Pages with the most revisions

From GiderosMobile

Showing below up to 50 results in range #751 to #800.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)

  1. Sprite:getRotationX‏‎ (11 revisions)
  2. Coroutine.wrap‏‎ (11 revisions)
  3. B2.DistanceJoint:setLength‏‎ (11 revisions)
  4. Math.asin‏‎ (11 revisions)
  5. Mesh:getVertex‏‎ (11 revisions)
  6. Sprite:getScaleZ‏‎ (11 revisions)
  7. Particles:getParticleTag‏‎ (11 revisions)
  8. Sprite:getSkewY‏‎ (11 revisions)
  9. Sprite:getPosition‏‎ (11 revisions)
  10. Notification:setSound‏‎ (11 revisions)
  11. TileMap:shift‏‎ (11 revisions)
  12. Sprite:swapChildrenAt‏‎ (11 revisions)
  13. Matrix:setAnchorPosition‏‎ (11 revisions)
  14. Particles:setParticleSize‏‎ (11 revisions)
  15. Mesh:setTextureCoordinateArray‏‎ (11 revisions)
  16. Noise:setColorLookup‏‎ (11 revisions)
  17. Math.tan‏‎ (11 revisions)
  18. Pixel:getDimensions‏‎ (11 revisions)
  19. Sprite:getSkewX‏‎ (11 revisions)
  20. Event.TOUCHES MOVE‏‎ (11 revisions)
  21. Ads:getHeight‏‎ (11 revisions)
  22. MovieClip:setStopAction‏‎ (11 revisions)
  23. Matrix:getAnchorPosition‏‎ (11 revisions)
  24. Matrix:getMatrix‏‎ (11 revisions)
  25. Path2D:setFontPath‏‎ (11 revisions)
  26. Matrix:setMatrix‏‎ (11 revisions)
  27. String.len‏‎ (11 revisions)
  28. Sprite:getAlpha‏‎ (11 revisions)
  29. Particles:isPaused‏‎ (11 revisions)
  30. Matrix:setElements‏‎ (11 revisions)
  31. Sprite:setRotationX‏‎ (11 revisions)
  32. String.byte‏‎ (11 revisions)
  33. Application:vibrate‏‎ (11 revisions)
  34. RenderTarget:draw‏‎ (11 revisions)
  35. Coroutine.resume‏‎ (11 revisions)
  36. SoundChannel:getVolume‏‎ (11 revisions)
  37. Screen:setPosition‏‎ (11 revisions)
  38. Controller:vibrate‏‎ (11 revisions)
  39. Path2D:setSvgPath‏‎ (11 revisions)
  40. Mesh:setGenericArray‏‎ (11 revisions)
  41. Object:getClass‏‎ (11 revisions)
  42. Camera.availableDevices‏‎ (11 revisions)
  43. Int64.new‏‎ (10 revisions)
  44. FBInstant.switchGameAsync‏‎ (10 revisions)
  45. B2.RevoluteJoint:setLimits‏‎ (10 revisions)
  46. B2.FrictionJoint:setMaxTorque‏‎ (10 revisions)
  47. FBInstant.startGameAsync‏‎ (10 revisions)
  48. Event.STATE CONFLICT‏‎ (10 revisions)
  49. B2.ParticleSystem:createParticle‏‎ (10 revisions)
  50. Classes in Gideros‏‎ (10 revisions)

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)