TileMap:setTexture

From GiderosMobile
Revision as of 14:31, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2018.2
Class: TileMap

Description

Changes the tile texture/atlas used by the tilemap. <syntaxhighlight lang="lua"> TileMap:setTexture(texture,tilewidth,tileheight,spacingx,spacingy,marginx,marginy) </source>

Parameters

texture: (TextureBase) the texture used in rendering tile map
tilewidth: (number) the width of a tile in pixels
tileheight: (number) the height of a tile in pixels
spacingx: (number, default = 0) the x-spacing in pixels between the tiles in this tileset
spacingy: (number, default = 0) the y-spacing in pixels between the tiles in this tileset
marginx: (number, default = 0) the x-margin from the top-left of the texture
marginy: (number, default = 0) the y-margin from the top-left of the texture