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From GiderosMobile

Showing below up to 500 results in range #1 to #500.

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  1. Welcome!‏‎ (276 revisions)
  2. Made With Gideros‏‎ (136 revisions)
  3. Compiling Gideros Source‏‎ (132 revisions)
  4. Accelerometer‏‎ (86 revisions)
  5. ImGui.Core‏‎ (75 revisions)
  6. Application‏‎ (60 revisions)
  7. Plugins‏‎ (54 revisions)
  8. Sprite‏‎ (50 revisions)
  9. UI Buttons‏‎ (46 revisions)
  10. TexturePack‏‎ (42 revisions)
  11. Accelerometer.isAvailable‏‎ (42 revisions)
  12. CPlusPlus for Gideros Studio Help‏‎ (41 revisions)
  13. Video Tutorials‏‎ (40 revisions)
  14. Gideros Studio‏‎ (40 revisions)
  15. Shader‏‎ (38 revisions)
  16. AlertDialog‏‎ (38 revisions)
  17. Pixel‏‎ (38 revisions)
  18. Media‏‎ (37 revisions)
  19. Gideros Studio/uk‏‎ (37 revisions)
  20. MovieClip‏‎ (37 revisions)
  21. Math‏‎ (37 revisions)
  22. Gideros Studio/ru‏‎ (36 revisions)
  23. Particles‏‎ (35 revisions)
  24. Latest Release‏‎ (35 revisions)
  25. TntVirtualPad‏‎ (35 revisions)
  26. Helping With Documentation‏‎ (34 revisions)
  27. EventDispatcher‏‎ (34 revisions)
  28. Dear ImGui‏‎ (34 revisions)
  29. Event‏‎ (34 revisions)
  30. Font‏‎ (33 revisions)
  31. Bitmap.new‏‎ (33 revisions)
  32. Mesh‏‎ (33 revisions)
  33. FontBase‏‎ (32 revisions)
  34. Sound‏‎ (32 revisions)
  35. SoundChannel‏‎ (32 revisions)
  36. UrlLoader‏‎ (32 revisions)
  37. TextField‏‎ (32 revisions)
  38. Geolocation‏‎ (31 revisions)
  39. Texture‏‎ (31 revisions)
  40. Getting Started‏‎ (31 revisions)
  41. UI‏‎ (31 revisions)
  42. Ads‏‎ (30 revisions)
  43. TextInputDialog‏‎ (30 revisions)
  44. Application:get‏‎ (30 revisions)
  45. Matrix‏‎ (30 revisions)
  46. Compiling Gideros Luau Source‏‎ (29 revisions)
  47. Core‏‎ (29 revisions)
  48. Cryptography‏‎ (29 revisions)
  49. Application:getDeviceInfo‏‎ (28 revisions)
  50. Gyroscope‏‎ (28 revisions)
  51. Introduction to Lua‏‎ (27 revisions)
  52. TileMap‏‎ (27 revisions)
  53. B2.Body‏‎ (27 revisions)
  54. Viewport‏‎ (27 revisions)
  55. Lua Midi‏‎ (27 revisions)
  56. B2.ChainShape‏‎ (27 revisions)
  57. Noise‏‎ (26 revisions)
  58. Stage‏‎ (26 revisions)
  59. String‏‎ (26 revisions)
  60. B2.DebugDraw‏‎ (25 revisions)
  61. TextureRegion‏‎ (25 revisions)
  62. Bitmap‏‎ (25 revisions)
  63. Path2D‏‎ (25 revisions)
  64. Shape‏‎ (25 revisions)
  65. KeyCode‏‎ (25 revisions)
  66. X File‏‎ (25 revisions)
  67. RenderTarget‏‎ (25 revisions)
  68. Timer‏‎ (25 revisions)
  69. Introduction‏‎ (24 revisions)
  70. JS‏‎ (24 revisions)
  71. Event.KEY DOWN‏‎ (24 revisions)
  72. Screen‏‎ (24 revisions)
  73. TextureBase‏‎ (24 revisions)
  74. Flurry‏‎ (24 revisions)
  75. Table‏‎ (23 revisions)
  76. Sprite:hitTestPoint‏‎ (23 revisions)
  77. Sqlite3‏‎ (23 revisions)
  78. 2D Space Shooter Part 3: Ships‏‎ (23 revisions)
  79. Particles:addParticles‏‎ (23 revisions)
