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From GiderosMobile
- ImGui.new
- ImGui:beginWindow
- ImGui:endFrame
- ImGui:endWindow
- ImGui:getIO
- ImGui:getStyle
- ImGui:newFrame
- ImGui:render
- ImGui:setClassicStyle
- ImGui:setDarkStyle
- ImGui:setLightStyle
- ImGui:showAboutWindow
- ImGui:showDemoWindow
- ImGui:showFontSelector
- ImGui:showMetricsWindow
- ImGui:showStyleEditor
- ImGui:showStyleSelector
- ImGui:showUserGuide
- ImGui:text
- ImGui:textColored
- ImGui:textDisabled
- ImGui:textWrapped
- Installing Gideros Studio
- Int64
- Int64.new
- Integer Divide Operator
- Introduction
- Introduction to Fonts
- Introduction to Graphics
- Introduction to Graphics Shapes
- Introduction to Lua
- Io
- Io.close
- Io.flush
- Io.input
- Io.lines
- Io.open
- Io.output
- Io.read
- Io.tmpfile
- Io.type
- Io.write
- Ipairs
- Irish Treasure Rainbow Bingo
- Irish Treasure Slots
- JS
- JS.eval
- Json
- Json.decode
- Json.encode
- Kaboom - Winter Matrix
- KeyCode
- KeyCode.MODIFIER ALT
- KeyCode.MODIFIER CTRL
- KeyCode.MODIFIER META
- KeyCode.MODIFIER NONE
- KeyCode.MODIFIER SHIFT
- KeyCode.MOUSE LEFT
- KeyCode.MOUSE MIDDLE
- KeyCode.MOUSE NONE
- KeyCode.MOUSE RIGHT
- KeyCode.PAGEDOWN
- KeyCode.PAGEUP
- KeyCode.PAGE DOWN
- KeyCode.PAGE UP
- KeyCode Constants
- Larger and Smaller Operators
- Latest Luau
- Latest Release
- Lfs
- LiquidFun
- Loadfile
- Loading Order of Lua Files
- Loadstring
- LocalNormal
- LocalPoint
- Lpeg
- Lua API
- Lua Midi
- Lua Shader Angle and Trigonometry Functions
- Lua Shader Common Functions
- Lua Shader Conversion and Constructor Functions
- Lua Shader Examples
- Lua Shader Exponential Functions
- Lua Shader Geometric Functions
- Lua Shader Language Helper Functions
- Lua Shader Texture Lookup Functions
- Lua Socket
- Lua Tar Extraction Module
- Lua enhancements
- Lua to Luau conversion guide
- Luamidi:base0
- Luamidi:base1
- Luamidi:enumerateinports
- Luamidi:enumerateoutports
- Luamidi:getInPortName
- Luamidi:getMessage
- Luamidi:getOutPortName
- Luamidi:getinportcount
- Luamidi:getoutportcount
- Luamidi:noteOff
- Luamidi:noteOn
- Luamidi:openin
- Luamidi:openout
- Luamidi:sendMessage
- Luamidi:setQueueSizeLimit
- Lunar Caverns
- MEGA Money Slots
- Macro Constants
- Macro Functions
- Made With Gideros
- Main API
- Making a Plugin
- Match 3 Martians
- Math
- Math.abs
- Math.acos
- Math.asin
- Math.atan
- Math.atan2
- Math.ceil
- Math.clamp
- Math.cos
- Math.cosh
- Math.cross
- Math.deg
- Math.distance
- Math.distances
- Math.dot
- Math.edge
- Math.exp
- Math.fft
- Math.floor
- Math.fmod
- Math.frexp
- Math.ifft
- Math.inside
- Math.ldexp
- Math.length
- Math.log
- Math.log10
- Math.max
- Math.min
- Math.modf
- Math.nearest
- Math.noise
- Math.normalize
- Math.pow
- Math.rad
- Math.random
- Math.randomseed
- Math.raycast
- Math.round
- Math.sign
- Math.sin
- Math.sinh
- Math.sqrt
- Math.tan
- Math.tanh
- Matrix
- Matrix.fromSRT
- Matrix.new
- Matrix:duplicate
- Matrix:getAnchorPosition
- Matrix:getElements
- Matrix:getM11
- Matrix:getM12
- Matrix:getM21
- Matrix:getM22
- Matrix:getMatrix
- Matrix:getPosition
- Matrix:getRotationX
- Matrix:getRotationY
- Matrix:getRotationZ
- Matrix:getScale
- Matrix:getScaleX
- Matrix:getScaleY
- Matrix:getScaleZ
- Matrix:getTx
- Matrix:getTy
- Matrix:getTz
- Matrix:getX
- Matrix:getY
- Matrix:getZ
- Matrix:invert
