Difference between revisions of "Bitmap"

From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
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The `Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion` instances.<br />
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The [[[Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion]]] instances.<br />
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Revision as of 13:48, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The [[[Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion]]] instances.

Methods

Bitmap.new - creates a new Bitmap object
Bitmap:getAnchorPoint - returns the x and y coordinates of the anchor point
Bitmap:setAnchorPoint - sets the anchor point
Bitmap:setTexture - sets the texture
Bitmap:setTextureRegion - sets the texture region

Events

Constants