  80. Texture.new‏‎ (23 revisions)
  81. XBox One‏‎ (23 revisions)
  82. Camera‏‎ (23 revisions)
  83. AlertDialog.new‏‎ (23 revisions)
  84. RenderTarget.new‏‎ (23 revisions)
  85. Gaming‏‎ (23 revisions)
  86. Hgy29 SandBox‏‎ (23 revisions)
  87. B2.World‏‎ (23 revisions)
  88. TTFont‏‎ (23 revisions)
  89. Lfs‏‎ (22 revisions)
  90. B2.DistanceJoint‏‎ (22 revisions)
  91. Making a Plugin‏‎ (22 revisions)
  92. B2.PolygonShape‏‎ (22 revisions)
  93. TTFont.new‏‎ (22 revisions)
  94. Pcall‏‎ (22 revisions)
  95. 2D Space Shooter Part 2: Background‏‎ (22 revisions)
  96. B2‏‎ (22 revisions)
  97. B2.Contact‏‎ (22 revisions)
  98. B2.CircleShape‏‎ (22 revisions)
  99. B2.MouseJoint‏‎ (21 revisions)
  100. Coroutine‏‎ (21 revisions)
  101. B2.PrismaticJoint‏‎ (21 revisions)
  102. B2.GearJoint‏‎ (21 revisions)
  103. Object‏‎ (21 revisions)
  104. Deployment to Device‏‎ (21 revisions)
  105. B2.FrictionJoint‏‎ (21 revisions)
  106. B2.Fixture‏‎ (21 revisions)
  107. Notification‏‎ (21 revisions)
  108. Json‏‎ (21 revisions)
  109. UI Slider‏‎ (21 revisions)
  110. B2.ParticleSystem‏‎ (21 revisions)
  111. AlertDialog Event.COMPLETE‏‎ (21 revisions)
  112. (global)‏‎ (21 revisions)
  113. 2D Space Shooter Part 5: Firing‏‎ (20 revisions)
  114. Controller‏‎ (20 revisions)
  115. MovieClip.new‏‎ (20 revisions)
  116. Shader.new‏‎ (20 revisions)
  117. Trigonometry Conversion Operators‏‎ (20 revisions)
  118. LiquidFun‏‎ (20 revisions)
  119. Better and easier syntax for arrays‏‎ (20 revisions)
  120. Mutation Operators‏‎ (20 revisions)
  121. B2.PulleyJoint‏‎ (20 revisions)
  122. B2.RevoluteJoint‏‎ (20 revisions)
  123. Io‏‎ (20 revisions)
  124. B2.RopeJoint‏‎ (19 revisions)
  125. TextField:setLayout‏‎ (19 revisions)
  126. Lua to Luau conversion guide‏‎ (19 revisions)
  127. B2.Joint‏‎ (19 revisions)
  128. B2.World:createBody‏‎ (19 revisions)
  129. B2.EdgeShape‏‎ (19 revisions)
  130. FBInstant.player‏‎ (19 revisions)
  131. FBInstant.context‏‎ (19 revisions)
  132. B2.WheelJoint‏‎ (19 revisions)
  133. Bit‏‎ (19 revisions)
  134. Main API‏‎ (19 revisions)
  135. Microphone‏‎ (19 revisions)
  136. String.format‏‎ (19 revisions)
  137. B2.WeldJoint‏‎ (19 revisions)
  138. FBInstant.payments‏‎ (19 revisions)
  139. All Classes and more‏‎ (19 revisions)
  140. Accelerometer.new‏‎ (19 revisions)
  141. Pixel:setTexture‏‎ (19 revisions)
  142. Bitwise Operators‏‎ (19 revisions)
  143. TextField.new‏‎ (19 revisions)
  144. Shape:setFillStyle‏‎ (19 revisions)
  145. TexturePack.new‏‎ (19 revisions)
  146. Iab‏‎ (19 revisions)
  147. Os.execute‏‎ (19 revisions)
  148. Larger and Smaller Operators‏‎ (19 revisions)
  149. AlertDialog:hide‏‎ (18 revisions)
  150. CBump Template‏‎ (18 revisions)
  151. AlertDialog:show‏‎ (18 revisions)
  152. Pixel.new‏‎ (18 revisions)
  153. Event.MOUSE DOWN‏‎ (18 revisions)
  154. Require‏‎ (18 revisions)
  155. Os‏‎ (18 revisions)
  156. B2.Shape‏‎ (18 revisions)
  157. * Initialisation and Core‏‎ (18 revisions)
