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From GiderosMobile

Showing below up to 500 results in range #1,001 to #1,500.

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  1. Geolocation:stopUpdatingLocation‏‎ (9 revisions)
  2. Gaming:logout‏‎ (9 revisions)
  3. Facebook:graphRequest‏‎ (9 revisions)
  4. Facebook:setAppId‏‎ (9 revisions)
  5. Multiplayer‏‎ (9 revisions)
  6. Gaming:sendTo‏‎ (9 revisions)
  7. NotificationManager:registerForPushNotifications‏‎ (9 revisions)
  8. Gaming:getPlayerScore‏‎ (9 revisions)
  9. Event.RESTORE TRANSACTIONS COMPLETE‏‎ (9 revisions)
  10. Event.REQUEST PURCHASE COMPLETE‏‎ (9 revisions)
  11. Geolocation:stop‏‎ (9 revisions)
  12. B2.Contact:resetFriction‏‎ (9 revisions)
  13. Facebook:getAccessToken‏‎ (9 revisions)
  14. Event.DATA AVAILABLE‏‎ (9 revisions)
  15. Event.PURCHASE STATE CHANGE‏‎ (9 revisions)
  16. R3d.Fixture‏‎ (9 revisions)
  17. UrlLoader:ignoreSslErrors‏‎ (9 revisions)
  18. What Does What‏‎ (9 revisions)
  19. Facebook:setAccessToken‏‎ (9 revisions)
  20. Geolocation:stopUpdatingHeading‏‎ (9 revisions)
  21. Geolocation.new‏‎ (9 revisions)
  22. Gyroscope.new‏‎ (9 revisions)
  23. R3d.ConcaveMeshShape‏‎ (9 revisions)
  24. Downloading Gideros Studio‏‎ (9 revisions)
  25. Event.COMPLETE‏‎ (9 revisions)
  26. Facebook:dialog‏‎ (9 revisions)
  27. NotificationManager:getLocalNotifications‏‎ (9 revisions)
  28. ImGui.Core.new‏‎ (9 revisions)
  29. Event.CONNECTED‏‎ (9 revisions)
  30. Event.PUSH REGISTRATION ERROR‏‎ (9 revisions)
  31. Gaming:showWaitingRoom‏‎ (9 revisions)
  32. VERSION‏‎ (9 revisions)
  33. Geolocation:startUpdatingLocation‏‎ (9 revisions)
  34. Facebook:authorize‏‎ (9 revisions)
  35. Event.PUSH REGISTRATION‏‎ (9 revisions)
  36. Facebook:setExpirationDate‏‎ (9 revisions)
  37. Gaming:getPlayerName‏‎ (9 revisions)
  38. Extend your application with plugins‏‎ (9 revisions)
  39. Gaming:showInvitations‏‎ (9 revisions)
  40. Geolocation:start‏‎ (9 revisions)
  41. B2.Contact:resetRestitution‏‎ (9 revisions)
  42. Event.DISCONNECTED‏‎ (9 revisions)
  43. Event.HEADING UPDATE‏‎ (9 revisions)
  44. Gaming:invitePlayers‏‎ (9 revisions)
  45. Geolocation:startUpdatingHeading‏‎ (9 revisions)
  46. B2.PulleyJoint:getLengthA‏‎ (9 revisions)
  47. NotificationManager:getScheduledNotifications‏‎ (9 revisions)
  48. Gyroscope:stop‏‎ (9 revisions)
  49. R3d.World:createHingeJoint‏‎ (9 revisions)
  50. Iad.Banner:setAlignment‏‎ (9 revisions)
  51. Gaming:joinRoom‏‎ (9 revisions)
  52. Gaming:getAllPlayers‏‎ (9 revisions)
  53. Timer:start‏‎ (9 revisions)
  54. Shape:endPath‏‎ (9 revisions)
  55. Gaming:autoMatch‏‎ (9 revisions)
  56. Game Camera‏‎ (9 revisions)
  57. Gaming:getPlayerPicture‏‎ (9 revisions)
  58. NotificationManager:cancelNotification‏‎ (9 revisions)
  59. FBInstant.context.switchAsync‏‎ (9 revisions)
