Difference between revisions of "Bitmap"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
+ | <!-- GIDEROSOBJ:Bitmap --> | ||
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | ||
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Methods</translate> === | === <translate>Methods</translate> === | ||
− | [[Special:MyLanguage/Bitmap.new|Bitmap.new]] ''<translate>creates a new Bitmap object</translate>''<br/> | + | [[Special:MyLanguage/Bitmap.new|Bitmap.new]] ''<translate>creates a new Bitmap object</translate>''<br/><!-- GIDEROSMTD:Bitmap.new --> |
− | [[Special:MyLanguage/Bitmap:getAnchorPoint|Bitmap:getAnchorPoint]] ''<translate>returns the x and y coordinates of the anchor point</translate>''<br/> | + | [[Special:MyLanguage/Bitmap:getAnchorPoint|Bitmap:getAnchorPoint]] ''<translate>returns the x and y coordinates of the anchor point</translate>''<br/><!-- GIDEROSMTD:Bitmap:getAnchorPoint --> |
− | [[Special:MyLanguage/Bitmap:setAnchorPoint|Bitmap:setAnchorPoint]] ''<translate>sets the anchor point</translate>''<br/> | + | [[Special:MyLanguage/Bitmap:setAnchorPoint|Bitmap:setAnchorPoint]] ''<translate>sets the anchor point</translate>''<br/><!-- GIDEROSMTD:Bitmap:setAnchorPoint --> |
− | [[Special:MyLanguage/Bitmap:setTexture|Bitmap:setTexture]] ''<translate>sets the texture</translate>''<br/> | + | [[Special:MyLanguage/Bitmap:setTexture|Bitmap:setTexture]] ''<translate>sets the texture</translate>''<br/><!-- GIDEROSMTD:Bitmap:setTexture --> |
− | [[Special:MyLanguage/Bitmap:setTextureRegion|Bitmap:setTextureRegion]] ''<translate>sets the texture region</translate>''<br/> | + | [[Special:MyLanguage/Bitmap:setTextureRegion|Bitmap:setTextureRegion]] ''<translate>sets the texture region</translate>''<br/><!-- GIDEROSMTD:Bitmap:setTextureRegion --> |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Events</translate> === | === <translate>Events</translate> === | ||
=== <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
|} | |} |
Revision as of 14:54, 31 August 2018
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The Bitmap class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from TextureBase or TextureRegion instances.
MethodsBitmap.new creates a new Bitmap object |
EventsConstants |