  158. Application:canOpenUrl‏‎ (18 revisions)
  159. B2.WorldManifold‏‎ (18 revisions)
  160. Integer Divide Operator‏‎ (18 revisions)
  161. Int64‏‎ (18 revisions)
  162. String.gmatch‏‎ (18 revisions)
  163. Gideros Studio IDE‏‎ (18 revisions)
  164. Sound:play‏‎ (18 revisions)
  165. Bitmap:setAnchorPoint‏‎ (18 revisions)
  166. B2.Manifold‏‎ (18 revisions)
  167. SceneManager‏‎ (17 revisions)
  168. Iad‏‎ (17 revisions)
  169. Sprite:set‏‎ (17 revisions)
  170. B2.Fixture:setFilterData‏‎ (17 revisions)
  171. Sprite:setBlendMode‏‎ (17 revisions)
  172. Os.time‏‎ (17 revisions)
  173. Macro Functions‏‎ (17 revisions)
  174. Sprite:contains‏‎ (17 revisions)
  175. Macro Constants‏‎ (17 revisions)
  176. Utf8‏‎ (17 revisions)
  177. GoogleBilling‏‎ (17 revisions)
  178. Package‏‎ (17 revisions)
  179. Vogon‏‎ (17 revisions)
  180. Particles:removeParticles‏‎ (17 revisions)
  181. Zlib‏‎ (17 revisions)
  182. String.gsub‏‎ (17 revisions)
  183. Os.tmpname‏‎ (17 revisions)
  184. FontBase:getAdvanceX‏‎ (17 revisions)
  185. StoreKit‏‎ (17 revisions)
  186. Font.new‏‎ (17 revisions)
  187. Flurry.logEvent‏‎ (17 revisions)
  188. Application:getLogicalBounds‏‎ (17 revisions)
  189. TextInputDialog.new‏‎ (17 revisions)
  190. Facebook‏‎ (17 revisions)
  191. Accelerometer:getAcceleration‏‎ (17 revisions)
  192. Application:set‏‎ (17 revisions)
  193. EventDispatcher:removeEventListener‏‎ (16 revisions)
  194. Binary Numbers‏‎ (16 revisions)
  195. X Threads‏‎ (16 revisions)
  196. Bump‏‎ (16 revisions)
  197. NotificationManager‏‎ (16 revisions)
  198. Event.new‏‎ (16 revisions)
  199. Accelerometer:stop‏‎ (16 revisions)
  200. Iad.Banner‏‎ (16 revisions)
  201. Sprite:isVisible‏‎ (16 revisions)
  202. Animated Sprite Factory‏‎ (16 revisions)
  203. Xpcall‏‎ (16 revisions)
  204. Sound.new‏‎ (16 revisions)
  205. B2.Body:createFixture‏‎ (16 revisions)
  206. Debug‏‎ (16 revisions)
  207. Application:getDeviceOrientation‏‎ (16 revisions)
  208. Introduction to Graphics‏‎ (16 revisions)
  209. Event.KEY UP‏‎ (16 revisions)
  210. Event.MOUSE WHEEL‏‎ (16 revisions)
  211. Accelerometer:start‏‎ (16 revisions)
  212. Flurry.isAvailable‏‎ (16 revisions)
  213. Profiling‏‎ (16 revisions)
  214. Io.lines‏‎ (16 revisions)
  215. ReactPhysics3D‏‎ (16 revisions)
  216. Sprite:setAnchorPosition‏‎ (16 revisions)
  217. Assert‏‎ (16 revisions)
  218. Octal Numbers‏‎ (16 revisions)
  219. Flurry.startSession‏‎ (16 revisions)
  220. Sprite:removeChild‏‎ (15 revisions)
  221. B2.World.new‏‎ (15 revisions)
  222. R3d.Body‏‎ (15 revisions)
  223. UrlLoader.new‏‎ (15 revisions)
  224. Matrix:getM12‏‎ (15 revisions)
  225. Shape:setLineStyle‏‎ (15 revisions)
  226. TileMap.new‏‎ (15 revisions)
  227. TextureRegion.new‏‎ (15 revisions)
  228. Matrix:setTx‏‎ (15 revisions)
  229. Sprite:getAnchorPosition‏‎ (15 revisions)
  230. B2.Joint:isActive‏‎ (15 revisions)
  231. Application:setBackgroundColor‏‎ (15 revisions)