  60. LocalNormal‏‎ (9 revisions)
  61. Timer.resumeAll‏‎ (9 revisions)
  62. Debug.settypemt‏‎ (9 revisions)
  63. FBInstant.quit‏‎ (9 revisions)
  64. UrlLoader:close‏‎ (9 revisions)
  65. Timer.stopAll‏‎ (9 revisions)
  66. Event.REQUEST PRODUCTS COMPLETE‏‎ (9 revisions)
  67. GoogleBilling:setApiVersion‏‎ (9 revisions)
  68. Gyroscope:start‏‎ (9 revisions)
  69. Playing Sound and Music‏‎ (9 revisions)
  70. B2.ParticleSystem:getParticleGroupList‏‎ (9 revisions)
  71. GoogleBilling:setPublicKey‏‎ (9 revisions)
  72. NotificationManager:getPushNotifications‏‎ (9 revisions)
  73. Event.TRANSACTION‏‎ (9 revisions)
  74. LocalPoint‏‎ (9 revisions)
  75. Event.LOCATION UPDATE‏‎ (9 revisions)
  76. Event.CHECK BILLING SUPPORTED COMPLETE‏‎ (9 revisions)
  77. Gaming:showAchievements‏‎ (9 revisions)
  78. Gaming:getPlayerId‏‎ (9 revisions)
  79. FBInstant.context.getID‏‎ (10 revisions)
  80. B2.Joint:getReactionTorque‏‎ (10 revisions)
  81. Event.TIMER‏‎ (10 revisions)
  82. B2.MouseJoint:setMaxForce‏‎ (10 revisions)
  83. Zlib.decompress‏‎ (10 revisions)
  84. B2.WeldJoint:setDampingRatio‏‎ (10 revisions)
  85. B2.ParticleSystem:destroyParticles‏‎ (10 revisions)
  86. Bit.rshift‏‎ (10 revisions)
  87. B2.ParticleSystem:destroyParticle‏‎ (10 revisions)
  88. B2.Body:getWorldCenter‏‎ (10 revisions)
  89. Utf8.fold‏‎ (10 revisions)
  90. Utf8.codepoint‏‎ (10 revisions)
  91. B2.createPulleyJointDef‏‎ (10 revisions)
  92. Gaming:showLeaderboard‏‎ (10 revisions)
  93. B2.DebugDraw:appendFlags‏‎ (10 revisions)
  94. FBInstant.payments.getCatalogAsync‏‎ (10 revisions)
  95. Utf8.gmatch‏‎ (10 revisions)
  96. B2.Body:isSleepingAllowed‏‎ (10 revisions)
  97. B2.Body:isFixedRotation‏‎ (10 revisions)
  98. FBInstant.logEvent‏‎ (10 revisions)
  99. CompositeFont‏‎ (10 revisions)
  100. StoreKit:finishTransaction‏‎ (10 revisions)
  101. Bit.bor‏‎ (10 revisions)
  102. B2.Joint:getBodyA‏‎ (10 revisions)
  103. FBInstant.getInterstitialAdAsync‏‎ (10 revisions)
  104. Int64.new‏‎ (10 revisions)
  105. FBInstant.startGameAsync‏‎ (10 revisions)
  106. Path2D.new‏‎ (10 revisions)
  107. B2.FrictionJoint:setMaxTorque‏‎ (10 revisions)
  108. B2.createMouseJointDef‏‎ (10 revisions)
  109. B2.createRopeJointDef‏‎ (10 revisions)
  110. Zlib.crc32‏‎ (10 revisions)
  111. Utf8.ncasecmp‏‎ (10 revisions)
  112. SoundChannel:stop‏‎ (10 revisions)
  113. B2.createWeldJointDef‏‎ (10 revisions)
  114. Timer:setRepeatCount‏‎ (10 revisions)
  115. B2.Body:setBullet‏‎ (10 revisions)
  116. Io.flush‏‎ (10 revisions)
  117. TextField:getSample‏‎ (10 revisions)
  118. B2.PrismaticJoint:getLimits‏‎ (10 revisions)
  119. B2.Body:setSleepingAllowed‏‎ (10 revisions)
  120. Geolocation.setAccuracy‏‎ (10 revisions)
  121. Utf8.reverse‏‎ (10 revisions)
  122. FBInstant.getSupportedAPIs‏‎ (10 revisions)
  123. TextField:setFont‏‎ (10 revisions)