- Matrix:multiply
- Matrix:orthographicProjection
- Matrix:perspectiveProjection
- Matrix:rotate
- Matrix:scale
- Matrix:setAnchorPosition
- Matrix:setElements
- Matrix:setM11
- Matrix:setM12
- Matrix:setM21
- Matrix:setM22
- Matrix:setMatrix
- Matrix:setPosition
- Matrix:setRotationX
- Matrix:setRotationY
- Matrix:setRotationZ
- Matrix:setScale
- Matrix:setScaleX
- Matrix:setScaleY
- Matrix:setScaleZ
- Matrix:setTx
- Matrix:setTy
- Matrix:setTz
- Matrix:setX
- Matrix:setY
- Matrix:setZ
- Matrix:transformPoint
- Matrix:translate
- Media
- Media.new
- Media Plugin
- Mediamanager:deleteFile
- Mediamanager:getFile
- Mediamanager:getPicture
- Mediamanager:isCameraAvailable
- Mediamanager:playVideo
- Mediamanager:postPicture
- Mediamanager:saveFile
- Mediamanager:takePicture
- Mediamanager:takeScreenshot
- Megacool
- Megacool.setSharingText
- Megacool.share
- Megacool.startRecording
- Megacool.stopRecording
- Melophone
- Menu Shortcuts
- Mesh
- Mesh.new
- Mesh:clearColorArray
- Mesh:clearIndexArray
- Mesh:clearTexture
- Mesh:clearTextureCoordinateArray
- Mesh:clearVertexArray
- Mesh:getColor
- Mesh:getColorArraySize
- Mesh:getIndex
- Mesh:getIndexArraySize
- Mesh:getTextureCoordinate
- Mesh:getTextureCoordinateArraySize
- Mesh:getVertex
- Mesh:getVertexArraySize
- Mesh:resizeColorArray
- Mesh:resizeIndexArray
- Mesh:resizeTextureCoordinateArray
- Mesh:resizeVertexArray
- Mesh:setAutoSort
- Mesh:setColor
- Mesh:setColorArray
- Mesh:setColors
- Mesh:setCullMode
- Mesh:setGenericArray
- Mesh:setIndex
- Mesh:setIndexArray
- Mesh:setIndices
- Mesh:setInstanceCount
- Mesh:setPrimitiveType
- Mesh:setTexture
- Mesh:setTextureCoordinate
- Mesh:setTextureCoordinateArray
- Mesh:setTextureCoordinates
- Mesh:setVertex
- Mesh:setVertexArray
- Mesh:setVertices
- Microphone
- Microphone.new
- Microphone:getStreamId
- Microphone:isPaused
- Microphone:isRecording
- Microphone:setOutputFile
- Microphone:setPaused
- Microphone:start
- Microphone:stop
- Mimimi Cat
- Mobile Controls
- MovieClip
- MovieClip.getTweenFunction
- MovieClip.new
- MovieClip:clearAction
- MovieClip:getFrame
- MovieClip:gotoAndPlay
- MovieClip:gotoAndStop
- MovieClip:isPlaying
- MovieClip:play
- MovieClip:setGotoAction
- MovieClip:setReverseAction
- MovieClip:setStopAction
- MovieClip:stop
- MovieClip Event.COMPLETE
- Multiplayer
- Mutation Operators
- NOT Classic 15 PUZZLE
- Next
- Nighttime clock
- Noise
- Noise.BILLOW
- Noise.CELLULAR
- Noise.CELL VALUE
- Noise.CUBIC
- Noise.CUBIC FRACTAL
- Noise.DISTANCE
- Noise.DISTANCE 2
- Noise.DISTANCE 2 ADD
- Noise.DISTANCE 2 DIV
- Noise.DISTANCE 2 MUL
- Noise.DISTANCE 2 SUB
- Noise.EUCLIDEAN
- Noise.FBM
- Noise.HERMITE
- Noise.LINEAR
- Noise.MANHATTAN
- Noise.NATURAL
- Noise.NOISE LOOKUP
- Noise.PERLIN
- Noise.PERLIN FRACTAL
- Noise.QUINTIC
- Noise.RIGID MULTI
- Noise.SIMPLEX
- Noise.SIMPLEX FRACTAL
- Noise.VALUE
- Noise.VALUE FRACTAL
- Noise.WHITE NOISE
- Noise.new
- Noise:getCellularDistanceFunction
- Noise:getCellularJitter
- Noise:getCellularNoiseLookup
- Noise:getCellularReturnType
- Noise:getFractalGain
- Noise:getFractalLacunarity
- Noise:getFractalOctaves
- Noise:getFractalType
- Noise:getFrequency
- Noise:getGradientPerturbAmp
- Noise:getInterp
- Noise:getInterp()
- Noise:getNoiseType
- Noise:getSeed
- Noise:getTexture
- Noise:getTileTexture
- Noise:gradientPerturb2D