Difference between revisions of "R3d.BoxShape"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
<!-- GIDEROSOBJ:r3d.BoxShape --> | <!-- GIDEROSOBJ:r3d.BoxShape --> | ||
| − | ''' | + | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
| − | ''' | + | '''Available since:''' Gideros 2019.10<br/> |
=== Description === | === Description === | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Methods === | === Methods === | ||
| − | [[ | + | [[r3d.BoxShape.new]] ''creates a new collision box shape''<br/><!--GIDEROSMTD:r3d.BoxShape.new(hX,hY,hZ) creates a new collision box shape--> |
| − | <!-- GIDEROSMTD:r3d.BoxShape.new(hX,hY,hZ) creates a new collision box shape --> | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
Latest revision as of 07:08, 10 December 2025
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Available since: Gideros 2019.10
Description
The BoxShape class describes a box collision shape. The box is aligned with the shape local X, Y and Z axis.
Methodsr3d.BoxShape.new creates a new collision box shape |