  124. FBInstant.getEntryPointAsync‏‎ (10 revisions)
  125. B2.RevoluteJoint:setLimits‏‎ (10 revisions)
  126. Tuto tiny-ecs demo Part 9 Player Shoots Enemies Die‏‎ (10 revisions)
  127. Event.STATE CONFLICT‏‎ (10 revisions)
  128. B2.ParticleSystem:createParticle‏‎ (10 revisions)
  129. B2.WheelJoint:setSpringDampingRatio‏‎ (10 revisions)
  130. Event.PRE SOLVE‏‎ (10 revisions)
  131. B2.RopeJoint:setMaxLength‏‎ (10 revisions)
  132. Matrix:invert‏‎ (10 revisions)
  133. Debug.sethook‏‎ (10 revisions)
  134. Bit.bnot‏‎ (10 revisions)
  135. TextInputDialog:isSecureInput‏‎ (10 revisions)
  136. FBInstant.updateAsync‏‎ (10 revisions)
  137. Ads:enableTesting‏‎ (10 revisions)
  138. Gyroscope:getRotationRate‏‎ (10 revisions)
  139. Mesh:clearTextureCoordinateArray‏‎ (10 revisions)
  140. B2.DistanceJoint:getDampingRatio‏‎ (10 revisions)
  141. B2.DebugDraw:clearFlags‏‎ (10 revisions)
  142. Gaming.new‏‎ (10 revisions)
  143. B2.DistanceJoint:getLength‏‎ (10 revisions)
  144. B2.PrismaticJoint:getMotorSpeed‏‎ (10 revisions)
  145. Sprite:getRotationY‏‎ (10 revisions)
  146. B2.createWheelJointDef‏‎ (10 revisions)
  147. B2.Joint:getAnchorA‏‎ (10 revisions)
  148. TextInputDialog:getInputType‏‎ (10 revisions)
  149. Geolocation.getThreshold‏‎ (10 revisions)
  150. B2.ParticleSystem:getParticleCount‏‎ (10 revisions)
  151. Sprite.new‏‎ (10 revisions)
  152. B2.FrictionJoint:getMaxForce‏‎ (10 revisions)
  153. MovieClip:stop‏‎ (10 revisions)
  154. B2.WheelJoint:setMaxMotorTorque‏‎ (10 revisions)
  155. FBInstant.player.getStatsAsync‏‎ (10 revisions)
  156. Gaming:reportScore‏‎ (10 revisions)
  157. Matrix:getX‏‎ (10 revisions)
  158. B2.WheelJoint:getSpringFrequencyHz‏‎ (10 revisions)
  159. FBInstant.payments.consumePurchaseAsync‏‎ (10 revisions)
  160. B2.Body:setAngle‏‎ (10 revisions)
  161. ImGui.Core:text‏‎ (10 revisions)
  162. B2.WheelJoint:getJointTranslation‏‎ (10 revisions)
  163. B2.RevoluteJoint:getMotorTorque‏‎ (10 revisions)
  164. B2.Joint:getAnchorB‏‎ (10 revisions)
  165. TextField:setLetterSpacing‏‎ (10 revisions)
  166. Gaming:revealAchievement‏‎ (10 revisions)
  167. Matrix:getScaleZ‏‎ (10 revisions)
  168. B2.Body:getMass‏‎ (10 revisions)
  169. Gaming:sendToAll‏‎ (10 revisions)
  170. Sprite:removeFromParent‏‎ (10 revisions)
  171. Utf8.remove‏‎ (10 revisions)
  172. TextField:getLineHeight‏‎ (10 revisions)
  173. Utf8.widthindex‏‎ (10 revisions)
  174. Utf8.lower‏‎ (10 revisions)
  175. B2.GearJoint:setRatio‏‎ (10 revisions)
  176. B2.WheelJoint:getMaxMotorTorque‏‎ (10 revisions)
  177. B2.Body:getWorldPoint‏‎ (10 revisions)
  178. B2.PulleyJoint:getGroundAnchorA‏‎ (10 revisions)
  179. B2.World:setGravity‏‎ (10 revisions)
  180. B2.ChainShape:createLoop‏‎ (10 revisions)
  181. B2.Fixture:getFilterData‏‎ (10 revisions)
  182. FBInstant.player.getID‏‎ (10 revisions)
  183. Utf8.match‏‎ (10 revisions)