  232. Matrix:getM21‏‎ (15 revisions)
  233. Core.yield‏‎ (15 revisions)
  234. Matrix:setTy‏‎ (15 revisions)
  235. Print‏‎ (15 revisions)
  236. Matrix:getTy‏‎ (15 revisions)
  237. Mesh:resizeIndexArray‏‎ (15 revisions)
  238. Matrix:getM22‏‎ (15 revisions)
  239. Event.APPLICATION BACKGROUND‏‎ (15 revisions)
  240. Gaming:loadScores‏‎ (15 revisions)
  241. Matrix:setTz‏‎ (15 revisions)
  242. SoundChannel:isPlaying‏‎ (15 revisions)
  243. Application:getContentWidth‏‎ (15 revisions)
  244. FontBase:layoutText‏‎ (15 revisions)
  245. Application:openUrl‏‎ (15 revisions)
  246. Next‏‎ (15 revisions)
  247. Mesh:resizeTextureCoordinateArray‏‎ (15 revisions)
  248. Sprite:setShaderConstant‏‎ (15 revisions)
  249. Sprite:addChild‏‎ (15 revisions)
  250. TexturePack:getTextureRegion‏‎ (15 revisions)
  251. Mesh:resizeVertexArray‏‎ (15 revisions)
  252. Event.MOUSE MOVE‏‎ (15 revisions)
  253. SoundChannel:isLooping‏‎ (15 revisions)
  254. Setmetatable‏‎ (15 revisions)
  255. Short-Issue-1‏‎ (15 revisions)
  256. Core.asyncCall‏‎ (15 revisions)
  257. Timer.new‏‎ (15 revisions)
  258. Matrix:setM11‏‎ (15 revisions)
  259. Sprite:setStencilOperation‏‎ (15 revisions)
  260. Sprite:setLayoutConstraints‏‎ (15 revisions)
  261. Matrix:getTz‏‎ (15 revisions)
  262. Bitmap:getAnchorPoint‏‎ (15 revisions)
  263. Matrix:setM12‏‎ (15 revisions)
  264. Application:getScreenDensity‏‎ (15 revisions)
  265. Sprite:getParent‏‎ (15 revisions)
  266. Event.APPLICATION RESIZE‏‎ (15 revisions)
  267. EventDispatcher:dispatchEvent‏‎ (15 revisions)
  268. Matrix:setM21‏‎ (15 revisions)
  269. Sprite:get‏‎ (15 revisions)
  270. Table.sort‏‎ (15 revisions)
  271. Matrix:setM22‏‎ (15 revisions)
  272. Core.profilerReport‏‎ (15 revisions)
  273. Lua API‏‎ (15 revisions)
  274. SoundChannel:isPaused‏‎ (15 revisions)
  275. Event.ENTER FRAME‏‎ (15 revisions)
  276. FontBase:getBounds‏‎ (15 revisions)
  277. Sprite:removeChildAt‏‎ (14 revisions)
  278. Event.MOUSE HOVER‏‎ (14 revisions)
  279. Matrix:getM11‏‎ (14 revisions)
  280. Bitmap:setTexture‏‎ (14 revisions)
  281. B2.CircleShape.new‏‎ (14 revisions)
  282. Io.close‏‎ (14 revisions)
  283. Shader.getShaderLanguage‏‎ (14 revisions)
  284. Application:getAppId‏‎ (14 revisions)
  285. Lpeg‏‎ (14 revisions)
  286. Application:getApiVersion‏‎ (14 revisions)
  287. Math.frexp‏‎ (14 revisions)
  288. B2.Body:isActive‏‎ (14 revisions)
  289. Gaming:deleteState‏‎ (14 revisions)
  290. Matrix:getTx‏‎ (14 revisions)
  291. Mesh:resizeColorArray‏‎ (14 revisions)
  292. Gaming:reportAchievement‏‎ (14 revisions)
  293. B2.PolygonShape.new‏‎ (14 revisions)
  294. Sprite:getMatrix‏‎ (14 revisions)
  295. Shader:setConstant‏‎ (14 revisions)
  296. Application:configureFrustum‏‎ (14 revisions)
  297. Sound.setListenerPosition‏‎ (14 revisions)
  298. Stage:setClearColorBuffer‏‎ (14 revisions)
  299. JS.eval‏‎ (14 revisions)
  300. Sprite:getChildAt‏‎ (14 revisions)
