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Showing below up to 250 results in range #151 to #400.

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  1. B2.Body:setGravityScale
  2. B2.Body:setLinearDamping
  3. B2.Body:setLinearVelocity
  4. B2.Body:setPosition
  5. B2.Body:setSleepingAllowed
  6. B2.ChainShape
  7. B2.ChainShape.new
  8. B2.ChainShape:createChain
  9. B2.ChainShape:createLoop
  10. B2.CircleShape
  11. B2.CircleShape.new
  12. B2.CircleShape:set
  13. B2.Contact
  14. B2.Contact:getChildIndexA
  15. B2.Contact:getChildIndexB
  16. B2.Contact:getFixtureA
  17. B2.Contact:getFixtureB
  18. B2.Contact:getFriction
  19. B2.Contact:getManifold
  20. B2.Contact:getRestitution
  21. B2.Contact:getWorldManifold
  22. B2.Contact:isTouching
  23. B2.Contact:resetFriction
  24. B2.Contact:resetRestitution
  25. B2.Contact:setEnabled
  26. B2.Contact:setFriction
  27. B2.Contact:setRestitution
  28. B2.DISTANCE JOINT
  29. B2.DYNAMIC BODY
  30. B2.DebugDraw
  31. B2.DebugDraw.AABB BIT
  32. B2.DebugDraw.CENTER OF MASS BIT
  33. B2.DebugDraw.JOINT BIT
  34. B2.DebugDraw.PAIR BIT
  35. B2.DebugDraw.SHAPE BIT
  36. B2.DebugDraw.new
  37. B2.DebugDraw:appendFlags
  38. B2.DebugDraw:clearFlags
  39. B2.DebugDraw:getFlags
  40. B2.DebugDraw:setFlags
  41. B2.DistanceJoint
  42. B2.DistanceJoint:getDampingRatio
  43. B2.DistanceJoint:getFrequency
  44. B2.DistanceJoint:getLength
  45. B2.DistanceJoint:setDampingRatio
  46. B2.DistanceJoint:setFrequency
  47. B2.DistanceJoint:setLength
  48. B2.EdgeShape
  49. B2.EdgeShape.new
  50. B2.EdgeShape:set
  51. B2.FRICTION JOINT
  52. B2.Fixture
  53. B2.Fixture:getBody
  54. B2.Fixture:getFilterData
  55. B2.Fixture:isSensor
  56. B2.Fixture:setFilterData
  57. B2.Fixture:setSensor
  58. B2.FrictionJoint
  59. B2.FrictionJoint:getMaxForce
  60. B2.FrictionJoint:getMaxTorque
  61. B2.FrictionJoint:setMaxForce
  62. B2.FrictionJoint:setMaxTorque
  63. B2.GEAR JOINT
  64. B2.GearJoint
  65. B2.GearJoint:getRatio
  66. B2.GearJoint:setRatio
  67. B2.Joint
  68. B2.Joint:getAnchorA
  69. B2.Joint:getAnchorB
  70. B2.Joint:getBodyA
  71. B2.Joint:getBodyB
  72. B2.Joint:getReactionForce
  73. B2.Joint:getReactionTorque
  74. B2.Joint:getType
  75. B2.Joint:isActive
  76. B2.KINEMATIC BODY
  77. B2.MOUSE JOINT
  78. B2.Manifold
  79. B2.MouseJoint
  80. B2.MouseJoint:getDampingRatio
  81. B2.MouseJoint:getFrequency
  82. B2.MouseJoint:getMaxForce
  83. B2.MouseJoint:getTarget
  84. B2.MouseJoint:setDampingRatio
  85. B2.MouseJoint:setFrequency
  86. B2.MouseJoint:setMaxForce
  87. B2.MouseJoint:setTarget
  88. B2.PRISMATIC JOINT
  89. B2.PULLEY JOINT
  90. B2.ParticleSystem
  91. B2.ParticleSystem.FLAG BARRIER
  92. B2.ParticleSystem.FLAG COLOR MIXING
  93. B2.ParticleSystem.FLAG DESTRUCTION LISTENER
  94. B2.ParticleSystem.FLAG ELASTIC
  95. B2.ParticleSystem.FLAG FIXTURE CONTACT FILTER
  96. B2.ParticleSystem.FLAG FIXTURE CONTACT LISTENER
  97. B2.ParticleSystem.FLAG PARTICLE CONTACT FILTER
  98. B2.ParticleSystem.FLAG PARTICLE CONTACT LISTENER
  99. B2.ParticleSystem.FLAG POWDER
  100. B2.ParticleSystem.FLAG REACTIVE
  101. B2.ParticleSystem.FLAG REPULSIVE
  102. B2.ParticleSystem.FLAG SPRING
  103. B2.ParticleSystem.FLAG STATIC PRESSURE
  104. B2.ParticleSystem.FLAG TENSILE
  105. B2.ParticleSystem.FLAG VISCOUS
  106. B2.ParticleSystem.FLAG WALL
  107. B2.ParticleSystem.FLAG WATER
  108. B2.ParticleSystem.FLAG ZOMBIE
  109. B2.ParticleSystem:containsParticle
  110. B2.ParticleSystem:createParticle
  111. B2.ParticleSystem:createParticleGroup
  112. B2.ParticleSystem:destroyParticle
  113. B2.ParticleSystem:destroyParticles
  114. B2.ParticleSystem:getParticleCount
  115. B2.ParticleSystem:getParticleGroupList
  116. B2.ParticleSystem:setTexture
  117. B2.PolygonShape
  118. B2.PolygonShape.new