  184. B2.ParticleSystem:setTexture‏‎ (10 revisions)
  185. FBInstant.canCreateShortcutAsync‏‎ (10 revisions)
  186. Matrix:getScaleY‏‎ (10 revisions)
  187. FBInstant.payments.onReady‏‎ (10 revisions)
  188. FBInstant.player.canSubscribeBotAsync‏‎ (10 revisions)
  189. B2.Joint:getReactionForce‏‎ (10 revisions)
  190. B2.Contact:getChildIndexA‏‎ (10 revisions)
  191. FBInstant.context.chooseAsync‏‎ (10 revisions)
  192. Zlib.inflate‏‎ (10 revisions)
  193. Sprite:setRotationY‏‎ (10 revisions)
  194. B2.RopeJoint:getMaxLength‏‎ (10 revisions)
  195. B2.Body:setFixedRotation‏‎ (10 revisions)
  196. B2.PolygonShape:set‏‎ (10 revisions)
  197. Event.LOGIN ERROR‏‎ (10 revisions)
  198. B2.Body:getLocalPoint‏‎ (10 revisions)
  199. Timer:setDelay‏‎ (10 revisions)
  200. B2.Body:getGravityScale‏‎ (10 revisions)
  201. Shaders‏‎ (10 revisions)
  202. Debug.getupvalue‏‎ (10 revisions)
  203. TextInputDialog:getText‏‎ (10 revisions)
  204. FBInstant.getRewardedVideoAsync‏‎ (10 revisions)
  205. Utf8.insert‏‎ (10 revisions)
  206. FBInstant.getSDKVersion‏‎ (10 revisions)
  207. B2.MouseJoint:getTarget‏‎ (10 revisions)
  208. FBInstant.setSessionData‏‎ (10 revisions)
  209. Matrix:getScaleX‏‎ (10 revisions)
  210. FBInstant.onPause‏‎ (10 revisions)
  211. Microphone:stop‏‎ (10 revisions)
  212. B2.RevoluteJoint:enableMotor‏‎ (10 revisions)
  213. Debug.setlocal‏‎ (10 revisions)
  214. Event.LOAD ACHIEVEMENTS COMPLETE‏‎ (10 revisions)
  215. B2.FrictionJoint:getMaxTorque‏‎ (10 revisions)
  216. Camera.stop‏‎ (10 revisions)
  217. Utf8.find‏‎ (10 revisions)
  218. FBInstant.getPlatform‏‎ (10 revisions)
  219. Utf8.title‏‎ (10 revisions)
  220. B2.PrismaticJoint:setMaxMotorForce‏‎ (10 revisions)
  221. FBInstant.getEntryPointData‏‎ (10 revisions)
  222. B2.DebugDraw:getFlags‏‎ (10 revisions)
  223. Debug.setupvalue‏‎ (10 revisions)
  224. FBInstant.player.getConnectedPlayersAsync‏‎ (10 revisions)
  225. Bit.arshift‏‎ (10 revisions)
  226. FBInstant.player.subscribeBotAsync‏‎ (10 revisions)
  227. FBInstant.player.getDataAsync‏‎ (10 revisions)
  228. Mesh:clearColorArray‏‎ (10 revisions)
  229. B2.RevoluteJoint:enableLimit‏‎ (10 revisions)
  230. B2.MouseJoint:getDampingRatio‏‎ (10 revisions)
  231. Microphone:start‏‎ (10 revisions)
  232. B2.WheelJoint:setMotorSpeed‏‎ (10 revisions)
  233. Zlib.adler32‏‎ (10 revisions)
  234. B2.ParticleSystem:containsParticle‏‎ (10 revisions)
  235. Event.TIMER COMPLETE‏‎ (10 revisions)
  236. Utf8.width‏‎ (10 revisions)
  237. Os.difftime‏‎ (10 revisions)
  238. EventDispatcher:removeAllListeners‏‎ (10 revisions)
  239. FBInstant.payments.getPurchasesAsync‏‎ (10 revisions)
  240. B2.ChainShape:createChain‏‎ (10 revisions)
  241. B2.WheelJoint:setSpringFrequencyHz‏‎ (10 revisions)
  242. FBInstant.player.getName‏‎ (10 revisions)
  243. B2.PulleyJoint:getLengthB‏‎ (10 revisions)
