingRatio
  115. B2.WeldJoint:getFrequency
  116. B2.WeldJoint:setDampingRatio
  117. B2.WeldJoint:setFrequency
  118. B2.WheelJoint
  119. B2.WheelJoint:enableMotor
  120. B2.WheelJoint:getJointSpeed
  121. B2.WheelJoint:getJointTranslation
  122. B2.WheelJoint:getMaxMotorTorque
  123. B2.WheelJoint:getMotorSpeed
  124. B2.WheelJoint:getSpringDampingRatio
  125. B2.WheelJoint:getSpringFrequencyHz
  126. B2.WheelJoint:isMotorEnabled
  127. B2.WheelJoint:setMaxMotorTorque
  128. B2.WheelJoint:setMotorSpeed
  129. B2.WheelJoint:setSpringDampingRatio
  130. B2.WheelJoint:setSpringFrequencyHz
  131. B2.World
  132. B2.World.new
  133. B2.World:clearForces
  134. B2.World:createBody
  135. B2.World:createJoint
  136. B2.World:createParticleSystem
  137. B2.World:destroyBody
  138. B2.World:destroyJoint
  139. B2.World:getGravity
  140. B2.World:queryAABB
  141. B2.World:rayCast
  142. B2.World:setDebugDraw
  143. B2.World:setGravity
  144. B2.World:step
  145. B2.WorldManifold
  146. B2.createDistanceJointDef
  147. B2.createFrictionJointDef
  148. B2.createGearJointDef
  149. B2.createMouseJointDef
  150. B2.createPrismaticJointDef
  151. B2.createPulleyJointDef
  152. B2.createRevoluteJointDef
  153. B2.createRopeJointDef
  154. B2.createWeldJointDef
  155. B2.createWheelJointDef
  156. B2.getScale
  157. B2.setScale
  158. BC Slots - The Lost Reels
  159. Bacteria - Arcade Edition
  160. Basic Concepts
  161. Better and easier syntax for arrays
  162. Big Money Bugs Slots
  163. Binary Numbers
  164. Bingo Chick Slots
  165. Bit
  166. Bit.arshift
  167. Bit.band
  168. Bit.bnot
  169. Bit.bor
  170. Bit.bswap
  171. Bit.bxor
  172. Bit.lshift
  173. Bit.rol
  174. Bit.ror
  175. Bit.rshift
  176. Bit.tobit
  177. Bit.tohex
  178. Bit32
  179. Bit32.arshift
  180. Bit32.band
  181. Bit32.bnot
  182. Bit32.bor
  183. Bit32.btest
  184. Bit32.bxor
  185. Bit32.countlz
  186. Bit32.countrz
  187. Bit32.extract
  188. Bit32.lrotate
  189. Bit32.lshift
  190. Bit32.replace
  191. Bit32.rrotate
  192. Bit32.rshift
  193. Bitmap
  194. Bitmap.new
  195. Bitmap:getAnchorPoint
  196. Bitmap:setAnchorPoint
  197. Bitmap:setTexture
  198. Bitmap:setTextureRegion
  199. Bitwise Operators
  200. Buffer
  201. Buffer.new
  202. Buffer:append
  203. Buffer:get
  204. Buffer:prepend
  205. Buffer:seek
  206. Buffer:set
  207. Buffer:size
  208. Buffer:tell
  209. Buffer:trim
  210. Bump
  211. ButtonBeast class
  212. ButtonDisabled class
  213. ButtonMonster class
  214. ButtonText class
  215. ButtonToggle class
  216. Button class
  217. CBump Template
  218. CONNECT the DOTS
  219. CPlusPlus for Gideros Studio Help
  220. CTNTVirtualPad.Constants
  221. CTNTVirtualPad.Event
  222. CTNTVirtualPad.new
  223. CTNTVirtualPad:free
  224. CTNTVirtualPad:setAlpha
  225. CTNTVirtualPad:setColor
  226. CTNTVirtualPad:setDefaultButtonSprites
  227. CTNTVirtualPad:setDefaultJoySprites
  228. CTNTVirtualPad:setHideDelay
  229. CTNTVirtualPad:setHideMode
  230. CTNTVirtualPad:setJoyAsAnalog
  231. CTNTVirtualPad:setJoyStyle
  232. CTNTVirtualPad:setMaxRadius
  233. CTNTVirtualPad:setPosition
  234. CTNTVirtualPad:setScale
  235. CTNTVirtualPad:setTextures
  236. CTNTVirtualPad:start
  237. CTNTVirtualPad:stop
  238. Calypso Cash Casino
  239. Camera
  240. Camera.availableDevices
  241. Camera.queryCamera
  242. Camera.setFlash
  243. Camera.start
  244. Camera.stop
  245. Camera.takePicture
  246. Carnival Fiesta Slots
  247. Castle Kingdoms Slots
  248. Cats Casino Video Slots
  249. Chameleon (invert puzzle)
  250. Christmas Casino Slots

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