  301. Application:getContentHeight‏‎ (14 revisions)
  302. Timer:isRunning‏‎ (14 revisions)
  303. Loadstring‏‎ (14 revisions)
  304. Gyroscope.isAvailable‏‎ (14 revisions)
  305. Geolocation.isAvailable‏‎ (14 revisions)
  306. B2.EdgeShape.new‏‎ (14 revisions)
  307. Matrix.new‏‎ (14 revisions)
  308. Gaming:resolveState‏‎ (14 revisions)
  309. EventDispatcher:hasEventListener‏‎ (14 revisions)
  310. Tostring‏‎ (14 revisions)
  311. Application:setFullScreen‏‎ (14 revisions)
  312. B2.Contact:getManifold‏‎ (14 revisions)
  313. Coroutine.status‏‎ (14 revisions)
  314. SoundChannel:setVolume‏‎ (14 revisions)
  315. B2.PrismaticJoint:isLimitEnabled‏‎ (14 revisions)
  316. B2.Joint:getType‏‎ (14 revisions)
  317. B2.Fixture:getBody‏‎ (14 revisions)
  318. Gaming:loadPlayerCenteredScores‏‎ (14 revisions)
  319. Tutorial - tiny-ecs demo‏‎ (14 revisions)
  320. Ipairs‏‎ (14 revisions)
  321. B2.WheelJoint:isMotorEnabled‏‎ (14 revisions)
  322. SoundChannel:getPosition‏‎ (14 revisions)
  323. Event.MOUSE UP‏‎ (14 revisions)
  324. Cryptography.aesDecrypt‏‎ (14 revisions)
  325. Pixel:setTexturePosition‏‎ (14 revisions)
  326. Application:setFps‏‎ (14 revisions)
  327. Application:setKeepAwake‏‎ (14 revisions)
  328. Gaming:updateState‏‎ (14 revisions)
  329. Gaming:isLoggedIn‏‎ (14 revisions)
  330. B2.RevoluteJoint:isLimitEnabled‏‎ (14 revisions)
  331. Application:setOrientation‏‎ (14 revisions)
  332. B2.PrismaticJoint:isMotorEnabled‏‎ (14 revisions)
  333. Os.date‏‎ (14 revisions)
  334. ImGui.Style‏‎ (14 revisions)
  335. Mesh.new‏‎ (14 revisions)
  336. Gaming:loadState‏‎ (14 revisions)
  337. Geolocation.isHeadingAvailable‏‎ (13 revisions)
  338. SoundChannel:setWorldPosition‏‎ (13 revisions)
  339. Sprite:addChildAt‏‎ (13 revisions)
  340. ImGui.Core:beginWindow‏‎ (13 revisions)
  341. R3d.World‏‎ (13 revisions)
  342. CompositeFont.new‏‎ (13 revisions)
  343. Timer.delayedCall‏‎ (13 revisions)
  344. Pixel:setColor‏‎ (13 revisions)
  345. Universal Bytecode‏‎ (13 revisions)
  346. Facebook Instant Games‏‎ (13 revisions)
  347. Io.open‏‎ (13 revisions)
  348. Video Tutorials 2‏‎ (13 revisions)
  349. 2D Space Shooter Part 6: Enemies‏‎ (13 revisions)
  350. B2.ParticleSystem:createParticleGroup‏‎ (13 revisions)
  351. Math.abs‏‎ (13 revisions)
  352. Shape:clear‏‎ (13 revisions)
  353. B2.Body:isAwake‏‎ (13 revisions)
  354. Application:getFps‏‎ (13 revisions)
  355. B2.World:createJoint‏‎ (13 revisions)
  356. Particles:setParticleDecay‏‎ (13 revisions)
  357. Debug.gethook‏‎ (13 revisions)
  358. Sprite:setShader‏‎ (13 revisions)
  359. Table.insert‏‎ (13 revisions)
  360. Application:getBackgroundColor‏‎ (13 revisions)
  361. Core.random‏‎ (13 revisions)
  362. Mesh:setColor‏‎ (13 revisions)
  363. Timer:reset‏‎ (13 revisions)
  364. TextInputDialog:setInputType‏‎ (13 revisions)
  365. Core.profilerStart‏‎ (13 revisions)
  366. Facebook:isSessionValid‏‎ (13 revisions)
  367. GoogleBilling:confirmNotification‏‎ (13 revisions)