  244. B2.Contact:getFixtureA‏‎ (10 revisions)
  245. B2.MouseJoint:getFrequency‏‎ (10 revisions)
  246. B2.PrismaticJoint:enableLimit‏‎ (10 revisions)
  247. B2.FrictionJoint:setMaxForce‏‎ (10 revisions)
  248. Ads:hideAd‏‎ (10 revisions)
  249. Event.POST SOLVE‏‎ (10 revisions)
  250. Utf8.upper‏‎ (10 revisions)
  251. TextField:setSample‏‎ (10 revisions)
  252. Event.END CONTACT‏‎ (10 revisions)
  253. Timer:getRepeatCount‏‎ (10 revisions)
  254. B2.CircleShape:set‏‎ (10 revisions)
  255. B2.createPrismaticJointDef‏‎ (10 revisions)
  256. Event.LOAD SCORES COMPLETE‏‎ (10 revisions)
  257. Geolocation.setThreshold‏‎ (10 revisions)
  258. B2.Contact:getFixtureB‏‎ (10 revisions)
  259. B2.WeldJoint:setFrequency‏‎ (10 revisions)
  260. B2.Joint:getBodyB‏‎ (10 revisions)
  261. Mesh:clearIndexArray‏‎ (10 revisions)
  262. B2.PulleyJoint:getRatio‏‎ (10 revisions)
  263. Debug.traceback‏‎ (10 revisions)
  264. Bit.rol‏‎ (10 revisions)
  265. Event.BANNER ACTION BEGIN‏‎ (10 revisions)
  266. B2.RevoluteJoint:setMotorSpeed‏‎ (10 revisions)
  267. Utf8.sub‏‎ (10 revisions)
  268. TextInputDialog:setText‏‎ (10 revisions)
  269. B2.Contact:getFriction‏‎ (10 revisions)
  270. B2.RevoluteJoint:getJointAngle‏‎ (10 revisions)
  271. B2.PulleyJoint:getGroundAnchorB‏‎ (10 revisions)
  272. B2.getScale‏‎ (10 revisions)
  273. B2.Contact:getRestitution‏‎ (10 revisions)
  274. FBInstant.context.getType‏‎ (10 revisions)
  275. Bit.lshift‏‎ (10 revisions)
  276. B2.Body:setActive‏‎ (10 revisions)
  277. Utf8.charpos‏‎ (10 revisions)
  278. Bit.tobit‏‎ (10 revisions)
  279. B2.PrismaticJoint:getJointTranslation‏‎ (10 revisions)
  280. B2.PrismaticJoint:enableMotor‏‎ (10 revisions)
  281. FBInstant.shareAsync‏‎ (10 revisions)
  282. B2.MouseJoint:setDampingRatio‏‎ (10 revisions)
  283. FBInstant.createShortcutAsync‏‎ (10 revisions)
  284. B2.WeldJoint:getDampingRatio‏‎ (10 revisions)
  285. B2.PrismaticJoint:getJointSpeed‏‎ (10 revisions)
  286. B2.Body:applyTorque‏‎ (10 revisions)
  287. B2.Body:applyAngularImpulse‏‎ (10 revisions)
  288. Application:isPlayerMode‏‎ (10 revisions)
  289. FBInstant.context.isSizeBetween‏‎ (10 revisions)
  290. Classes in Gideros‏‎ (10 revisions)
  291. Zlib.compress‏‎ (10 revisions)
  292. B2.WeldJoint:getFrequency‏‎ (10 revisions)
  293. Mesh:clearVertexArray‏‎ (10 revisions)
  294. Debug.getinfo‏‎ (10 revisions)
  295. B2.createGearJointDef‏‎ (10 revisions)
  296. TextInputDialog:setSecureInput‏‎ (10 revisions)
  297. FBInstant.setLoadingProgress‏‎ (10 revisions)
  298. FBInstant.getLocale‏‎ (10 revisions)
  299. TextField:getLetterSpacing‏‎ (10 revisions)
  300. TextField:getLayout‏‎ (10 revisions)
  301. B2.Body:applyLinearImpulse‏‎ (10 revisions)
  302. Shader.getProperties‏‎ (10 revisions)
  303. B2.Body:getPosition‏‎ (10 revisions)
  304. B2.Body:getAngularVelocity‏‎ (10 revisions)