  119. B2.PolygonShape:set
  120. B2.PolygonShape:setAsBox
  121. B2.PrismaticJoint
  122. B2.PrismaticJoint:enableLimit
  123. B2.PrismaticJoint:enableMotor
  124. B2.PrismaticJoint:getJointSpeed
  125. B2.PrismaticJoint:getJointTranslation
  126. B2.PrismaticJoint:getLimits
  127. B2.PrismaticJoint:getMotorForce
  128. B2.PrismaticJoint:getMotorSpeed
  129. B2.PrismaticJoint:isLimitEnabled
  130. B2.PrismaticJoint:isMotorEnabled
  131. B2.PrismaticJoint:setLimits
  132. B2.PrismaticJoint:setMaxMotorForce
  133. B2.PrismaticJoint:setMotorSpeed
  134. B2.PulleyJoint
  135. B2.PulleyJoint:getGroundAnchorA
  136. B2.PulleyJoint:getGroundAnchorB
  137. B2.PulleyJoint:getLengthA
  138. B2.PulleyJoint:getLengthB
  139. B2.PulleyJoint:getRatio
  140. B2.REVOLUTE JOINT
  141. B2.ROPE JOINT
  142. B2.RevoluteJoint
  143. B2.RevoluteJoint:enableLimit
  144. B2.RevoluteJoint:enableMotor
  145. B2.RevoluteJoint:getJointAngle
  146. B2.RevoluteJoint:getJointSpeed
  147. B2.RevoluteJoint:getLimits
  148. B2.RevoluteJoint:getMotorForce
  149. B2.RevoluteJoint:getMotorSpeed
  150. B2.RevoluteJoint:getMotorTorque
  151. B2.RevoluteJoint:isLimitEnabled
  152. B2.RevoluteJoint:isMotorEnabled
  153. B2.RevoluteJoint:setLimits
  154. B2.RevoluteJoint:setMaxMotorTorque
  155. B2.RevoluteJoint:setMotorSpeed
  156. B2.RopeJoint
  157. B2.RopeJoint:getMaxLength
  158. B2.RopeJoint:setMaxLength
  159. B2.STATIC BODY
  160. B2.Shape
  161. B2.WELD JOINT
  162. B2.WHEEL JOINT
  163. B2.WeldJoint
  164. B2.WeldJoint:getDampingRatio
  165. B2.WeldJoint:getFrequency
  166. B2.WeldJoint:setDampingRatio
  167. B2.WeldJoint:setFrequency
  168. B2.WheelJoint
  169. B2.WheelJoint:enableMotor
  170. B2.WheelJoint:getJointSpeed
  171. B2.WheelJoint:getJointTranslation
  172. B2.WheelJoint:getMaxMotorTorque
  173. B2.WheelJoint:getMotorSpeed
  174. B2.WheelJoint:getSpringDampingRatio
  175. B2.WheelJoint:getSpringFrequencyHz
  176. B2.WheelJoint:isMotorEnabled
  177. B2.WheelJoint:setMaxMotorTorque
  178. B2.WheelJoint:setMotorSpeed
  179. B2.WheelJoint:setSpringDampingRatio
  180. B2.WheelJoint:setSpringFrequencyHz
  181. B2.World
  182. B2.World.new
  183. B2.World:clearForces
  184. B2.World:createBody
  185. B2.World:createJoint
  186. B2.World:createParticleSystem
  187. B2.World:destroyBody
  188. B2.World:destroyJoint
  189. B2.World:getGravity
  190. B2.World:queryAABB
  191. B2.World:rayCast
  192. B2.World:setDebugDraw
  193. B2.World:setGravity
  194. B2.World:step
  195. B2.WorldManifold
  196. B2.createDistanceJointDef
  197. B2.createFrictionJointDef
  198. B2.createGearJointDef
  199. B2.createMouseJointDef
  200. B2.createPrismaticJointDef
  201. B2.createPulleyJointDef
  202. B2.createRevoluteJointDef
  203. B2.createRopeJointDef
  204. B2.createWeldJointDef
  205. B2.createWheelJointDef
  206. B2.getScale
  207. B2.setScale
  208. BC Slots - The Lost Reels
  209. Bacteria - Arcade Edition
  210. Basic Concepts
  211. Better and easier syntax for arrays
  212. Big Money Bugs Slots
  213. Binary Numbers
  214. Bingo Chick Slots
  215. Bit
  216. Bit.arshift
  217. Bit.band
  218. Bit.bnot
  219. Bit.bor
  220. Bit.bswap
  221. Bit.bxor
  222. Bit.lshift
  223. Bit.rol
  224. Bit.ror
  225. Bit.rshift
  226. Bit.tobit
  227. Bit.tohex
  228. Bit32
  229. Bit32.arshift
  230. Bit32.band
  231. Bit32.bnot
  232. Bit32.bor
  233. Bit32.btest
  234. Bit32.bxor
  235. Bit32.countlz
  236. Bit32.countrz
  237. Bit32.extract
  238. Bit32.lrotate
  239. Bit32.lshift
  240. Bit32.replace
  241. Bit32.rrotate
  242. Bit32.rshift
  243. Bitmap
  244. Bitmap.new
  245. Bitmap:getAnchorPoint
  246. Bitmap:setAnchorPoint
  247. Bitmap:setTexture
  248. Bitmap:setTextureRegion
  249. Bitwise Operators
  250. Buffer

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