  368. String.match‏‎ (13 revisions)
  369. UrlLoader:load‏‎ (13 revisions)
  370. Application:getOrientation‏‎ (13 revisions)
  371. Math.ldexp‏‎ (13 revisions)
  372. Mesh:setColorArray‏‎ (13 revisions)
  373. Shape.new‏‎ (13 revisions)
  374. Pixel:getTexturePosition‏‎ (13 revisions)
  375. Gaming:incrementAchievement‏‎ (13 revisions)
  376. Exporting to a Player‏‎ (13 revisions)
  377. Application:setScaleMode‏‎ (13 revisions)
  378. Path2D:setPath‏‎ (13 revisions)
  379. Package.loadlib‏‎ (13 revisions)
  380. B2.setScale‏‎ (13 revisions)
  381. Matrix:getRotationX‏‎ (13 revisions)
  382. Matrix:rotate‏‎ (13 revisions)
  383. Iad.Banner.new‏‎ (13 revisions)
  384. Timer:getCurrentCount‏‎ (13 revisions)
  385. Application:getLanguage‏‎ (13 revisions)
  386. Iad.Banner:isBannerLoaded‏‎ (13 revisions)
  387. B2.World:clearForces‏‎ (13 revisions)
  388. Core.frameStatistics‏‎ (13 revisions)
  389. EventDispatcher:addEventListener‏‎ (13 revisions)
  390. Application:getDeviceSafeArea‏‎ (13 revisions)
  391. Core.randomSeed‏‎ (13 revisions)
  392. Bitmap:setTextureRegion‏‎ (13 revisions)
  393. Sprite:setLayoutParameters‏‎ (13 revisions)
  394. Matrix:getElements‏‎ (13 revisions)
  395. Shader.getEngineVersion‏‎ (13 revisions)
  396. StoreKit:canMakePayments‏‎ (13 revisions)
  397. Cryptography.aesEncrypt‏‎ (13 revisions)
  398. Math.random‏‎ (13 revisions)
  399. Core.profilerStop‏‎ (13 revisions)
  400. Gaming:login‏‎ (13 revisions)
  401. Event.BEGIN CONTACT‏‎ (13 revisions)
  402. B2.DebugDraw.new‏‎ (13 revisions)
  403. B2.DebugDraw:setFlags‏‎ (13 revisions)
  404. Screen:setState‏‎ (13 revisions)
  405. Math.atan2‏‎ (13 revisions)
  406. Application:getLogicalTranslateX‏‎ (13 revisions)
  407. GoogleBilling:checkBillingSupported‏‎ (13 revisions)
  408. Sprite:getBounds‏‎ (13 revisions)
  409. Particles:getParticleDecay‏‎ (13 revisions)
  410. B2.RevoluteJoint:isMotorEnabled‏‎ (13 revisions)
  411. String.sub‏‎ (13 revisions)
  412. Core.profilerReset‏‎ (13 revisions)
  413. B2.Fixture:isSensor‏‎ (13 revisions)
  414. GoogleBilling:restoreTransactions‏‎ (13 revisions)
  415. B2.Contact:getWorldManifold‏‎ (13 revisions)
  416. Application:getLogicalWidth‏‎ (13 revisions)
  417. Application:getLogicalHeight‏‎ (13 revisions)
  418. Hardware and OS‏‎ (12 revisions)
  419. StoreKit:purchase‏‎ (12 revisions)
  420. Matrix:setRotationZ‏‎ (12 revisions)
  421. Sprite:setSkewY‏‎ (12 revisions)
  422. Flurry.endTimedEvent‏‎ (12 revisions)
  423. B2.DistanceJoint:setDampingRatio‏‎ (12 revisions)
  424. SoundChannel:setPitch‏‎ (12 revisions)
  425. B2.Body:setLinearVelocity‏‎ (12 revisions)
  426. Facebook:shouldExtendAccessToken‏‎ (12 revisions)
  427. Coroutine.create‏‎ (12 revisions)
  428. B2.Contact:setFriction‏‎ (12 revisions)
  429. FontBase:getCharIndexAtOffset‏‎ (12 revisions)
  430. Sprite:setPosition‏‎ (12 revisions)
  431. Particles:getParticleSpeed‏‎ (12 revisions)
  432. Application:exit‏‎ (12 revisions)