  305. B2.RevoluteJoint:getMotorSpeed‏‎ (10 revisions)
  306. FBInstant.player.flushDataAsync‏‎ (10 revisions)
  307. B2.Body:isBullet‏‎ (10 revisions)
  308. B2.Contact:setRestitution‏‎ (10 revisions)
  309. FBInstant.context.getPlayersAsync‏‎ (10 revisions)
  310. Bit.bxor‏‎ (10 revisions)
  311. B2.MouseJoint:setFrequency‏‎ (10 revisions)
  312. Utf8.escape‏‎ (10 revisions)
  313. B2.WheelJoint:getJointSpeed‏‎ (10 revisions)
  314. Viewport:setProjection‏‎ (10 revisions)
  315. FBInstant.payments.purchaseAsync‏‎ (10 revisions)
  316. FBInstant.checkCanPlayerMatchAsync‏‎ (10 revisions)
  317. Event.APPLICATION SUSPEND‏‎ (10 revisions)
  318. B2.WheelJoint:getSpringDampingRatio‏‎ (10 revisions)
  319. Timer.pauseAll‏‎ (10 revisions)
  320. B2.Body:getLinearDamping‏‎ (10 revisions)
  321. B2.Body:setPosition‏‎ (10 revisions)
  322. Bit.ror‏‎ (10 revisions)
  323. B2.Contact:setEnabled‏‎ (10 revisions)
  324. B2.Body:setAwake‏‎ (10 revisions)
  325. FBInstant.matchPlayerAsync‏‎ (10 revisions)
  326. B2.RevoluteJoint:getLimits‏‎ (10 revisions)
  327. B2.Fixture:setSensor‏‎ (10 revisions)
  328. Utf8.char‏‎ (10 revisions)
  329. B2.WheelJoint:getMotorSpeed‏‎ (10 revisions)
  330. B2.Body:getInertia‏‎ (10 revisions)
  331. Bit.bswap‏‎ (10 revisions)
  332. B2.Body:getLinearVelocity‏‎ (10 revisions)
  333. Geolocation.getAccuracy‏‎ (10 revisions)
  334. Utf8.codes‏‎ (10 revisions)
  335. Timer:getDelay‏‎ (10 revisions)
  336. B2.MouseJoint:getMaxForce‏‎ (10 revisions)
  337. Installing Gideros Studio‏‎ (10 revisions)
  338. Math.min‏‎ (10 revisions)
  339. B2.PrismaticJoint:setMotorSpeed‏‎ (10 revisions)
  340. TextField:getText‏‎ (10 revisions)
  341. FBInstant.player.getSignedPlayerInfoAsync‏‎ (10 revisions)
  342. B2.RevoluteJoint:setMaxMotorTorque‏‎ (10 revisions)
  343. B2.Body:getLocalVector‏‎ (10 revisions)
  344. B2.GearJoint:getRatio‏‎ (10 revisions)
  345. FBInstant.context.createAsync‏‎ (10 revisions)
  346. Utf8.byte‏‎ (10 revisions)
  347. B2.Body:getAngularDamping‏‎ (10 revisions)
  348. FBInstant.switchGameAsync‏‎ (10 revisions)
  349. B2.PolygonShape:setAsBox‏‎ (10 revisions)
  350. B2.EdgeShape:set‏‎ (10 revisions)
  351. B2.WheelJoint:enableMotor‏‎ (10 revisions)
  352. B2.World:getGravity‏‎ (10 revisions)
  353. Sprite:clearBlendMode‏‎ (10 revisions)
  354. B2.Body:getLocalCenter‏‎ (10 revisions)
  355. FBInstant.player.getPhoto‏‎ (10 revisions)
  356. Zlib.deflate‏‎ (10 revisions)
  357. B2.createFrictionJointDef‏‎ (10 revisions)
  358. Matrix:setZ‏‎ (11 revisions)
  359. Path2D:setSvgPath‏‎ (11 revisions)
  360. Screen:setPosition‏‎ (11 revisions)
  361. Sprite:setSkew‏‎ (11 revisions)
  362. Controller:vibrate‏‎ (11 revisions)
  363. Matrix:setMatrix‏‎ (11 revisions)
  364. Path2D:setFontPath‏‎ (11 revisions)
  365. TileMap:shift‏‎ (11 revisions)
  366. Sprite:swapChildrenAt‏‎ (11 revisions)
