Difference between revisions of "Shape:setFillStyle"

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m (some typos plus formatting)
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
<languages />
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'''Available since:''' Gideros 2011.6<br/>
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Class:''' [[Shape]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Shape|Shape]]<br/>
 
  
=== <translate>Description</translate> ===
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=== Description ===
Sets the fill style that [[Special:MyLanguage/Shape|Shape]] object uses for subsequent drawings. The fill style remains in effect until you call ''setFillStyle()'' function with different parameters.
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Sets the fill style that '''Shape''' object uses for subsequent drawings. The fill style remains in effect until you call ''setFillStyle()'' function with different parameters.
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<syntaxhighlight lang="lua">
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Shape:setFillStyle(fillstyle,...)
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</syntaxhighlight>
  
See examples below for more detailed usage of this function.
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''fillstyle'' parameter can be one of the following values:
<source lang="lua">
 
Shape:setFillStyle(type,...)
 
</source>
 
[[Special:MyLanguage/type|type]] parameter can be one of the following values:
 
 
* '''Shape.NONE''': clears the fill style
 
* '''Shape.NONE''': clears the fill style
 
* '''Shape.SOLID''': sets the fill style as a solid color. In this mode, the parameters are color (in hexadecimal value) and an optional alpha value
 
* '''Shape.SOLID''': sets the fill style as a solid color. In this mode, the parameters are color (in hexadecimal value) and an optional alpha value
 
* '''Shape.TEXTURE''': sets the fill style as textured. In this mode, the parameters are texture and an optional transformation matrix
 
* '''Shape.TEXTURE''': sets the fill style as textured. In this mode, the parameters are texture and an optional transformation matrix
  
=== <translate>Parameters</translate> ===
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=== Parameters ===
'''type''': (string) <translate>the type of the fill. Can be one of the Shape.NONE, Shape.SOLID or Shape.TEXTURE</translate><br/>
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'''fillstyle''': (string) the fill style type<br/>
'''...''': (any) <translate>parameters of the fill style</translate><br/>
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'''...''': (any) parameters of the fill style<br/>
  
=== <translate>Examples</translate> ===
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=== Examples ===
<source lang="lua">
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<syntaxhighlight lang="lua">
 
setFillStyle(Shape.NONE) -- clears the fill style
 
setFillStyle(Shape.NONE) -- clears the fill style
 
setFillStyle(Shape.SOLID, 0xff0000) -- sets the fill style as solid red color
 
setFillStyle(Shape.SOLID, 0xff0000) -- sets the fill style as solid red color
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setFillStyle(Shape.TEXTURE, texture, matrix) -- sets the fill style as texture with "image.png" with a transformation matrix
 
setFillStyle(Shape.TEXTURE, texture, matrix) -- sets the fill style as texture with "image.png" with a transformation matrix
  
<!--
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--[[
 
setFillStyle(Shape.LINEAR_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
 
setFillStyle(Shape.LINEAR_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
 
setFillStyle(Shape.RADIAL_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
 
setFillStyle(Shape.RADIAL_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
-->
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]]
</source>
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</syntaxhighlight>
  
 
{{Shape}}
 
{{Shape}}

Latest revision as of 15:31, 13 July 2023

Available since: Gideros 2011.6
Class: Shape

Description

Sets the fill style that Shape object uses for subsequent drawings. The fill style remains in effect until you call setFillStyle() function with different parameters.

Shape:setFillStyle(fillstyle,...)

fillstyle parameter can be one of the following values:

  • Shape.NONE: clears the fill style
  • Shape.SOLID: sets the fill style as a solid color. In this mode, the parameters are color (in hexadecimal value) and an optional alpha value
  • Shape.TEXTURE: sets the fill style as textured. In this mode, the parameters are texture and an optional transformation matrix

Parameters

fillstyle: (string) the fill style type
...: (any) parameters of the fill style

Examples

setFillStyle(Shape.NONE) -- clears the fill style
setFillStyle(Shape.SOLID, 0xff0000) -- sets the fill style as solid red color
setFillStyle(Shape.SOLID, 0xff0000, 0.5) -- sets the fill style as solid red color with 0.5 transparency

local texture = Texture.new("image.png")
setFillStyle(Shape.TEXTURE, texture) -- sets the fill style as texture with "image.png"

local matrix = Matrix.new(0.5, 0, 0, 0.5, 0, 0)
setFillStyle(Shape.TEXTURE, texture, matrix) -- sets the fill style as texture with "image.png" with a transformation matrix

--[[
setFillStyle(Shape.LINEAR_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
setFillStyle(Shape.RADIAL_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet
]]