  433. String.find‏‎ (12 revisions)
  434. Camera.start‏‎ (12 revisions)
  435. Application:getLogicalTranslateY‏‎ (12 revisions)
  436. Loadfile‏‎ (12 revisions)
  437. Shape:lineTo‏‎ (12 revisions)
  438. Core.class‏‎ (12 revisions)
  439. Coroutine.yield‏‎ (12 revisions)
  440. Iad.isAvailable‏‎ (12 revisions)
  441. Os.clock‏‎ (12 revisions)
  442. Pixel:setHeight‏‎ (12 revisions)
  443. Mesh:getColor‏‎ (12 revisions)
  444. Gaming:loadAchievements‏‎ (12 revisions)
  445. Particles:setTexture‏‎ (12 revisions)
  446. Particles:setParticlePosition‏‎ (12 revisions)
  447. Gaming:getPlayerInfo‏‎ (12 revisions)
  448. Application:getLogicalScaleY‏‎ (12 revisions)
  449. Application:getDeviceHeight‏‎ (12 revisions)
  450. Particles:getParticlePosition‏‎ (12 revisions)
  451. B2.Body:getWorldVector‏‎ (12 revisions)
  452. Event.APPLICATION RESUME‏‎ (12 revisions)
  453. Mesh:getIndex‏‎ (12 revisions)
  454. Application:getLogicalScaleX‏‎ (12 revisions)
  455. Os.remove‏‎ (12 revisions)
  456. Pixel:setTextureMatrix‏‎ (12 revisions)
  457. Matrix:getRotationY‏‎ (12 revisions)
  458. StoreKit:requestProducts‏‎ (12 revisions)
  459. Sprite:globalToLocal‏‎ (12 revisions)
  460. Application:getLocale‏‎ (12 revisions)
  461. B2.Body:setLinearDamping‏‎ (12 revisions)
  462. Matrix:getPosition‏‎ (12 revisions)
  463. Ads:showAd‏‎ (12 revisions)
  464. Viewport:lookAt‏‎ (12 revisions)
  465. Dofile‏‎ (12 revisions)
  466. B2.World:destroyJoint‏‎ (12 revisions)
  467. GoogleBilling:requestPurchase‏‎ (12 revisions)
  468. R3d.BoxShape‏‎ (12 revisions)
  469. Mesh:setVertex‏‎ (12 revisions)
  470. MovieClip:setGotoAction‏‎ (12 revisions)
  471. Sprite:setRotation‏‎ (12 revisions)
  472. B2.ChainShape.new‏‎ (12 revisions)
  473. Gideros Player‏‎ (12 revisions)
  474. Event.ERROR‏‎ (12 revisions)
  475. Pixel:getTextureScale‏‎ (12 revisions)
  476. Math.randomseed‏‎ (12 revisions)
  477. TileMap:getTile‏‎ (12 revisions)
  478. Sprite:setX‏‎ (12 revisions)
  479. Os.setlocale‏‎ (12 revisions)
  480. Type‏‎ (12 revisions)
  481. Path2D:setFillColor‏‎ (12 revisions)
  482. Math.pow‏‎ (12 revisions)
  483. RenderTarget:save‏‎ (12 revisions)
  484. EventDispatcher.new‏‎ (12 revisions)
  485. Math.max‏‎ (12 revisions)
  486. Tiled Map Editor‏‎ (12 revisions)
  487. Path2D:setTexture‏‎ (12 revisions)
  488. Os.timer‏‎ (12 revisions)
  489. Sprite:setZ‏‎ (12 revisions)
  490. StoreKit:restoreCompletedTransactions‏‎ (12 revisions)
  491. B2.World:setDebugDraw‏‎ (12 revisions)
  492. Event:getTarget‏‎ (12 revisions)
  493. TextField:setText‏‎ (12 revisions)
  494. B2.World:destroyBody‏‎ (12 revisions)
  495. Timer:stop‏‎ (12 revisions)
  496. Mesh:setColors‏‎ (12 revisions)
  497. B2.DistanceJoint:setFrequency‏‎ (12 revisions)
  498. Your Very First Program‏‎ (12 revisions)
  499. Pixel:setDimensions‏‎ (12 revisions)
  500. Sprite:getWidth‏‎ (12 revisions)

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