  367. String.len‏‎ (11 revisions)
  368. Sprite:getAlpha‏‎ (11 revisions)
  369. Json.encode‏‎ (11 revisions)
  370. Matrix:setElements‏‎ (11 revisions)
  371. Coroutine.resume‏‎ (11 revisions)
  372. Application:vibrate‏‎ (11 revisions)
  373. Matrix:multiply‏‎ (11 revisions)
  374. Coroutine.wrap‏‎ (11 revisions)
  375. Controller:getPlayerCount‏‎ (11 revisions)
  376. Math.ceil‏‎ (11 revisions)
  377. Event.APPLICATION EXIT‏‎ (11 revisions)
  378. Event.TOUCHES BEGIN‏‎ (11 revisions)
  379. Particles:clearTexture‏‎ (11 revisions)
  380. Mesh:setGenericArray‏‎ (11 revisions)
  381. B2.DistanceJoint:getFrequency‏‎ (11 revisions)
  382. Camera.availableDevices‏‎ (11 revisions)
  383. String.rep‏‎ (11 revisions)
  384. Particles:getParticleAngle‏‎ (11 revisions)
  385. Os.exit‏‎ (11 revisions)
  386. Bit.band‏‎ (11 revisions)
  387. Screen:getId‏‎ (11 revisions)
  388. String.byte‏‎ (11 revisions)
  389. Mesh:getVertexArraySize‏‎ (11 revisions)
  390. Rawequal‏‎ (11 revisions)
  391. RenderTarget:draw‏‎ (11 revisions)
  392. Mesh:setTextureCoordinateArray‏‎ (11 revisions)
  393. TextureBase:getWidth‏‎ (11 revisions)
  394. Object:getBaseClass‏‎ (11 revisions)
  395. Sprite:swapChildren‏‎ (11 revisions)
  396. Json.decode‏‎ (11 revisions)
  397. Screen:getSize‏‎ (11 revisions)
  398. 2D Space Shooter Part 4: Player‏‎ (11 revisions)
  399. SoundChannel:getPitch‏‎ (11 revisions)
  400. Ads:getWidth‏‎ (11 revisions)
  401. Pixel:setWidth‏‎ (11 revisions)
  402. Screen:clear‏‎ (11 revisions)
  403. B2.RevoluteJoint:getMotorForce‏‎ (11 revisions)
  404. B2.Body:setGravityScale‏‎ (11 revisions)
  405. Table.remove‏‎ (11 revisions)
  406. MovieClip:gotoAndStop‏‎ (11 revisions)
  407. B2.Body:setAngularDamping‏‎ (11 revisions)
  408. Ads:setKey‏‎ (11 revisions)
  409. Sprite:getScaleY‏‎ (11 revisions)
  410. Sprite:getRotation‏‎ (11 revisions)
  411. UI Text‏‎ (11 revisions)
  412. Ads:setAlignment‏‎ (11 revisions)
  413. Math.cos‏‎ (11 revisions)
  414. Math.atan‏‎ (11 revisions)
  415. FontBase:getLineHeight‏‎ (11 revisions)
  416. Controller:isAnyAvailable‏‎ (11 revisions)
  417. Math.sqrt‏‎ (11 revisions)
  418. Mesh:setTexture‏‎ (11 revisions)
  419. Sprite:getY‏‎ (11 revisions)
  420. Chroma‏‎ (11 revisions)
  421. Bit.tohex‏‎ (11 revisions)
  422. B2.RevoluteJoint:getJointSpeed‏‎ (11 revisions)
  423. Sprite:setScaleY‏‎ (11 revisions)
  424. TextureRegion:setRegion‏‎ (11 revisions)
  425. Sprite:setScaleX‏‎ (11 revisions)
  426. Pixel:getColor‏‎ (11 revisions)
  427. Math.log‏‎ (11 revisions)
  428. Matrix:getScale‏‎ (11 revisions)
  429. Math.deg‏‎ (11 revisions)
  430. Particles:getParticleColor‏‎ (11 revisions)
  431. B2.Contact:isTouching‏‎ (11 revisions)
  432. Matrix:scale‏‎ (11 revisions)
  433. Matrix:transformPoint‏‎ (11 revisions)
  434. String.upper‏‎ (11 revisions)
  435. Sprite:getRotationX‏‎ (11 revisions)
  436. Mesh:setIndices‏‎ (11 revisions)
  437. Microphone:setOutputFile‏‎ (11 revisions)
  438. MovieClip:gotoAndPlay‏‎ (11 revisions)
  439. Sprite:getSkewX‏‎ (11 revisions)
  440. TextField:setTextColor‏‎ (11 revisions)
  441. Sprite:getScaleZ‏‎ (11 revisions)
  442. Particles:getParticles‏‎ (11 revisions)
  443. Writing Lua Shaders‏‎ (11 revisions)
  444. Sprite:getSkewY‏‎ (11 revisions)
  445. B2.Contact:getChildIndexB‏‎ (11 revisions)
  446. Particles:setPaused‏‎ (11 revisions)
  447. TileMap:setTexture‏‎ (11 revisions)
  448. Screen.new‏‎ (11 revisions)
  449. Particles:setParticleSize‏‎ (11 revisions)
  450. Loading Order of Lua Files‏‎ (11 revisions)
  451. Mesh:setVertexArray‏‎ (11 revisions)
  452. B2.createDistanceJointDef‏‎ (11 revisions)
  453. Sprite:setScale‏‎ (11 revisions)
  454. Particles:getParticleSize‏‎ (11 revisions)
  455. FBInstant.player.setStatsAsync‏‎ (11 revisions)
  456. Math.floor‏‎ (11 revisions)
  457. Sprite:getSkew‏‎ (11 revisions)
  458. Sprite:getColorTransform‏‎ (11 revisions)
  459. TextureBase:getHeight‏‎ (11 revisions)
  460. Unpack‏‎ (11 revisions)
  461. Ads:getPosition‏‎ (11 revisions)
  462. Viewport:setContent‏‎ (11 revisions)
  463. B2.World:queryAABB‏‎ (11 revisions)
  464. Shape:beginPath‏‎ (11 revisions)
  465. SoundChannel:getVolume‏‎ (11 revisions)
  466. Screen:setSize‏‎ (11 revisions)
  467. Io.output‏‎ (11 revisions)
  468. B2.PrismaticJoint:setLimits‏‎ (11 revisions)
  469. Writing Custom Shaders‏‎ (11 revisions)
  470. Object:getClass‏‎ (11 revisions)
  471. Table.getn‏‎ (11 revisions)
  472. Particles:isPaused‏‎ (11 revisions)
  473. Sprite:setRotationX‏‎ (11 revisions)
  474. Rawset‏‎ (11 revisions)
  475. B2.Body:applyForce‏‎ (11 revisions)
  476. TextField:getTextColor‏‎ (11 revisions)
  477. Event.APPLICATION START‏‎ (11 revisions)
  478. Screen:setContent‏‎ (11 revisions)
  479. Sprite:setColorTransform‏‎ (11 revisions)
  480. Matrix:setPosition‏‎ (11 revisions)
  481. TileMap:clearTile‏‎ (11 revisions)
  482. Mesh:getIndexArraySize‏‎ (11 revisions)
  483. Mesh:getColorArraySize‏‎ (11 revisions)
  484. Ads.new‏‎ (11 revisions)
  485. Sprite:getX‏‎ (11 revisions)
  486. Io.write‏‎ (11 revisions)
  487. Path2D:setConvex‏‎ (11 revisions)
  488. B2.World:step‏‎ (11 revisions)
  489. String.char‏‎ (11 revisions)
  490. Math.rad‏‎ (11 revisions)
  491. Sprite:getClip‏‎ (11 revisions)
  492. Ads:setY‏‎ (11 revisions)
  493. Application:setLogicalDimensions‏‎ (11 revisions)
  494. String.dump‏‎ (11 revisions)
  495. Controller:getControllerName‏‎ (11 revisions)
  496. Hgy29 WidgetKit WIP‏‎ (11 revisions)
  497. Matrix:getRotationZ‏‎ (11 revisions)
  498. Tonumber‏‎ (11 revisions)
  499. Sprite:setScaleZ‏‎ (11 revisions)
  500. Utf8.gsub‏‎ (11 revisions)

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